Midterm Review - Research and Stats

0.0(0)
studied byStudied by 0 people
0.0(0)
full-widthCall with Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/172

flashcard set

Earn XP

Description and Tags

Flashcards covering key terms and concepts from the midterm review on research, statistics, neuroscience, cognition, learning, and development.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No study sessions yet.

173 Terms

1
New cards

Independent Variable

The variable in an experiment that is manipulated by the researcher to observe its effect on the dependent variable.

2
New cards

Dependent Variable

The variable in an experiment that is measured to assess the effect of the independent variable.

3
New cards

Operational Definitions

Specific definitions of variables in a study that allow them to be measured.

4
New cards

Correlational Study

A research method that assesses the relationship between two or more variables without manipulating them.

5
New cards

Meta-analysis

A statistical technique that combines the results of multiple studies to arrive at a comprehensive conclusion.

6
New cards

Naturalistic Observation

A research method in which subjects are observed in their natural environment without manipulation.

7
New cards

Case Study

An in-depth analysis of a single subject or group to explore related phenomena.

8
New cards

Standard Deviation

A measure of the amount of variation or dispersion in a set of values.

9
New cards

Correlation Coefficient

A statistical measure that describes the extent to which two variables are related.

10
New cards

Mean

The average of a set of numbers, found by dividing the sum of the values by the number of values.

11
New cards

Median

The middle value in a list of numbers, which separates the higher half from the lower half.

12
New cards

Mode

The value that appears most frequently in a data set.

13
New cards

Bimodal Distribution

A distribution with two different modes.

14
New cards

Normal Distribution

A probability distribution that is symmetrical around the mean, showing that data near the mean are more frequent in occurrence.

15
New cards

Skewed Distribution

A representation of scores that lack symmetry around the average value.

16
New cards

Random Selection

A process for selecting participants for a study in which each individual has an equal chance of being chosen.

17
New cards

Confounding Variables

Variables that are not accounted for in an experiment and can affect the results.

18
New cards

Replication

The process of repeating a study or experiment to verify the results.

19
New cards

Generalization

The extent to which findings from a study can be applied to settings, people, times, and measures beyond the study conditions.

20
New cards

Ethical Guidelines

Principles and standards designed to guide research practices and protect participants' welfare.

21
New cards

Confirmation Bias

The tendency to search for, interpret, and remember information in a way that confirms one's preexisting beliefs.

22
New cards

Illusory Correlation

The perception of a relationship between two variables when no such relationship exists.

23
New cards

Identical Twins

Twins that develop from a single fertilized egg and share 100% of their genes.

24
New cards

Fraternal Twins

Twins that develop from two separate eggs and share about 50% of their genes.

25
New cards

Functional Magnetic Resonance Imaging (fMRI)

A brain imaging technique that measures blood flow to areas of the brain, indicating activity.

26
New cards

Electroencephalogram (EEG)

A recording of electrical activity along the scalp produced by the firing of neurons within the brain.

27
New cards

Hippocampus

A brain structure involved in the formation of new memories and is associated with learning.

28
New cards

Broca’s Area

An area in the frontal lobe associated with the production of speech.

29
New cards

Reticular Formation

A network of neurons in the brain that is important for arousal and attention.

30
New cards

Thalamus

The brain's relay station, which receives and directs sensory information to appropriate areas.

31
New cards

Hypothalamus

A brain region controlling the pituitary gland and regulating various bodily functions, including hunger and temperature.

32
New cards

Amygdala

A brain region involved in emotion regulation, particularly fear and anger.

33
New cards

Cerebellum

A brain structure that regulates motor control, balance, and coordination.

34
New cards

Corpus Callosum

A bundle of neural fibers connecting the left and right hemispheres of the brain.

35
New cards

Left Brain

The hemisphere of the brain typically associated with logical reasoning, analytical thought, and language.

36
New cards

Right Brain

The hemisphere of the brain often associated with creativity, intuition, and spatial ability.

37
New cards

Brain Plasticity

The brain's ability to change and adapt as a result of experience.

38
New cards

Neurotransmitters

Chemical messengers that transmit signals across a synapse from one neuron to another.

39
New cards

Antagonist

A substance that blocks or inhibits the action of a neurotransmitter.

40
New cards

Agonist

A substance that mimics or amplifies the effect of a neurotransmitter.

41
New cards

Reuptake

The process by which neurotransmitters are reabsorbed into the presynaptic neuron after being released.

42
New cards

Acetylcholine

A neurotransmitter associated with muscle movement, learning, and memory.

43
New cards

Serotonin

A neurotransmitter that affects mood, hunger, sleep, and arousal.

44
New cards

Dopamine

A neurotransmitter linked to pleasure, motivation, and reward.

45
New cards

GABA

A neurotransmitter that inhibits neural activity and contributes to calming effects.

46
New cards

Endorphins

Natural chemicals in the body that relieve pain and improve mood.

47
New cards

Oxytocin

A hormone and neurotransmitter associated with bonding, social interactions, and reproduction.

48
New cards

Depressants

Substances that decrease neural activity and slow bodily functions.

