Looks like no one added any tags here yet for you.
Sensation
The process by which sensory receptors receive and transmit stimulus energies from the environment to the brain.
Perception
The process of organizing and interpreting sensory information, enabling us to recognize meaningful objects and events.
Bottom-up processing
Analysis that begins with sensory receptors and works up to the brain’s integration of sensory information.
Top-down processing
Information processing guided by higher-level mental processes, as when we construct perceptions drawing on our experiences and expectations.
Selective attention
The focusing of conscious awareness on a particular stimulus while ignoring others.
Inattentional blindness
Failing to see visible objects when our attention is directed elsewhere.
Change blindness
Failing to notice changes in the environment, especially when those changes occur gradually.
Transduction
The conversion of one form of energy into another, such as transforming stimulus energies into neural impulses the brain can interpret.
Psychophysics
The study of the relationship between physical characteristics of stimuli and our psychological experience of them.
Absolute threshold
The minimum stimulus intensity needed to detect a stimulus 50% of the time.
Signal detection theory
A theory predicting how and when we detect weak signals amid background noise, influenced by psychological factors like expectations and motivation.
Subliminal
Below one’s absolute threshold for conscious awareness, meaning the stimulus is detected without conscious perception.
Priming
The unconscious activation of certain associations, predisposing one’s perception, memory, or response.
Difference threshold
The minimum difference between two stimuli required for detection 50% of the time, also called the just noticeable difference (JND).
Weber’s law
The principle that, to be perceived as different, two stimuli must differ by a constant percentage rather than a constant amount.
Sensory adaptation
Diminished sensitivity to a constant or unchanging stimulus over time.
Perceptual set
A mental predisposition to perceive one thing and not another, influenced by experiences, expectations, and context.
Extrasensory perception (ESP)
The controversial claim that perception can occur without sensory input, including telepathy, clairvoyance, and precognition.
Parapsychology
The study of paranormal phenomena, including ESP and psychokinesis.
Wavelength
The distance between successive peaks of a wave, determining properties like color in light or pitch in sound.
Hue
The dimension of color determined by the wavelength of light (e.g., blue, green, red).
Intensity
The amount of energy in a light or sound wave, perceived as brightness or loudness, determined by wave amplitude.
Pupil
The adjustable opening in the center of the eye that controls the amount of light entering.
Iris
The colored muscle around the pupil that controls the amount of light entering the eye by adjusting the size of the pupil.
Lens
A transparent, flexible structure behind the pupil that changes shape to focus images on the retina.
Retina
The light-sensitive inner surface of the eye that contains receptor cells (rods and cones) and processes visual information.
Accommodation
The process by which the eye’s lens changes shape to focus near or far objects on the retina.
Rods
Retinal receptors that detect black, white, and gray and are essential for peripheral and night vision.
Cones
Retinal receptors concentrated in the fovea that detect color and fine detail in well-lit conditions.
Optic nerve
The nerve that carries visual information from the retina to the brain.
Blind spot
The point where the optic nerve leaves the eye, creating a gap in vision due to the absence of receptor cells.
Fovea
The central focal point in the retina where cones are highly concentrated, allowing for sharp central vision.
Feature detectors
Specialized neurons in the visual cortex that respond to specific aspects of a stimulus, such as edges, angles, and movement.
Parallel processing
The brain’s ability to process multiple aspects of a visual scene (such as color, motion, shape, and depth) simultaneously.
Young-Helmholtz trichromatic (three-color) theory
The theory that the retina contains three types of color receptors (red, green, and blue) that combine to create the perception of any color.
Opponent-process theory
The theory that color perception is controlled by opposing retinal processes (red-green, blue-yellow, and black-white), explaining afterimages and color vision at the neural level.
Gestalt
A psychological approach that emphasizes our tendency to integrate pieces of information into meaningful wholes.
Figure-ground
The organization of the visual field into objects (figures) that stand out from their surroundings (ground).
Grouping
The perceptual tendency to organize stimuli into coherent groups based on principles like proximity, similarity, continuity, and closure.
Retinal disparity
A binocular cue for depth perception that compares images from both eyes; the greater the disparity (difference), the closer the object appears.
Monocular cues
Depth cues that can be perceived using one eye, such as interposition, relative size, linear perspective, and texture gradient.
Phi phenomenon
An illusion of movement created when two or more adjacent lights blink on and off in rapid succession.
Perceptual constancy
The ability to recognize objects as unchanging (having consistent shape, size, and color) despite changes in lighting, distance, or angle.
Color constancy
The ability to perceive consistent color in objects even when lighting changes alter the wavelengths reflected by them.
Depth perception
The ability to perceive the world in three dimensions and judge distance, allowing us to determine how far away objects are.
Visual cliff
A laboratory device used to test depth perception in infants and young animals, typically involving a glass-covered drop-off.
Binocular cues
Depth perception cues that depend on the use of both eyes, such as retinal disparity and convergence.
Perceptual adaptation
The brain’s ability to adjust to changes in sensory input, such as adapting to a displaced or inverted visual field.
Audition
The sense or act of hearing.
Frequency
The number of complete wavelengths that pass a point in a given time, determining the pitch of a sound.
Pitch
A tone’s perceived highness or lowness, which depends on frequency.
Middle ear
The chamber between the eardrum and cochlea containing three tiny bones (hammer, anvil, and stirrup) that amplify sound vibrations.
