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Scalar Quanities
Have magnitude (size) only.
Examples: distance, speed, mass, time, energy, temperature.
e.g Speed = 60 km/h (scalar)
Vector Quantities
Have magnitude and direction. (vector ref.)
Examples: displacement, velocity, acceleration, force.
Velocity = 60 km/h north (vector)
Distance
Distance:
The total path length an object travels, regardless of direction.
Scalar quantity → only has magnitude (size), no direction.
Example: If you walk 3 m east and 4 m west, your total distance is 7 m.
Displacement
The straight-line distance from the starting point to the final position.
Vector quantity → has both magnitude and direction.
Example: If you walk 3 m east then 4 m west, your displacement is 1 m west.
Speed
Speed:
How fast something moves.
Formula: Speed=DistanceTime\text{Speed} = \frac{\text{Distance}}{\text{Time}}Speed=TimeDistance
Units: m/s or km/h
Average speed: total distance ÷ total time.
Instantaneous speed: speed at a specific moment.
Scalar quantity.
Velocity
Velocity:
The rate of change of displacement (includes direction).
Formula: Velocity=DisplacementTime\text{Velocity} = \frac{\text{Displacement}}{\text{Time}}Velocity=TimeDisplacement
Vector quantity.
Example: 20 m/s north.
DST Triangle
DST Triangle Reminder:
Speed = Distance ÷ Time
Distance = Speed × Time
Time = Distance ÷ Speed
Distance vs Time Graph
Distance vs Time Graph
Shows how far an object travels over time.
Steeper line = faster speed.
Horizontal line = stationary object.
Curved line = changing speed (acceleration or deceleration).
Displacement vs Time Graph
Displacement vs Time Graph
Shows how position changes compared to starting point.
Positive slope: moving away from start.
Negative slope: returning toward start.
Flat line: stationary.
Speed vs Time
Speed vs Time Graph
Shows how speed changes over time.
Horizontal line: constant speed.
Upward slope: acceleration.
Downward slope: deceleration.
Area under graph = total distance travelled.
Acceleration
Acceleration: the rate at which velocity changes over time.
Formula: a = Vf - Vi /t
Positive acceleration: speeding up.
Negative acceleration (deceleration): slowing down.
Example: A car increasing speed from 10 m/s to 20 m/s in 2 s →
a=(20−10)/2=5 m/s2a = (20 - 10)/2 = 5 \, \text{m/s}^2a=(20−10)/2=5m/s2
Gravity example: Objects in free fall accelerate at approximately 9.8 m/s² downwards
Newtons 1st Law - Inertia
First Law – Law of Inertia
An object stays at rest or in uniform motion (constant speed in a straight line) unless acted upon by an unbalanced force.
Inertia: an object’s resistance to change its motion.
Example: When a car stops suddenly, your body continues moving forward due to inertia.
Newtons 2nd Law - Force, Mass, and Acceleration
Second Law – Force, Mass, and Acceleration
The acceleration of an object depends on the net force and its mass.
Formula:
F=m×a
F = force (N)
m = mass (kg)
a = acceleration (m/s²)
Meaning:
Larger force → greater acceleration.
Larger mass → smaller acceleration (for same force).
Example: 2 kg object accelerating at 3 m/s² →
F= 2×3 = 6N (always put answer in N)
Newtons 3rd Law - Action and Reaction
Third Law – Action and Reaction
For every action, there is an equal and opposite reaction.
Forces occur in pairs, equal in size but opposite in direction.
Example: When a bat hits a ball:
Bat exerts a force on ball (action).
Ball exerts an equal and opposite force on bat (reaction).
This is why the batter feels the impact.
Force and Net force
Force and Net Force
Force: a push or pull that changes an object’s motion.
Measured in newtons (N).
Net Force:
The overall force acting on an object when all individual forces are combined.
If forces are balanced → net force = 0 N → no acceleration.
If unbalanced → object accelerates in the direction of the net force.
Examples:
10 N right and 6 N left → Net force = 4 N right.
5 N right and 5 N left → Net force = 0 N (balanced).
Friction
Friction
Definition: A force that opposes motion between two surfaces in contact.
Always acts in the opposite direction to movement.
Types:
Static friction: prevents motion when still.
Kinetic (sliding) friction: acts when surfaces slide past each other.
Examples:
Friction between tyres and road allows cars to move and stop safely.
Rubbing hands together produces heat due to friction.
Note:
Friction can be useful (grip, traction) or wasteful (energy lost as heat).