49
New cards

Stimulants

Substances that increase neural activity and elevate mood, energy, and alertness.

50
New cards

Opiates

Drugs derived from opium, known for their pain-relieving properties.

51
New cards

Hallucinogens

Substances that cause altered states of perception and consciousness.

52
New cards

Circadian Rhythm

The body's internal clock that regulates the sleep-wake cycle over a 24-hour period.

53
New cards

Sleep Apnea

A disorder characterized by repeated interruptions in breathing during sleep.

54
New cards

Narcolepsy

A sleep disorder characterized by uncontrollable sleep attacks.

55
New cards

Insomnia

A chronic condition in which individuals have difficulty falling or staying asleep.

56
New cards

Night Terrors

Episodes of intense fear that occur during sleep, often accompanied by screaming and thrashing.

57
New cards

Activation-synthesis Theory

The theory suggesting that dreams are a byproduct of the brain's attempt to make sense of neural activity during sleep.

58
New cards

NREM Sleep

A period of sleep with non-rapid eye movement, during which the body rests and recuperates.

59
New cards

REM Rebound

The phenomenon of increased REM sleep following periods of sleep deprivation.

60
New cards

Sensory Interaction

The principle that one sensory modality may influence another.

61
New cards

Kinesthesis

The sense that provides information about body position and movement.

62
New cards

Vestibular System

A sensory system located in the inner ear that helps balance and spatial orientation.

63
New cards

Monochromatism

A condition in which an individual can only perceive shades of one color.

64
New cards

Inattentional Blindness

The failure to notice a fully visible, but unexpected object because attention was engaged elsewhere.

65
New cards

Sensory Adaptation

The diminished sensitivity to a stimulus as a consequence of constant exposure.

66
New cards

Difference Threshold

The minimum difference between two stimuli required for detection 50% of the time.

67
New cards

Absolute Threshold

The minimum stimulation needed to detect a particular stimulus 50% of the time.

68
New cards

Weber's Law

The principle that states the difference threshold is proportional to the intensity of the stimulus.

69
New cards

Rods

Photoreceptor cells in the retina that are responsible for vision in low light.

70
New cards

Cones

Photoreceptor cells in the retina that are responsible for color vision and detail.

71
New cards

Lens

A transparent structure in the eye that focuses light onto the retina.

72
New cards

Optic Nerve

The nerve that transmits visual information from the retina to the brain.

73
New cards

Retina

The layer of photoreceptors in the back of the eye that detects light.

74
New cards

Cornea

The transparent front layer of the eye that helps to focus light.

75
New cards

Opponent-process Theory

A theory of color vision that proposes that colors are perceived in opposites and that staring at one color creates an afterimage of the other.

76
New cards

Trichromatic Theory

A theory of color vision that proposes that the eye has three types of cones sensitive to red, blue, and green light.

77
New cards

Subliminal Perception

The processing of information by sensory systems without conscious awareness.

78
New cards

Selective Attention

The focusing of conscious awareness on a particular stimulus.

79
New cards

Cocktail Party Effect

The ability to focus on a single conversation in a noisy environment.

80
New cards

Pitch Theories

Theories explaining how the perception of sound frequency is processed by the brain.

81
New cards

Perceptual Set

A mental predisposition to perceive one thing and not another.

82
New cards

Priming

The activation of certain associations in memory just before carrying out an action or task.

83
New cards

Gestalt Principles

The set of principles that describe how we organize visual information into meaningful wholes.

84
New cards

Depth Perception Cues

Visual cues that provide information about depth and distance.

85
New cards

Self-Fulfilling Prophecy

A belief or expectation that influences a person's behavior in a way that causes the belief to come true.

86
New cards

Belief Perseverance

The tendency to cling to one's initial belief even after receiving new information that contradicts that belief.

87
New cards

Heuristic

A mental shortcut that allows people to solve problems quickly but is not always effective.

88
New cards

Availability Heuristic

Judging the likelihood of events based on how readily examples come to mind.

89
New cards

Representativeness Heuristic

Judging the probability of an event based on how similar it is to a prototype.

90
New cards

Prototype

A mental image or best example of a category.

91
New cards

Algorithm

A step-by-step procedure that guarantees a solution to a problem.

92
New cards

Mental Set

A tendency to approach a problem in a particular way, often based on past experience.

93
New cards

Divergent Thinking

A thought process or method used to generate creative ideas by exploring many possible solutions.

94
New cards

Convergent Thinking

A thought process that focuses on finding a single best solution to a problem.

95
New cards

Functional Fixedness

A cognitive bias that limits a person to using an object only in the way it is traditionally used.

96
New cards

Gambler’s Fallacy

The mistaken belief that past probabilities affect future probabilities in a random event.

97
New cards

Short-term Memory

A memory system that holds a small amount of information for a brief period.

98
New cards

Maintenance Rehearsal

The process of repeatedly verbalizing or thinking about a piece of information to encode it into memory.

99
New cards

Retroactive Amnesia

Forgetting old information due to new information interfering with memory.

100
New cards

Anterograde Amnesia

The inability to form new memories following an event.