Bottom-Up Processing Psych 240

0.0(0)
studied byStudied by 0 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/16

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

17 Terms

1
New cards
Bottom-up processing
refers to processing that originates in sensory areas and proceeds upwards towards areas responsible for higher cognition
2
New cards
pattern recognition
Matching what we are currently perceiving versus what we have stored in our memory to determine what we are seeing
3
New cards
shape constancy
the tendency to interpret the shape of an object as being constant, even when its shape changes on the retina
4
New cards
Template theory
We match up our perceptual representation with a template in our memory; We try to figure out which memory our perceptual representation best matches up with
5
New cards
Template theory Problems

1. Not all versions of a stimulus are the same out in the world, but we need to be able to recognize all versions regardless of size, position, color, ect → won't match our exact memory template exactly

2. Obstructed objects → we often do not get to see the exact pattern that we are trying to recognize

3. Visual System feature Decomposition →We do not see a whole template most of the time, we mostly see unique features. Cells in temporal lobe are not "tuned" to specific stimuli (no grandmother cell)

6
New cards
Feature theory
Perceptual Representation is broken down into a bunch of individual features and we match up those unique features with stimuli we have stored in our memory
7
New cards
evidence for features

Physiology (recordings from neurons)

Stabilized Retinal Images --> We would lose the ability to perceive individual features one by one if our eyes had not shaked → so we are computing individual features

Visual Search

8
New cards
visual search (feature theory)
To identify a stimulus we search for the unique/ distinct features that cause it to stand out from other stimuli we have stored in our memory. The stimulus is easier to recognize when it is competing against stimuli that are vastly different
9
New cards
Pandemonium model

- we have individual detectors for individual features of which count the number of times we see the feature in a stimulus; decoding specific features → feature demons

- Each stimulus/ pattern stored in memory signals to the feature demon when the stimulus you are trying to recognize may be a match; Shout when receive contain combinations of features → Cognitive demons

- Trying to decide which cognitive demon is the most accurate → Decision Demon

10
New cards
caricatures (feature theory)

Evidence for feature theory —> people are actually better at recognizing a caricature then they are an actual photograph because it emphasize the person’s distinctive features that we are able to remember the most

11
New cards
problems with feature theory
Does not tell us about spatial relationships between features → different arrangements of the same features produce different objects
12
New cards
Structural descriptions
We try to recognize objects based on their component parts and the structural relationships among those parts
13
New cards
RBC theory

1. Detect elementary features, edges

2. Find the non-accidental properties

3. Using the non-accidental properties, determine the component geons

4. Put the geons together to create a structural description and match to memory

14
New cards
geons
the primitive atoms of the structure of objects which can be put together in different ways which are stored in our memory
15
New cards
non-accidental properties

- Not all features are equal; some features are an accident of our viewpoint as opposed to others being more robust

- Straightness vs Curvedness, Cotermination vs no Cotermination, parallel vs antiparallel, symmetry vs asymmetry

- These non-accidental properties can be used to recognize the geons

16
New cards
evidence for RBC

1. Partial or degraded objects

- When we delete the accidental properties but can still see the non, the object is easier to recognize as opposed to the opposite

- When we don't have the non-accidental properties, we can't recognize the geon, without the geon we cannot recognize the structure

2. Object complexity

- Having a more complex perceptual object makes it easier to recognize

3. Unusual orientations

- When you look at a component at an angle of which you can see all the components, it is easier to determine what the object is

17
New cards
problems with RBC theory

1. Facial recognition

- if this theory were true then we would not be able to distinguish unique faces as the structures and the geons of every face are relatively the same

2. Brain evidence?

3. Context effects → Based on being purely bottom up theory, but doesn't take into account our biases and expectations of what to see