AP Psych Unit 2

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95 Terms

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Binocular Depth Cues

Using BOTH eyes to determine depth

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Convergence

When the eyes rotate inward toward an object to determine its depth

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Retinal Clarity

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Name and define all the monocular cues and also give the meaning of monocular cue:

Monocular Cues: Using ONE eye to determine depth

Relative Size: Comparing the size of two objects and perceiving depth, the object that appears smaller is perceived further away

Interposition: When the object that is being blocked is perceived further away

Relative Clarity: When an object is blurry/hazy, it seems further away

Texture Gradient: When the object texture becomes more blurry, it is seen as further away

Linear Perspective: Parallel lines meet at the horizon/vanishing point

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Perceptual Constancy

An object’s properties are perceived as unchanged even though the stimulus did change

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Apparent Movement 

One perceives movement when objects are not actually moving

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Concept

An idea that represents a grouping of a collection of similar entitites

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Prototype

The best model/exempler of a concept

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Schema

A concept that describes the framework of our long term memories (are like bookshelves that hold our memories)

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Assimilate

The process of incorporating new information into our preexisting schema, this information fits right into our bookshelf, and we don’t have to accommodate our schema

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Accommodate

Have to accommodate your schema to fit new information

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Algorithm

A procedure for solving a problem that involveds a series of steps. This is accurate but can take a long time

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Availability Heuristic

A short cut where you estimate the likelihood of an event based on how easily example come to your mind

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Representative Heuristic

Involves judging the probability of an event by how well the current situation matches a prototype or stererotype

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Mental set

Concepts that guide our attention towards specific solutions that have worked in the past

Priming, framing, and confirmation bias are examples

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Priming

Unconcious memory, priming is the way a recent experience affects you thoughts, feelings, and actions without you realizing it

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Framing

Framing information in a positive or negative way that can effect how someone response or perceives the information

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Gambler’s Fallacy

The belief that if a random event has happened several times, the opposite outcome will occur

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Sunken-Cost Fallacy

Continuing a project or activity even if you don’t enjoy it because you have already invested a lot of time, effort or money

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Executive Functions

Cognitive processes- organize, plan, and carry out goals

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Creativity

The ability to generate novel ideas and engage in divergent thinking

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Divergent Thinking

Thinking outside of normal human thought patterns

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Functional Fixedness

Perceiving an object only based on its common use. For example, someone may see a fork’s purpose as a tool for eating only but it can be used to store things

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Memory

Knowledge, events, and experiences that are retrieved by the brain

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Explicit Memory

Long-term memory of general knowledge

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Episodic Memory

Being able to remember personal events

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Semantic Memory

Beng able to remember facts and general knowledge

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Implicit Memory

(unconcious) Memory of a previous event without awareness of remembering 

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Procedural Memory

Long-term memory for tasks and skills 

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Prospective Memory

Remebering to do something in the future

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Long-Term Potentiation

Neurons that fire and work together

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Define working memory, what parts make up the working memory, and what each part means:

Working Memory: the aware you in real time

  • Visuospatial Sketchpad: inner visualizer that sees in the mind’s eyes

  • Phonological Loop: manipulates auditory information (inner voice)

  • Central Executive: (inside out hub from movie) accesses relevant information from long-term memory

  • Episodic Buffer: Central executive recalling the pass

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Sensory Memory

Storage of sensory information

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Iconic Memory

(Eye) Visual stimuli

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Echoic Memory

(Echo, ears) Auditory stimuli

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Short-Term Memory

The recall of information for only 10-30 seconds after seeing/hearing it

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Long-Term Memory

Permanent storage of knowledge and skills

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Encoding

Process of getting information INTO the memory system

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Storage

Process of RETAINING information

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Retrieval

Getting information OUT of memory storage

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Levels of Processing Model of Memory

Structural: Shallow- encode the physical appearance

Phonemic: Intermediate- encode sound

Semantic: Deep- encode the meaning and correlates it to existing knowledge

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Mnemonic Devices

Used to assist memory

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Method of Loci

A mneomic device that correlates each item with a specific image

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Chunking

Diving large pieces of information into chunks

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Hierarchies

Organizing information into categories and subcategories

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Spacing effect

Information learned in short study sessions with space/gaps in between

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Massed Practice

Close practiced periods or all together at once

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Distributed Practice

Space out periods with long brakes in between

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Serial Positioning Effect

People tend to remember things at the beginning and end better

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Primacy Effect

Remembering the first item better

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Recency Effect

Remembering the most recent/last item better

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Rehearsal

Improving memory through repetition

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Elaborative Rehearsal

Linking information with other things to better access them in the future

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Autobiogrphical Memory

Linking new memories to personal experiences to better remember them

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Retrograde Amnesia

Not being able to remember past/retro events

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Anterograde Amnesia

Not being able to create new memories

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Alzheimer’s disease

Causes dememtia, is a neurodegenerative disease

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Infantile Amnesia

Not being able to remember childhood events

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Recognition

Being able to remember after given a clue

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Recall

Being able to directly get inormation from the brain

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Retrieval Clues

Triggers that activate the memory

Primary- directly related

Secondary- an item related to an item

Tertiary- more than two-way

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Priming

Acts as a retrieval cue

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Context-Dependent Memory

Improved recall when context at encoding is the same as retrieval

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State-Dependent Memory

Improved recall when biological or psychological state is present during encoding and retrieval

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Mood-Dependent Memory

Improved recall when the same mood is present at encoding and retrieval

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Testing effect

Taking a test leads to better retention that restudying

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Metacognition

Thinking about one’s thinking

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The Forgetting Curve

Study memorizing nonsense syllables, sudden drop in retention 

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Enoding Failure/Problem

Failure to encode information

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Proactive Interference

Old information prevents the recall of new information

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Retroactive Interference

New informations prevents the recall of old information

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Tip-of-the-Tongue

Retrieval problem, trying to retrieve something but you just can’t

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Repression

Your brain forgets certain memories to protect itself

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Misinformation Effect

Misleading information given to someone instead of the correct information

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Source Amnesia

Confusion about the information’s source

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Constructive Memory

The brain fills in blanks trying to remember something

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Imagination Inflation

Juding an event having occurred when they imagined the event beforehand

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Intelligance Quotient

A measure of intelligence based on a score on a test

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Wechsler Intelligance Scale

Meausres intelligence using 11 subtests

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Psychometric Principles

Measuring the mind

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Standardization

Giving a test with consistency

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Validity

Measure what it intends to measure

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Construct Validity

How much a test measures a thing it is attempting to measure

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Predictive Validity 

How much a test correlate with a future variable

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Reliability

Similar results each time

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Test-Retest Reliability

A measurement of the consistency of results on a test over time

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Split-Half Reliability

Comparing one half of the test with the other half and measuring consistency

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Stereotype Threat

Negative stereotypes will negatively affect peformance on a test

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Stereotype Lift

Positive stereotypes will improve performance on a test

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Flynn Effect

Gradual increase in IQ each generation

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Aptitude Test

Measures potential

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Achievement Test

Measures current skill levels of a given subject

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Fixed Mindet

The belief that intelligence is determined at birth and doesn’t change

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Growth Mindset

The belief that intelligence can be improved

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Gesalt Principles