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Cognition
Cognition encompasses the activities (smth you do) of “the mind” (mental rep.)
Involves the acquisition and use of knowledge (informed by sensing and ‘feeling”).
Mental processes that cognition includes
perception, attention, memory, decision-making, reasoning, problem-solving, imagining, planning and executing actions
The Perceptual-Cognitive Cycle
In any given moment, our current experience is a product of integrating the perceptual present and the cognitive past...
Anactive,embodied,emotionalagent embedded in the physical and socio-cultural world
Talk through The Perceptual-Cognitive Cycle

Cognitive agent
“mentally represent” their world
eg. A cognitive agent can represent to itself a goal like obtaining an object from a location that is not in its immediate environment.
eg. Ollie salivates to the sound of his treats being opened.....
Measuring the mind

Learning
Learning is the set of biological, cognitive and social processes through which organisms make meaning from their experiences, producing long-lasting changes in their behaviour, abilities, and knowledge.
Learning helps us to recognise important things from past experiences and predict the future. (IMPORTANT)
Foundations of learning
Two fundamental forms of non-associative learning are shared by all species: sensitisation and habituation
Sensitisation
A temporary state of heightened attention and responsivity that accompanies sudden and surprising events. The learner remains alert to potentially threatening stimuli and has an increased response to subsequent stimuli.
Habituation
The gradual diminishing of attention and responsivity that occurs when a stimulus persists without being associated with threatening or rewarding consequences (i.e., it is safe to ignore and to fade into the background noise).
Significance of associations in conditioning
It is important to learn associations between stimuli that reliably predict biologically significant events, and to learn to respond adaptively.
Biologically significant stimuli that relate to survival
Stimuli that naturally cause either defensive (fight, flight, freeze) or appetitive (approach) reflex responses.
Stimuli that are inherently punishing (aversive) or rewarding (appetitive)
The effects of such stimuli on our physiology is not learned
called UCS in classical conditioning: naturally produces autonomic (invol.) response
Conditioning as associative learning
learning associations (relationships) between stimuli, and/or between stimuli and behavioural responses.
Classical conditioning
Learning a predictive relationship between an originally neutral event and a biologically significant event that itself naturally causes an autonomic reflex response, so that the previously neutral event becomes a meaningful stimulus that can then produce the autonomic reflex response on its own
Classical conditioning with key words
Learning a predictive relationship between a neutral stimulus and an unconditioned stimulus and its unconditioned response, so that the neutral stimulus becomes a conditioned stimulus that can cause a conditioned response on its own.
Before conditioning
The neutrality of stimuli that have not yet been associated with appetitive or aversive stimuli.
The innate reflex responses of the learner that occurs to stimuli that are naturally rewarding (appetitive) or punishing (aversive or threatening)
During conditioning
Experiencing a predictive relationship (association) between a neutral stimulus and a biologically relevant stimulus.
After conditioning
The previously neutral stimulus can now produce a learned reflex response in preparation for (or expectancy of) a biologically relevant stimulus.
Pavlov Eg
Before:
NS - bell
UCS - food
UCR - salivation
During:
Bell is repeatedly presented immediately before the food which evokes salivation (UCR). Then again after delay (eg. day, week etc)
After:
CS, the bell, evokes the CR, salivation, on its own in absence of UCS

Classical conditioning has occurred when:
The reflex salivation response occurs when presented on its own in response to the formerly neutral stimulus
CCR acquisition

Stimulus generation
classically conditioned response would generalise (transfer) to other similar stimuli
eg. all bell sounds
occurs naturally
Stimulus discrimination
must be trained to only exhibit CR to specific CS
Extinction
Extinguish the classically conditioned response by presenting CS without UCS repeatedly over time
Spontaneous recovery
If you rest Ollie after a series of extinction trials and then present the bell again, the conditioned response will return.
Extinction spaced over multiple sessions will gradually prevent spontaneous recovery (at least in contexts similar to the extinction context).
Rapid reacquisition
Ollie would re-learn the conditioned salivation response more quickly than he did the first time.
Watson’s belief
Behaviourism: believing that environmental conditions are everything
Little Albert Watson & Raynor
Alfred was not afraid of stimuli but showed startle response + distress to metal bar strike sound
UCS-UCR was the sound and fear response
Albertwasexposedtotwoinstancesoftherat followed by the loud sound in an initial session, and another five instances a week later.
• Thiswassufficienttoproduceanextreme conditioned fear response to the white rat alone
• Generalisation also occurred to other furry animals, and Santa’s white beard.
• They did not get a chance to extinguish the response.
Operant conditioning
Behaviour is shaped by the learner’s history of experiencing rewards and punishments for their actions.
According to Skinner – our behaviours are shaped by our history of experiencing rewards and punishments as consequences.
The Skinner Box
Pressing the lever was the target behaviour, which could be
strengthened through reinforcement and weakened through punishment.
a controlled environment in which to study the behavior and learning of laboratory animals
For example, the rat might receive a food pellet each time it presses the lever. In this case, we would say that the lever-pressing has been positively reinforced by receiving a rewarding consequence.

