Frick Exam 2 Flashcards

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Consciousness

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131 Terms

1

Consciousness

Awareness of one's thoughts, feelings, and surroundings.

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2

Biological Rhythms

Regular fluctuations in what system can include cycles like the sleep-wake cycle.

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3

Circadian Rhythm

A cycle of biological activity lasting approximately 24 hours, influencing sleep and wakefulness.

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4

Sleep

A state of consciousness characterized by reduced sensory awareness, decreased motor activity, and decreased responsiveness to stimuli.

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5

REM Sleep

A stage of sleep characterized by rapid eye movement, increased brain activity, and vivid dreams.

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6

NREM Sleep

Sleep that consists of stages of sleep without rapid eye movement, including stages 1, 2, and 3.

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7

Stage 1 Sleep

Light sleep; transition between wakefulness and sleep.

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8

Sleep Cycle

The progression through the different stages of sleep, typically lasting about 90 minutes, with multiple cycles occurring throughout the night.

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9

Sleep Disorders

Abnormal sleep patterns that interfere with normal functioning. Examples include insomnia, sleep apnea, and narcolepsy.

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10

Insomnia

A sleep disorder characterized by difficulty falling asleep, staying asleep, or waking too early.

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11

Sleep Apnea

A sleep disorder characterized by pauses in breathing or shallow breathing during sleep.

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12

Narcolepsy

A sleep disorder characterized by excessive daytime sleepiness and sudden sleep attacks.

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13

Dreams

A series of thoughts, images, and sensations occurring in a person's mind during sleep, often during REM sleep.

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14

Activation-Synthesis Theory

A theory proposing that dreams result from the brain's attempts to make sense of random neural activity during sleep.

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15

Substance Use

The consumption of substances (drugs or alcohol) that alter mental states and may lead to dependence or addiction.

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16

Substance Abuse

A pattern of substance use that leads to significant impairment or distress.

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17

Depressants

Substances that reduce neural activity and slow body functions (e.g., alcohol, benzodiazepines).

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18

Stimulants

Substances that increase neural activity and speed up body functions (e.g., caffeine, nicotine, cocaine).

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19

Hallucinogens

Substances that cause perceptual distortions and altered sensory experiences (e.g., LSD, psilocybin).

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20

Tolerance

A state where increasing amounts of a substance are needed to achieve the same effect due to repeated use.

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21

Withdrawal

A set of symptoms that occur when a person reduces or stops using a substance they are dependent on.

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22

Melatonin

A hormone that regulates sleep-wake cycles, released by the pineal gland in response to darkness.

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23

Learning

A relatively permanent change in behavior or knowledge that results from experience.

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24

Classical Conditioning

A learning process that involves associating a neutral stimulus with an unconditioned stimulus to elicit a conditioned response.

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25

Unconditioned Stimulus (UCS)

A stimulus that naturally and automatically triggers a response without prior conditioning (e.g., food).

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26

Unconditioned Response (UCR)

An unlearned, naturally occurring response to the unconditioned stimulus (e.g., salivation when food is presented).

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27

Conditioned Stimulus (CS)

A previously neutral stimulus that, after association with an unconditioned stimulus, comes to trigger a conditioned response (e.g., a bell).

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28

Conditioned Response (CR)

The learned response to a previously neutral stimulus (e.g., salivation in response to the bell).

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29

Acquisition

The initial stage in classical conditioning, when an association between a neutral stimulus and an unconditioned stimulus is being learned.

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30

Extinction

The diminishing of a conditioned response when an unconditioned stimulus does not follow a conditioned stimulus.

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31

Spontaneous Recovery

The reappearance of a conditioned response after a rest period or brief exposure to the conditioned stimulus.

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32

Higher Order Conditioning

A form of conditioning where a conditioned stimulus is paired with a new neutral stimulus, creating a second conditioned stimulus (e.g., a light paired with a bell).

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33

Stimulus Generalization

The tendency to respond to stimuli that are similar to the conditioned stimulus (e.g., fear of all furry animals after being conditioned to fear a rabbit).

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34

Stimulus Discrimination

The learned ability to distinguish between a conditioned stimulus and other stimuli that do not signal an unconditioned stimulus.

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35

Operant Conditioning

A learning process through which the strength of a behavior is modified by reinforcement or punishment.

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36

Reinforcement

Any event that strengthens or increases the likelihood of a behavior occurring.

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37

Positive Reinforcement

Adding a desirable stimulus to increase a behavior (e.g., giving a child candy for completing homework).

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38

Negative Reinforcement

Removing an aversive stimulus to increase a behavior (e.g., taking painkillers to relieve pain).

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39

Punishment

An event that decreases the likelihood of a behavior recurring.

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40

Positive Punishment

Adding an aversive stimulus to decrease a behavior (e.g., scolding a pet for misbehaving).

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41

Negative Punishment

Removing a desirable stimulus to decrease a behavior (e.g., taking away a toy from a child who misbehaves).

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42

Schedules of reinforcement

Rules that determine how and when reinforcement will be delivered, which can be classified as interval (time) or ratio (number of responses).

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43

Fixed Interval

A reinforcement schedule that provides reinforcement after a specific time period (e.g., weekly paycheck).

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44

Variable Interval

A reinforcement schedule that provides reinforcement at unpredictable times (e.g., random drug testing).

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45

Fixed Ratio

A reinforcement schedule that provides reinforcement after a set number of responses (e.g., bonus after every 10 sales).

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46

Variable Ratio

A reinforcement schedule that provides reinforcement after an unpredictable number of responses (e.g., gambling).

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47

Shaping

A method of learning that involves reinforcing behaviors that are progressively closer to the desired behavior (e.g., training a dog).

