operant conditioning

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19 Terms

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reinforcement

anything, when following a response, causes that response to be more likely to happen again

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punishment

any event, that when following a response, makes the response less likely to happen again

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negative reinforcement

removal of something unpleasant that increases likelihood of the action happening again

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positive reinforcement

addition of a pleasurable consequence that increases the likelihood of the action happening again

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negative punishment

removal of something pleasant that decreases the likelihood of the action happening again

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positive punishment

addition of something unpleasant that decreases the likelihood of the action happening again

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law of effect

if an action is followed by a pleasurable consequence it will tend to be repeated

if an action is followed by an unpleasant consequence it will tend to not be repeated

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primary reinforcement

fulfill a basic need

ex. food

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secondary reinforcement

are associated with a primary reinforcer

ex. money can buy food

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shaping

small steps toward some ultimate goal are reinforced until the goal itself is reached

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instinctive drift

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superstitious behavior

mistakenly associating an action with an outcome

accidental reinforcement

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learned helplessness

someone experiences repeated negative outcomes, so they stop trying

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continuous reinforcement

provide a reward every time the behavior is accomplished

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partial reinforcement

rewards are only given for the targeted behavior sometimes

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fixed interval

reward comes after a set period of time, regardless of how often the behavior occurs

ex. a worker gets paid every two weeks

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variable interval

reward comes after unpredictable time intervals

ex. checking for a text message

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fixed ratio

reward is given after a set number of responses

ex. a coffee shop gives you a free drink for every ten drinks you purchase

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variable ratio

the number of responses needed for a reward changes

ex. slot machines

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