Circular Motion

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12 Terms

1
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how to solve for non-uniform circular motion

draw a freebody diagram + use the forces to show a net force (fnet = force up - force down). Input in these values and rearrange

  • top of circle on inside of rollercoaster/ at top of string:

    fnet = weight + tension/normal (both down)

    mv²/r=mg → v=√gr for MIN velocity at top

  • bottom of circle:

    fnet = tension/normal - weight

  • top of circle on outside of rollercoaster:

    fnet = weight - normal

can also use conservation of energy to find velocity in worst-case (using it with reference to the top because generally v=√gr)

2
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real weight vs apparent weight

real weight = true weight = mg —> never changes

apparent weight is how heavy you feel based on the forces acting on you

—> weightless = you are in freefall

  • No acceleration

    fnet = 0, you feel your real weight

  • Accelerating up

    fnet = N - mg —> N = ma + mg, you feel heavier

  • Accelerating down

    fnet = mg + N —> N = ma-mg, you feel lighter

3
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Characteristics of UCM

  • radius is constant

  • period is constant

  • speed is same

  • direction if linear velocity is tangential to force

  • acceleration/fnet is towards the centre (centripetal) + is constant

  • angular velocity is constant

4
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formula for UCM characteristics

  • not if F = MAc is not exact, the object will not execute UCM

    F < MAc = slip out of turn

    F > MAc = slip into turn

  • angular velocity must be in rad/s

    RPM is bigger than rad/s:

    RPM —> Rad/s = x (2𝜋/60)

    Rads —> RPM = ÷(2𝜋/60)

    for hertz:

    f —> t —> 2 pie / T

<ul><li><p>not if F = MAc is not exact, the object will not execute UCM</p><p>F &lt; MAc = slip out of turn</p><p>F &gt; MAc = slip into turn</p></li><li><p>angular velocity must be in rad/s</p><p>RPM is bigger than rad/s:</p><p>RPM —&gt; Rad/s = x (2𝜋/60)</p><p>Rads —&gt; RPM = ÷(2𝜋/60)</p><p>for hertz:</p><p>f —&gt; t —&gt; 2 pie / T</p></li></ul><p></p>
5
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relationship between variables in Fc equation

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6
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solving UCM for car on flat road

provider: friction

  1. draw freebody diagram

    1. mg = N

    2. Fc = friction = 𝜇N = mv²/r

  2. solve for unknowns

    1. If looking for acceleration, use Fnet = ma

      E.g. 𝜇N = (mv²/r ∴ v=√μgr

    2. If looking for velocity, use Fnet = (mv²/r

      E.g. a = 𝜇N ÷ m

7
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solving UCM for car on banked road (no friction)

Provider = horizontal component of the normal force

  1. freebody diagram

    1. normal force

    2. weight force

  2. Decompose the normal force into vertical and horizontal components

    Nx = Nsin𝜃, Ny = Ncos𝜃

  3. Apply N2L

    y: Fnet = 0, Ny = Ncos𝜃 = mg (eq 1)

    x: Nx = Nsin𝜃 = ma (eq 2) = mgtan𝜃

  4. Solve simeltaneously by dividing eq 2 and 1

    1. tanW = a/g

    2. a=v²/r=gtanθ ∴v=√grtanθ

  5. Find the normal force

    Can use pythag

    N =mg/cosθ

8
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solving UCM for car on banked road (friction)

provider: x component of normal and friction —> friction generally goes DOWN THE SLOPE

  1. freebody diagram

    1. normal

    2. weight

    3. friction

  2. decompose normal and friction into vertical and horizontal components

    1. y: Ncosθ = mg+Fsinθ

    2. x: Fc = mv²/r = Nsinθ+Fcosθ

  3. Solve simeltaneously by rearranging for m in y and substituting it in for x

  4. rearrange for v

  5. substitute friction in for μN so:

9
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a mass on a string

provider: x component of tension

  1. freebody (mg and tension)

  2. decompose tension

    1. a. Tx = Tsin𝜃, Ty = Tcos𝜃 → Theta is always from the vertical

  3. Apply N2L

    y: Fnet = 0, Ty = Tcos𝜃 = mg (eq 1)

    x: Tx = Tsin𝜃 = ma (eq 2) = mgtan𝜃

  4. solve simeltaneously by diving eq 2 by 1

  5. find acceleration and velocity:

  6. find tension

    Can use pythag

    T=mg/cosθ

10
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period of a conical pendulum

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11
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work in UCM

none

No work is done when an object is in uniform circular motion (for any plane)

• Since the speed is not changing, the kinetic energy stays the same

• Since F and s are tangential (are perpendicular), work = 0

THERE IS NO WORK DONE IN A VERTICAL PLANE → BUT THE MECHANICAL ENERGY (U) IS CHANGING

12
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torque

a measure of the force that can cause an object to rotate about an axis —> ROTATIONAL FORCE

  • max when r and F are perpendicular (sin90 = 1)

  • Torque is a vector

    • anticlockwise (-) and clockwise (+)

    • they can add

τ=r⊥ F=rF sin⁡θ —> theta is angle between vectors

for a rigid body, torque is constant so:

τ=r1⊥ F1 =r2⊥ F2

→ solve torque by decomposing F/r to and multiply it by the perpendicular component to r/F