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48

Primary Reinforcers

Reinforcers that have inherent value, such as food or shelter.

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49

Secondary Reinforcers

Reinforcers that gain value through association with primary reinforcers (e.g., money).

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50

Bobo Doll Experiment

An experiment by Albert Bandura that demonstrated observational learning, where children imitated aggressive behavior from their parents

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51

Intelligence

The ability to learn from experience, solve problems, and use knowledge to adapt to new situations.

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52

Crystallized Intelligence

The accumulation of knowledge, facts, and skills that are acquired throughout life; tends to remain stable or increase with age.

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53

Fluid Intelligence

The ability to solve new problems by thinking creatively; tends to decline with age.

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54

Sternberg's Triarchic Theory

A theory of intelligence proposing three types: Analytical Intelligence: Problem-solving abilities. Creative Intelligence: Ability to deal with novel situations and generate innovative ideas. Practical Intelligence: Ability to adapt to everyday life and use knowledge in practical situations.

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55

Gardner's Theory of Multiple Intelligences

Proposes that there are different kinds of intelligence, including but not limited to: linguistic, logical-mathematical, spatial, bodily-kinesthetic, musical, interpersonal, intrapersonal, and naturalistic.

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56

Cattell-Horn-Carroll (CHC) Theory

A hierarchical model of intelligence that includes both general intelligence (g) and several specific types of intelligence.

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57

Standardization

The process of administering and scoring a test in a consistent manner to ensure that results are comparable.

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58

Norming

The process of establishing average scores on a test based on a representative sample to interpret individual scores.

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59

Wechsler Tests

A series of intelligence tests designed for various age groups, including the WAIS (for adults) and WISC (for children).

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60

IQ (Intelligence Quotient)

A score derived from standardized tests designed to measure human intelligence.

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61

Intellectual Disability

A condition characterized by limitations in intellectual functioning and adaptive behavior, affecting daily life and functioning.

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62

Nature vs. Nurture

The debate over the relative contributions of genetic inheritance and environmental factors to human development and intelligence.

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63

Range of Reaction

The concept that genetics set the potential range for traits, including intelligence, while the environment influences where an individual falls within that range.

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64

Eugenics

A movement aimed at improving the genetic quality of a population, often associated with discriminatory practices against certain groups based on intelligence.

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65

Memory Model

The process of memory that involves three stages: encoding (transforming information), storage (retaining information), and retrieval (accessing stored information).

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66

Encoding

The process of converting information into a form that can be stored in memory. Types include: Acoustic, Visual, Semantic.

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67

Atkinson-Shiffrin Model

A theoretical framework describing memory as consisting of sensory memory, short-term memory, and long-term memory.

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68

Sensory Memory

The first stage of memory that holds brief sensory impressions of stimuli.

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69

Short-Term Memory (STM)

A temporary storage system for information that lasts about 15 to 30 seconds.

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70

Long-Term Memory (LTM)

A stage of memory that can store a large amount of information for long periods, divided into explicit and implicit memory.

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71

Explicit Memory (Declarative)

Memory that requires conscious recall, including episodic and semantic memories.

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72

Implicit Memory (Non-declarative)

Memory that does not require conscious recall, including procedural and emotional memories.

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73

Recall

Retrieving information without cues (e.g., essay questions).

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74

Recognition

Identifying previously learned information when presented with cues (e.g., multiple-choice questions).

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75

Anterograde Amnesia

Inability to form new memories after a traumatic event.

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76

Retrograde Amnesia

Inability to retrieve memories formed before a traumatic event.

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77

Eyewitness Testimony

An account given by someone regarding an event they witnessed; can be influenced by various factors.

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78

Misinformation Effect

When a person's recall of episodic memories is altered by misleading information presented after the event.

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79

Flashbulb Memories

Vivid, detailed memories of significant events, often tied to strong emotions.

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80

Ebbinghaus Forgetting Curve

A graph that shows how information is forgotten over time.

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81

Proactive Interference

When old memories interfere with the learning or recall of new information.

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82

Retroactive Interference

When new memories interfere with the recall of old memories.

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83

Arousal Theory

A theory suggesting that heightened emotional states can enhance memory formation.

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84

Case Study of H.M.

A significant case in memory research illustrating anterograde amnesia, providing insights into memory functions.

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85

Decay Theory

A theory suggesting that memory traces fade over time if not accessed.

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86

Engram

The theoretical physical representation of a memory within the brain.

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87

Cocaine, methemphetamine, caffeine

Stimulants

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88

Alcohol, barbeiturates, xanax

Name 3 Depressants

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89

Opium, heroin, fentanyl

Name 3 Opiates

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90

Marijuana, LSD, ketamine

Name 3 Hallucinogens

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91

Opiates

Drugs used for pain relief, euphoria, sleepiness. High doses can cause death due to respiratory depression.

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92

Amygdala

Involved in emotionally charged memories

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93

Hippocampus

Part of the brain necessary for forming new memories

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94

Cerebellum

Part of the brain for both memory for motor skills and episodic memories

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95

Stage 2 Sleep

Deeper sleep with sleep spindles; heart rate slows.

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96

Stage 3 Sleep

Deep sleep; the body repairs itself and grows

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97

REM Sleep

When dreaming occurs, brain activity resembles wakefulness, no muscle movement, typically 4-5 episodes per night

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98

Night Terrors

Panic, screaming; Seem to be awake but don’t remember

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99

Sleepwalking

In deep sleep but “looks” awake; No memories

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100

Lucid Dreaming

Further evidence that dreaming and thinking are connected; associated with REM sleep

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