Scalar Quantity Definition
Scalars only have magnitude
Scalar Quantity Examples
Distance
Speed
Time
Energy
Vector Quantity Definition
Vectors have both direction and magnitude
Adding Vectors (Right Angled)
Nose to tail, find magnitude using Pythagoras (a² = b² + c²), must also find direction using Trigonometry (tan θ = Opposite/Adjacent) to get full marks
Adding Vectors (Non-Right Angled)
Nose to tail, find magnitude using Cosine Rule (a²=b²+c²-2bc cos A) where:
a = Resultant Vector
b = First Vector
c = Second Vector
A = Bearing angle given
Then find direction of resultant using Sine Rule (a/sinA = b/sinB) where:
a = First Vector
b = Second Vector
A = Angle between vectors
B = Resultant direction angle
Seperating Vectors Into Components (Horizontal Component)
Cos = Across
(Horizontal Component = a cos θ) where:
a = Resultant Vector
θ = Direction of Vector
Seperating Vectors Into Components (Vertical Component)
Sine = Climb
(Vertical Component = a cos θ) where:
a = Resultant Vector
θ = Direction of Vector
Equations of Motion
v = u + at
s = ut + ½ at²
v² = u² + 2as
s = (u + v)/(2) t
Where:
s = Displacement
u = Initial Velocity
v = Final Velocity
a = acceleration
t = time
Velocity-Time Graph
Shows how the velocity of a moving object changes with time, where:
Increasing Gradient = Constant Acceleration
Flat Line = Constant Velocity
Decreasing Gradient = Constant Deceleration
Note - Flat Line on x-axis (time axis) = At Rest (Zero Velocity)
Calculating Acceleration using V-T Graph
Acceleration can be calculated through
Acceleration = gradient of graph
Note - Negative Gradient = Deceleration
Calculating Displacement Using V-T Graph
Displacement can be calculated through
Displacement = area of graph
Note - Area made up of separate shapes must be split up