Cochlea
A coiled, fluid-filled tube in the inner ear where sound waves are transformed into neural impulses by hair cells.
Inner ear
The innermost part of the ear containing the cochlea, semicircular canals, and vestibular sacs, which play roles in hearing and balance.
Sensorineural hearing loss
Hearing loss caused by damage to the cochlea’s hair cells or the auditory nerve, often due to aging or prolonged exposure to loud noise.
Conduction hearing loss
Hearing loss caused by damage to the mechanical structures of the ear that conduct sound waves to the cochlea.
Cochlear implant
A device that converts sound into electrical signals and stimulates the auditory nerve, providing hearing for those with sensorineural hearing loss.
Place theory
A theory of pitch perception that suggests different frequencies stimulate different locations along the cochlea’s basilar membrane, explaining high-pitched sounds.
Frequency theory
A theory of pitch perception that suggests the rate of nerve impulses traveling up the auditory nerve matches the frequency of a tone, explaining low-pitched sounds.
Gate-control theory
The theory that the spinal cord contains a neurological "gate" that either blocks pain signals or allows them to pass to the brain, influenced by psychological and physiological factors.
Kinesthesia
The system for sensing the position and movement of individual body parts, enabling coordination.
Vestibular sense
The sense of body movement and balance, regulated by the inner ear’s semicircular canals and vestibular sacs.
Sensory interaction
The principle that one sense may influence another, such as the way smell affects taste.
Embodied cognition
The idea that bodily sensations, gestures, and movements can influence cognitive processes, including thoughts and emotions.
Gustav Fechner
A psychologist and physicist who founded psychophysics and studied the relationship between stimulus intensity and perception, developing the concept of absolute thresholds.
Ernst Weber
A psychologist known for Weber’s Law, which states that the just noticeable difference (JND) between two stimuli is proportional to the magnitude of the original stimulus.
David Hubel
A neuroscientist who, along with Torsten Wiesel, discovered feature detectors—specialized neurons in the visual cortex that respond to specific elements of stimuli such as edges, angles, and movement.
Torsten Wiesel
A neuroscientist who worked with David Hubel to study how the brain processes visual information and demonstrated the role of feature detectors in vision.
Learning
A relatively permanent change in behavior or knowledge due to experience.
Habituation
A decrease in response to a repeated stimulus over time.
Associative learning
Learning that certain events occur together; it can involve classical or operant conditioning.
Stimulus
Any event or situation that evokes a response.
Cognitive learning
The acquisition of mental information, whether by observing events, watching others, or through language.
Classical conditioning
A type of learning in which one learns to link two or more stimuli and anticipate events.
Behaviorism
The psychological perspective that focuses on observable behavior and dismisses mental processes as unscientific.
Neutral stimulus (NS)
In classical conditioning, a stimulus that initially elicits no response before conditioning.
Unconditioned response (UR)
An automatic, naturally occurring response to an unconditioned stimulus.
Unconditioned stimulus (US)
A stimulus that naturally and automatically triggers a response.
Conditioned response (CR)
A learned response to a previously neutral stimulus after conditioning.
Conditioned stimulus (CS)
A previously neutral stimulus that, after association with an unconditioned stimulus, triggers a conditioned response.
Acquisition
The initial stage of learning in classical conditioning, when a neutral stimulus is first associated with an unconditioned stimulus.
Higher-order conditioning
A process in which a conditioned stimulus is paired with a new neutral stimulus, creating a second conditioned stimulus.
Extinction
The diminishing of a conditioned response when the conditioned stimulus is repeatedly presented without the unconditioned stimulus.
Spontaneous recovery
The reappearance of an extinguished conditioned response after a pause.
Generalization
The tendency to respond similarly to stimuli that are similar to the conditioned stimulus.
Discrimination
The learned ability to distinguish between a conditioned stimulus and other irrelevant stimuli.
Operant conditioning
A type of learning in which behavior is strengthened if followed by reinforcement or diminished if followed by punishment.
Law of effect
Thorndike’s principle that behaviors followed by favorable consequences become more likely, while behaviors followed by unfavorable consequences become less likely.
Operant chamber (Skinner box)
A device used in operant conditioning research, containing a lever or key that an animal can manipulate to obtain reinforcement.
Reinforcement
In operant conditioning, any event that strengthens the behavior it follows.
Shaping
A process in operant conditioning in which reinforcers guide behavior toward closer and closer approximations of the desired behavior.
Discriminative stimulus
A stimulus that signals the presence of reinforcement, influencing a response.
Positive reinforcement
Increasing behaviors by presenting a positive stimulus after the behavior.
Negative reinforcement
Increasing behaviors by removing or reducing an aversive stimulus after the behavior.
Primary reinforcer
An innately reinforcing stimulus that satisfies a biological need.
Conditioned reinforcer (secondary reinforcer)
A stimulus that gains its reinforcing power through association with a primary reinforcer.
Reinforcement schedule
A pattern that defines how often a desired behavior will be reinforced.
Continuous reinforcement
Reinforcing the desired response every time it occurs, leading to rapid learning but also rapid extinction.
Partial (intermittent) reinforcement
Reinforcing a response only part of the time, leading to slower learning but greater resistance to extinction.
Fixed-ratio schedule
A reinforcement schedule that rewards a behavior after a set number of responses.