IB English Literature HL Literary Devices

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43 Terms

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Alliteration

The repetition of similar initial consonant sounds.

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Allegory

narrative (usually poetry or prose) characters/events/setting represent deeper truths (hidden or more profound) usually deals with religious, political, or personal issues.

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Allusion

A brief, indirect reference to a historical or literary person, event, or object. The writer assumes that the reader will recognize the reference and superimpose the ideas and meaning associated with the current context.

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Ambiguity

A word, phrase, or statement which contains more than one meaning.

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Antagonist

Opposes the protagonist.

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Anthropomorphism

Writer ascribes human traits, ambitions, emotions, or entire behavior to animals, non-human beings, natural phenomena or objects.

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Antihero

A prominent character in a play or book that has characteristics opposite to that of a conventional hero.

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Archetype

A typical character, an action, or a situation that seems to represent such universal patterns of human nature.

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Assonance

The repetition of similar stressed vowel sounds.

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Chronology

Order of events.

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Conflict

A struggle between two opposing forces, usually a protagonist and an antagonist.

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Connotation

A meaning that is implied by a word apart from the thing which it describes explicitly.

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Consonance

The repetition of similar final consonant sounds.

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Denotation

Literal or dictionary meanings of a word in contrast to its connotative or associated meanings.

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Dialect

The language used by the people of a specific area , class, district, or any other group of people.

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Diction

The style of speaking or writing determined by the choice of words by a speaker or writer.

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Epiphany

The moment in a story where a character achieves realization, awareness, or a feeling of knowledge after which events are seen through the prism of this new light in the story.

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Euphemism

The use of inoffensive, mild, or vague words in place of harsher, more blunt ones. Often used to reduce the risk of offending or upsetting people.

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Foil

A character who is meant to represent characteristics, values, ideas, etc. which are directly and diametrically opposed to those of another character, usually the protagonist.

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Hyperbole

Deliberate exaggeration in order to emphasize a fact or feeling. It can be used to create either a comedic or serious effect.

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Imagery

Descriptions and figures of speech used to help the mind form forceful or beautiful pictures.

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Irony

Reveals concealed or contradictory meanings.

A. Verbal: contrast is evident between what a character says/means.

B. Dramatic: the author shares with the reader information not known by a character.

C. Situational: a set of circumstances turns out differently from what is expected/considered appropriate.

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Juxtaposition

Two or more ideas, places, characters, or actions are placed side by side in a narrative or poem for the purpose of comparisons and contrasts.

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Metaphor

An implied comparison between two different things, which does not use the words like or as in the comparison.

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Mood

Evokes certain feelings or vibes in READERS through words and descriptions.

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Motif

A reoccurring subject, idea, etc., especially in a literary, artistic, or musical work.

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Motivation

The reason behind a character's specific actions or behaviors.

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Oxymoron

Two opposite ideas that are joined to create an effect.

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Paradox

Where a situation is created which cannot possibly exist, because different elements of it cancel each other out.

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Parallel structure

Two or more clauses, phrases, or words with similar grammatical form and length.

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Personification

A special form of metaphor in which human characteristics are attributed to animals, inanimate objects, or ideas.

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Point of view

The mode of narration that an author employs.

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Protagonist

The central character.

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Repetition

The author repeats the same words/phrases several times to make an idea clearer.

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Satire

Exposes and criticizes foolishness/corruption of an individual or society by using humor, irony, ridicule, or exaggeration.

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Setting

The time and place when and where a story takes place.

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Simile

Makes a comparison, showing similarities between two things, using "like" or "as".

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Structure

Plot, setting, and the style of writing.

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Symbolism

The use of symbols that stand for or represent something else. Characters, objects, events, and setting can all be symbolic. Can be universal or vested.

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Syntax

The set of rules in language. It dictates how words from different parts of speech are put together in order to convey a complete thought.

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Theme

The central idea of a story, usually implied rather than directly stated. Should not be confused with moral or plot.

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Tone

The attitude of the author toward his/her subject.

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Atmosphere

The pervading feeling created by the story. Sets up expectations in the reader about the outcome of an episode or plot. Dialogue and narration create it, through descriptive diction/imagery.