Psych Test 4

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59 Terms

1

Pitch

The perceived frequency of a sound, determined by the wavelength of the sound wave.

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2

Wavelength of sound

The distance between consecutive peaks of a sound wave, determining its pitch.

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3

Loudness

The perceived intensity of a sound, determined by the amplitude of the sound wave.

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4

Amplitude of sound

The height of the sound wave, which affects how loud the sound is perceived to be.

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5

Place Theory

A theory of hearing where pitch perception is determined by which place on the cochlea's basilar membrane is activated by sound waves.

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6

Frequency Theory

The theory that pitch perception is determined by the rate at which nerve impulses travel up the auditory nerve.

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7

Sound Localization

The ability to determine the location of a sound source based on time and intensity differences at both ears.

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8

Conduction Deafness

Hearing loss resulting from problems in the outer or middle ear, often treatable with hearing aids.

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9

Sensorineural Deafness

Hearing loss caused by damage to the cochlea or auditory nerve, often treated with cochlear implants.

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10

Chemical Senses

Senses, including olfaction (smell) and gustation (taste), responsible for detecting chemicals in the environment.

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11

Thalamus - Smell is Not Processed Here

Smell is processed directly by the olfactory bulb, not through the thalamus, unlike other senses.

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12

Pheromones

Chemical signals that affect the behavior or physiology of other individuals of the same species.

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13

Gustatory Cells

Specialized cells on taste buds responsible for detecting different taste stimuli.

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14

Taste Receptors

Receptors on taste buds that respond to specific chemicals in food, influencing taste sensitivity.

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15

Supertasters

Individuals with a higher density of taste buds, more sensitive to certain tastes, especially bitterness.

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16

Nontasters

Individuals with fewer taste buds, less sensitive to tastes, especially bitterness.

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17

Touch

The sense that detects pressure, temperature, and pain through skin receptors.

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18

Hot = Warm and Cold Receptor Activation

The sensation of 'hot' arises from simultaneous activation of warm and cold receptors.

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19

Pain (Gate Control Theory)

The theory that the spinal cord contains a 'gate' that regulates pain signals to the brain.

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20

Phantom Limb Syndrome

A condition where amputees still feel sensations, including pain, in the absent limb.

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21

Gustation/Olfaction = Strong Sensory Interaction

Taste and smell strongly interact, with smell significantly influencing taste perception.

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22

Vestibular Sense

The sense of balance and spatial orientation maintained by the vestibular system in the inner ear.

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23

Kinesthesis

The sense of body position and movement detected by receptors in muscles and joints.

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24

Bottom-up Processing

Perception that begins with sensory input, where raw data builds up to a higher-level understanding.

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25

Top-down Processing

Perception influenced by cognitive frameworks, expectations, and prior knowledge.

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26

Schemas

Cognitive structures that help organize and interpret information based on past experiences.

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27

Perceptual Set

A mental predisposition to perceive one thing and not another, influenced by expectations and context.

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28

Context

The surrounding environment or conditions in which a stimulus occurs, influencing perception.

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29

Gestalt Principles

Principles that describe how we organize visual elements into groups or unified wholes.

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30

Attention

The cognitive process of focusing on specific information while ignoring distractions.

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31

Selective Attention

Focusing on a particular object while ignoring irrelevant stimuli.

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32

Cocktail Party Effect

The ability to focus on one conversation in a noisy environment and still notice relevant information.

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33

Change Blindness

The failure to notice significant changes in a visual scene during visual disruption.

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34

Inattentional Blindness

Failing to notice something right in front of us because our attention is focused elsewhere.

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35

Habituation

Decreasing response to a repeated stimulus over time.

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36

Sensory Adaptation

Decreased sensitivity to a constant or unchanging stimulus.

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37

Visual Cliff

An experimental apparatus used to study depth perception in infants and animals.

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38

Binocular Depth Cues

Cues for depth perception that require both eyes, such as retinal disparity and convergence.

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39

Monocular Cues

Depth cues that require only one eye, including relative clarity and linear perspective.

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40

Perceptual Constancy

The perception that object characteristics remain constant despite changes in sensory input.

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41

Apparent Motion

The illusion of movement when stationary objects are shown in rapid succession.

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42

Concepts

Mental categories used to organize objects, events, or ideas based on shared characteristics.

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43

Prototypes

The most typical or ideal example of a concept.

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44

Metacognition

Thinking about one's own thinking processes, including self-awareness and strategy adjustments.

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45

Schemas (Assimilation and Accommodation)

Frameworks that help organize information, with assimilation incorporating new information and accommodation creating new frameworks.

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46

Algorithms

Step-by-step procedures that guarantee a solution to a problem.

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47

Heuristics

Mental shortcuts that simplify decision-making and problem-solving.

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48

Representativeness Heuristic

Judging the likelihood of an event based on how closely it resembles a prototype.

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49

Availability Heuristic

Making judgments based on how easily examples come to mind.

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50

Mental Set

A tendency to use past strategies for problem-solving, which can hinder creativity.

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51

Functional Fixedness

The cognitive bias that limits the use of objects to their traditional functions.

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52

Priming

Exposure to a stimulus that influences a response to a later stimulus.

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53

Framing

The way information is presented can influence decisions and judgments.

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54

Gambler’s Fallacy

The belief that past independent events can influence future outcomes.

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55

Sunk-Cost Fallacy

The tendency to continue an endeavor due to prior investment, despite current losses.

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56

Executive Functions

High-level cognitive processes involved in planning, decision-making, and self-control.

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57

Creativity

The ability to produce novel and valuable ideas or solutions.

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58

Convergent Thinking

The ability to find a single, best solution to a problem.

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59

Divergent Thinking

The ability to generate many different ideas or solutions to an open-ended problem.

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