Connectivism: A Learning Theory for the Digital Age

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These flashcards focus on key vocabulary and concepts from the theory of Connectivism as described in the lecture notes.

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15 Terms

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Connectivism

A learning theory that recognizes the impact of technology and networks on learning.

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Behaviorism

A learning theory that focuses on observable behavior and the idea that all behaviors are acquired through conditioning.

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Cognitivism

A learning theory that sees the learner as an active participant in the learning process, emphasizing internal mental processes.

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Constructivism

A theory that suggests learners construct knowledge through their experiences and interactions.

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Half-life of knowledge

The period during which knowledge remains current before it becomes obsolete.

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Informal learning

Learning that occurs outside of a formal educational environment, often through life experiences.

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Weak ties

Connections between diverse individuals or groups, often facilitating the exchange of information.

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Self-organization

The ability of a system to structure itself without external guidance, often seen in social and biological systems.

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Node

An individual entity within a network that can connect to other entities.

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Knowledge flow

The management and distribution of knowledge within an organization, analogous to the flow of oil in an industrial economy.

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Diversity of opinions

The principle that learning benefits from being exposed to a variety of viewpoints and perspectives.

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Pattern recognition

The ability to identify patterns and connections, crucial for effective learning and decision-making.

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Actionable knowledge

Knowledge that is practical and can be applied in real-world situations.

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Learning ecology

The interconnected systems and environments in which learning occurs.

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Digital age learning

Learning that occurs within the context of technology and online networks, emphasizing new methods and practices.