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Purpose of Organizational Design
1. Clarify relationships
2. Establish lines of authority
3. Clarify ways of communicating
4. Coordination of activities to meet goals
5. Enable efficient decision making
6. To achieve the company’s objectives
Basic Foundations of Organizations
1. Common intentions among all organizations:
Coordination of effort
Division of labor
Aligned goals
2. Basic dimensions of organizations: organizational charts
Hierarchy of authority
Division of labor
Spans of control
Categories of Organizational Design
Organizations are defined by a traditional approach tend to have functional, divisional, and/or matrix structures
Organizations defined by a horizontal approach work hard to flatten hierarchy and organize people around specific segments of the workflow
Organizations defined by an open approach tend to have hollow, modular, or virtual structures
Organizational Design
We need to address two key questions:
1. How to divide labor?
2. How to coordinate and control labor?
Different organizational designs address these questions
Types of Organizational Structures
Functional: employees grouped according to the business functions they perform
Divisional: employees grouped based on similar products or services, customers, or clients, or geographic regions
Functional Design
Benefits: High specialization, efficiency, economies of scale
Costs: creates silos, reduces collaboration, takes longer to communicate
Divisional Design
Benefits: increase focus, increase coordination
Costs: less efficient, duplication of effort, more myopic
Types of Organizational Structures
Matrix:
Combines a vertical structure with an equally strong horizontal overlay
Generally combines functional and divisional chains of command to form a grid with two command structures
Horizontal:
Teams or workgroups, either temporary or permanent, created to improve collaboration and work on common projects
Hollow or Network: designed around a central core of key functions and outsources other functions to other companies or individuals who can do them cheaper or faster
Modular: the company assembles product parts, components, or modules provided by external contractors
Matrix Design
Benefits:
Coordination across project
Efficient allocation of professionals to projects
Costs:
Power struggles and confusion
Needs strong leadership skills
Stress
Horizontal Design
Benefits:
Business focused
Highly flexible
Reduces control and coordination costs
Costs:
Difficult to implement
Requires new skills and methods
Needs sophisticated IT
Hollow/Network Design
Benefits:
Gain scale without mass
Flexible and adaptive
Quickly access new markets
Agile
Costs:
Loss of control
Difficult to form and manage
Requires trust between and among organizations
Virtual Design
Generally appears to customers as a single, unified organization with a real physical location
Members geographically separated, usually working with email and other forms of information technology
Can be either:
Internal
Networked external virtual structures
Benefits:
Respond to market opportunities
Provide product extensions or one stop shop
Low exist costs
Costs:
Requires high level of communication/coordination costs
Low employee loyalty and/or commitment
Structural Considerations
Increase structure to capture differentiation benefits
Minimize cost, difficulty, and uncertainty of individual tasks
Avoiding worker alienation and isolation
Minimize cost, difficulty, and uncertainty of HR (hiring, evaluation, reward)
Maximize uniformity and managerial control (easily push biggest ideas)
Decrease structure (“flatten”) to avoid integration costs
Improve creativity and autonomy
Intrinsically motivate employes (task design)
Avoid attachment to rules (“bureaucracy”)
Reduce managerial burden
Mechanistic Organizations
Centralized hierarchy of authority
Many rules and procedures
Specialized tasks
Formalized communication
Few teams or task forces
Narrow span of control, taller
Organic Organizations
Decentralized hierarchy of authority
Few rules and procedures
Shared tasks
Informal communication
Many teams or task forces
Wider spans of control, flatter
Organizational Culture
The set of shared, taken-for-granted, implicit assumptions that a group holds and that determines how it perceives, thinks about, and reacts to its various environments
Four Characteristics of Organizational Culture:
1. Shared concept
2. Learned over time
3. Influences our behavior at work
4. Impacts outcomes at multiple levels
Drivers of Culture
Drivers of Culture: → Values → Beliefs → Norms
The founder’s values
The industry and business environment
The national culture
The organization’s vision and strategies
The behavior of leaders
Organizational Culture → Organizational Structure/Internal Processes → Group and Social Processes → Work Attitudes and Behaviors → Outcomes
Three Levels of Organizational Culture
ON THE FINAL EXAM
1. Observable artifacts:
The physical manifestation of an organization’s culture: rituals/ceremonies, stories, symbols, language
2. Espoused Versus Enacted Values:
Espoused values: explicitly stated values and norms that are preferred by an organization
Enacted values: values and norms that are actually exhibited or converted into employee behavior
3. Basic underlying assumptions:
Organizational values that have become taken for granted
Observable Artifacts
The first level of organizational culture
The physical manifestation of an organization’s culture: rituals/ceremonies, stories, symbols, language
Espoused Vs. Enacted Values
The second level of organizational culture
Espoused values: explicitly stated values and norms that are preferred by an organization
Enacted values: values and norms that are actually exhibited or converted into employee behavior
Basic Underlying Assumptions
The third level of organizational culture
Organizational values that have become taken for granted
Functions Organizational Culture Serves
Establish organizational identity
Encourage collective commitment
Ensure social system stability
Act as sense-making device
Invisible Hand of Culture
