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Practice variability
The variety of movement and context characteristics a person experiences while practicing a skill
Practice variability enhances
generalization an retention
Development of a schema
•Ruleset for parameterizing a generalized motor program (GMP)
•Line of best fit represents the schema
Constant Practice (C
free-throw shooting from the free-throw line only
Variable practice – Front & Back (VFB):
•free-throw shots from 2 ft in front and 2 ft behind the free-throw line (randomly assigned in ea practice session)
Variable practice- Combination (VC):
• free-throw shots from 2 ft in front, 2 ft behind, AND from the free-throw line (randomly assigned in ea practice session)
Variable practice- Random (VR):
•free-throw shots
from the “elbow” to the left & right of the key, and from
the top of the key (randomly assigned in each
practice session)
Percent improvement
Constant practice (C): 1.0%
Variable practice- front & back (VFB): 2.4%
Variable practice- combination (VC): 10.9%
Variable practice- random (VR): 7.4%
Blocked practice
same skill repeated over and over before switching to the next s
Builds performance
good for early learning
Random practice
Skills are mixed unpredictably
long tern learning and retention
Serial practice
skills are practiced in a fixed, repeating sequenc
Good transition into random practice
Contextual interference
Definition: the memory and performance disruption (ie. interference) that results from performing a skill within the context of practice
Specificity of practice hypothesis:
the view that motor skill learning is influenced by practice condition characteristics