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operant conditioning
a type of learning in which behavior is strengthened or weakened by consequences such as reinforcement or punishment
law of effect
Behaviors followed by favorable outcomes are more likely to be repeated, while behaviors followed by unfavorable outcomes are less likely to be repeated
reinforement
any consequence that increases the likelihood of a behavior occurring again in the future
primary reinforcer
things we naturally like such as food and water
secondary reinforcer
things we learn to like because they’re connected to primary reinforcers or other things we like
reinforcement discrimination
the ability to distinguish between different stimuli and respond appropriately based on the presence or absence of reinforcement
reinforcement generalization
the tendency to respond similarly to different stimuli that are associated with the same reinforcement
positive reinforcement
increase behavior, adding a desirable stimulus to increase the likelihood of a behavior recurring
negative reinforcement
increase behavior, removing an aversive stimulus to increase the likelihood of a behavior recurring
positive punishment
decrease behavior, adding a aversive stimulus to increase the likelihood of a behavior recurring
negative punishment
decrease behavior, removing a desirable stimulus to increase the likelihood of a behavior recurring
shaping
gradually reinforcing behaviors that are closer and closer to the desired behavior, leading to the development of a complex behavior or skill
instinctive drift
animals may go back to their natural instincts instead of learning new behaviors through training (operant conditioning)
superstitious behavior
accidental reinforcement of behaviors, leading to the belief that those behaviors are causing desired outcomes even when they are not
reinforcement schedules
patterns determining when and how often reinforcement is given for a behavior, influencing the rate and persistence of that behavior
continuous reinforcement
reinforcing a behavior every time it occurs
partial reinforcement
reinforcing a behavior some of the time
fixed interval (FI)
reinforcement is delivered after a fixed amount of time has passed since the last reinforcement, leading to a consistent pattern of behavior
variable interval (VI)
Reinforcement is delivered after varying amounts of time have passed since the last reinforcement, leading to a steady but moderate rate of responding
fixed ratio (FR)
reinforcement is delivered after a fixed number of responses, leading to a high rate of responding with short pauses after each reinforcement
variable ratio (VR)
Reinforcement is delivered after a varying number of responses, leading to a high and steady rate of responding with minimal pauses