“There is a great deal of consistency around here in how certain things are done. Beyond that, there are very few hard and fast rules. People on the outside portray our culture as imposing lockstep uniformity. It doesn’t feel rigid when you’re inside. It feels like it accommodates you. And best of all you know the game you are in.” -P&G Executive
Cultural Maintenance
Tell employees explicitly what behaviors are rewarded
Specify what behaviors would entail a full/partial reward
Make consequences equivalent to behavior
Be consistent
Do not reward all people equally – create contingencies so employees can tell who is doing better
Sustainability
is a company’s ability to make a profit without sacrificing the resources of its people, the community, and the planet
Competing Values Framework (CVF)
provides a practical way for managers to understand, measure, and change organizational culture
Identifies four fundamental types of organizational culture
1. Clan
2. Adhocracy
3. Hierarchy
4. Market
Clan Culture
Has an internal focus and values flexibility rather than stability and control
Adhocracy Culture
Have an external focus and value flexibility
Market Culture
Have a strong external focus and value stability and control
Hierarchy Culture
Has an internal focus, which produces a more formalized and structured work environment, and values stability and control over flexibility
Vision
is a long-term goal that describes what an organization wants to become
Strategic Plan
outlines the organization’s long-term goals and the actions necessary to achieve them
12 Mechanism for Creating Culture Change
Formal statements
Design of physical space, work environments, and buildings
Slogans, language, acronyms, and sayings
Deliberate role modeling, training programs, teaching, and coaching by others
Explicit rewards, status symbols, and promotion criteria
Stories, legends, or myths about key people and events
Organizational activities, processes, or outcomes
Leader reactions to critical incidents and organizational crises
Rites and rituals
Work flow and organizational structure
Organizational systems and procedures
Organizational goals and criteria throughout employee circle
Rites and Rituals
are the planned and unplanned activities and ceremonies used to celebrate important events or achievements
Organizational Socialization
is the process by which individuals acquire the knowledge, skills, attitudes, and behaviors required to assume a work role
Three phase model of organizational socialization that promotes deeper understanding of this important process
1. Anticipatory socialization
2. Encounter
3. Change and acquisition
Anticipatory Socialization Phase
Occurs before an individual actually joins an organization
During this phase, people acquire information about different careers, occupations, professions, and organizations that can come from many sources
Realistic Job Preview
Gives recruits a realistic idea of what lies ahead by presenting both positive and negative aspects of the job
Encounter Phase
Employees come to learn what the organization is really like
Onboarding
help employees to integrate, assimilate, and transition to new jobs by making them familiar with corporate policies, procedures, culture, and politics and by clarifying work-role expectations and responsibilities
Change and Acquisition Phase
requires employees to master important tasks and roles and adjust to their work group’s values and norms
Mentoring
is the process of forming and maintaining intensive and lasting developmental relationships between a variety of developers (people who provide career and psychosocial support) and a junior person (the protege, if male, or protegee, if female)
Coaching
is a process that focuses on improving an individual’s behavior and performance to resolve work issues or handle specific aspects of the job and may be short term
Human Capital
is the productive potential of an individual’s knowledge, skills, and experiences
Social Capital
is the productive potential resulting from relationships, goodwill, trust, and cooperative effort
Unity of Command Principle
specifies that each employee should report to only one manager
Span of Control
describes the number of people reporting directly to a given manager
Staff Employees
do background research and provide technical advice and recommendations to their line managerse
Line Managers
generally have the authority to make decisions for their units
Closed System
is a self-sufficient entity
It is “closed” to the surrounding environmentO
Open System
depends on constant interaction with the environment for survival
Failure
occurs when an activity fails to deliver its expected results or outcomes
Boundary Less Organization
is one in which management has largely succeeded in breaking down barriers between internal levels, job functions, and departments, as well as reducing external barriers between the association (organization) and those with whom it does business
Contingency Approach to Organization Design
organizations tend to be more effective when they are structured to fit the demands of the situation, and when the structure is aligned with internal activities and actions of the organization
Centralized Decision Making
occurs when key decisions are made by top manegement
Decentralized Decision Making
occurs when important decisions are made by middle and lower level managers
Innovation
is the creation of something new that makes money
It finds a pathway to the consumer
Product Innovation
is a change in the appearance or functionality/performance of a product or a service or the creation of a new one
Process Innovation
is a change in the way a product or service is conceived, manufactured, or distributed
Innovation System
is a coherent set of interdependent process and structures that dictates how the company searches for novel problems and solutions, synthesizes ideas into a business concept and product designs, and selects which projects get funded
Strategy map
is a visual representation of a company’s critical objectives and the crucial relationships among them that drive organizational performance