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Marketing
is "the process of planning and executing the conception, pricing, promotion and distribution of ideas, goods and services to create exchanges that satisfy individual and organizational objectives."
(The American Marketing Association (AMA), 1985)
E-marketing
The use of information technology in the processes of creating, communication, and delivering value to customers, and for managing customer relationships in ways that benefit the organization and its stakeholder
(STRAUSS ET AL., 2009)
In the E-marketing, the process management is
the same
The internet
is a global network of interconnected networks
E-mail and data files move over ā¦
phone lines, cables and satellites
Internet has ā¦ roles:
3 Roles:
Providers
Users (client computers)
Technology infrastructures: to move, create and view or listen to the content (the software and hardware)
Three important types of access to the Internet:
Intranet:
Extranet:
Web:
Intranet
Network that runs internally in an organization (HTML, browsers)
Extranet
Two or more joined networks that share information
If 2 companies link their Intranets, they would have
An Extranet.
The access is normally partial
Web
Collection of hypertext systems that allows document to be shared over the Internet
(Such as Internet Explorer)
ā¦ is what most people think about when they think of the Internet
The Web
There are many effective non-web e-marketing tools:
E-mail, newsgroups
The Internet delivers information to more receiving items other than personal computer (PCs), such as:
mobile phones, cars, TVs, refrigerators,...
Off-line electronic data collection devices, such as ā¦ receive, and sent over an Intranet about customers and products
barcode scanners, and databases
The internet provides individual users with ā¦
convenient and continuous access to information, entertainment, and communication.
Web logs (Blogs)
Online diaries, or journals, frequently updated on webpages
E-marketing is bigger than technology
individuals: The internet provides individual users with convenient and continuous access to information, entertainment, and communication.
communities form around shared photos, videos, and online profiles.
businesses: The digital environment enhances processes and activities for businesses.
Societies are enhanced through more efficient markets, more jobs, and information access.
OBJECTIVES OF E-MARKETING
ā¢ Lower costs
ā¢ Trackable & measurable results
ā¢ Global reach
ā¢ One-to-one marketing (personalization)
ā¢ More interesting campaigns
ā¢ Better conversion rates
ā¢ 24-hour marketing
ā¦ is the continuous optimization of a firmās business activities through digital technology
E-business
E-business involves
attracting and retaining the right customers and business partners.
It includes digital communication, e-commerce, and online research,...
ā¦ is one part of an organizationās e-business activities
E-marketing
Timeline of the Internet: 1969
ARPAnet, the first version of the internet, is created to link computers at UCLA and Stanford.
Timeline of the Internet: 1965
Lawrence Roberts and Thomas Merril communicate with one another using computers connected via a low-speed dial-up telephone line in Massachusetts and California
ā creating the first Wide Area Network and laying the groundwork for the Internet
Timeline of the Internet: 1974
Robert Kahn and Vinto Cerf publish "A protocol for Packet Network Communication" laying the groundwork for TCP/IP and much larger, interconnected computer networks.
The word Internet is first used.
Timeline of the Internet: 1986
NSFNET is founded, creating the backbone and providing the investment needed to create the internet as we know it today.
Timeline of the Internet: 1989
The first commercial ISP, the world launches
Tim Berners-Lee invents the world wide web, which opens the door for the internet to go mainstream.
Timeline of the Internet: 1993
The first web browser available to the public, Mosaic launches.
Timeline of the Internet: 1994
Netscape navigator is released in stores.
Timeline of the Internet: 2000
Some 300 million people around the world are officially Online
Timeline of the Internet: 2004
Facebook launches and the Web 2.0 begins to grow rapidly.
Timeline of the Internet: 2007
The iPhone is released, giving rise to the mobile revolution.
Timeline of the Internet: 2010
1.966 billion people are online worldwide.
Timeline of the Internet: 2022
5 billion people are online
Web 1.0
user interaction | static, read-only content |
Content creation | Limited to website owners |
Technology | HTML, CSS, basic JavaScript |
Access | Limited to Desktop browsers |
Security | Basic security measures (e.g SSL) |
Examples | Early websites (e.g Static informational sites) |
Web 2.0
user interaction | interactive, user-generated content |
Content creation | User generated content (blogs, social media) |
Technology | AJAX, JavaScript framework, APIs |
Access | Desktop and mobile browsers |
Security | Improved security with HTTPS, user data protection |
Examples | Social media platforms (Facebook, Twitter), collaborative tools (Google Docs) |
Web 3.0
user interaction | semantic, personalized, decentralized |
Content creation | Decentralized, blockchain-based content |
Technology | AI, blockchain, decentralized networks |
Access | Ubiquitous, integrated with IOT, edge computing |
Security | Enhanced security with decentralized protocols, cryptographic methods |
Examples | Decentralized apps (dApps), block chain platforms (Ethereum) |
E-marketingās past:
Web 1.0
The Internet started in 1969 as the ARPANET, a network for academic and military use.
Web pages and browsers appeared in 1993.
The first generation of e-business was like a gold rush.
Amazon (Late 1990s)
eBay (1995)
Yahoo! (1994)
ARPANET
a network for academic and military use.
In Web 1.0
E-marketingās present
Web 2.0
Power shift from sellers to buyers
Market fragmentation
Death of distance
Time compression
Knowledge management is key
Interdisciplinary focus.
Intellectual capital rules
E-marketingās future:
Web 3.0
Hyper-Personalization through Advanced AI and Data Analytics:
Integration of Augmented Reality (AR) and Virtual Reality (VR)
Emphasis on Privacy and Data Security
Applying AI in making marketing