Reinforcement
A behaviour is reinforced (strengthened) whenever a desirable outcome is the consequence.
Behaviours that are reinforced are more likely to be repeated.
A reinforcer is any consequence of a behaviour that makes that behaviour more likely to recur in future.
Reinforcers can be either positive (+) or negative (-).
Positive reinforcement
An animal will learn to reproduce a behaviour if the consequence is receiving something pleasant.
Positive reinforcer is something pleasant that is added to increase behaviour
Negative reinforcement
An animal will learn to reproduce a behavior if the consequence is that something unpleasant will stop.
Negative reinforcer something unpleasant that is removed to increase behaviour
Continuous reinforcement vs partial
Continuous reinforcement rarely occurs in natural environments
Behaviour is usually reinforced on a partial “schedule”.
Partial reinforcement
Partial reinforcement leads to more persistent learning because the learner becomes accustomed to reinforcement occurring on some occasions and not others.
Continuous reinforcement
Continuous reinforcement leads to rapid extinction once the reinforcer is withheld.
Extinction of reinforced behaviour
Extinction of an operantly conditioned behaviour occurs when reinforcement is withheld.
Not immediate - sometimes there is a brief increase in responding referred to as an extinction burst followed by decrease in trained behaviour.
The figure shows that responses that have been reinforced on a partial schedule will be slower to extinguish than those reinforced continuously

Shaping
Shaping reinforces successive approximations to the desired behaviour (reinforcing small steps).
Start by reinforcing a high frequency component of the desired response.
Then drop this reinforcement – behaviour becomes more variable again.
Await a response that is still closer to the desired response – then reintroduce the reinforcer.
Keep cycling through as closer and closer approximations to the desired behaviour are achieved.
Enables the moulding of a response that is not normally part of an animal’s repertoire.
for more complex behaviours
Punishment
A behaviour is punished (weakened) whenever the learner experiences an undesirable consequence for that behaviour.
Behaviours that are followed by punishment are less likely to be repeated.
A punisher is any consequence of a behaviour that makes that behaviour less likely to recur in future
Punishers can also be either positive (+) or negative (-).
Positive punishment
An animal will stop producing a behaviour if the consequence is the presentation of an unpleasant stimulus.
Positive punisher
• An unpleasant stimulus that weakens behaviour when added as consequence of the behaviour
Negative punishment
An animal will stop producing a behaviour if the consequence is that something desirable is taken away.
• Negative punisher
• A pleasant stimulus that weakens behaviour when removed as a consequence of the behaviour
When is punishment effective
Contingency – the relationship between the behaviour and the punisher must be clear
Contiguity – the punisher must follow the behaviour swiftly (occur close tgt in time)
Consistency – the punisher needs to occur for every occurrence of the behaviour (not sustainable)
Drawbacks of punishment
Positive punishment rarely works for long-term behaviour change.
It tends to only suppress behaviour.
It does not teach a more desirable behaviour.
• Produces negative feelings in the learner, which do not promote new learning.
• Harsh punishment may teach the learner to use such behaviour towards others (social learning).
If the threat of punishment is removed, the behaviour returns. Why?
Reinforcer drives behaviour so if punishment is partial , then partial reinforcement can occur and competes so behaviour is maintained
eg. crossing red light
More effective alternatives to punishment
Stop reinforcing the problem behaviour (extinction).
Reinforce an alternative behaviour that is both constructive and incompatible with the undesirable behaviour.
Reinforce the non-occurrence of the undesirable behaviour.
Generate your own examples for each of these.
Controlling and predicting ‘voluntary’ behaviour
Learners pay attention to the stimuli that predict when rewards and punishments will occur signal likelihood of rewards/ punishment
They learn to recognise the antecedents’ (pre cursors or cues) to reward or punishment
They learn that the rewarding or punishing outcome is contingent on (depends on) producing a particular behaviour.
This can be leveraged to control when a learner will produce a behaviour.
For example, if a green light reliably signals the availability of reward, there is no point pressing the lever if the green light has not been illuminated. (assoc. bw GL (antecendent) and lever (CC))
The relationship between the green light and it’s associated reward is classically conditioned.
The relationship between pressing the lever and receiving the food is operantly conditioned.
ABC model
“ABC model” of operant conditioning
• Antecedent →Behaviour →Consequence
Antecedent
a formerly neutral stimulus that becomes a conditioned stimulus through its association with the rewarding consequences.
Behaviour
operantly conditioned through the consequence
Discriminant stimuli
An antecedent becomes a discriminative stimulus when it signals which of two or more behaviours is appropriate in a particular context.
eg. in a Skinner Box, a green light may signal food availability whereas a red light may signal foot-shock.
Learning the relationship between the discriminant stimuli and the unconditioned stimuli is based on a classically conditioned CS-UCS association.
Producing the correct behaviour in response to the correct stimulus context is operantly conditioned through reward (positive reinforcement), shaping and extinction of incorrect responses.