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reinforcement
anything, when following a response, causes that response to be more likely to happen again
punishment
any event, that when following a response, makes the response less likely to happen again
negative reinforcement
removal of something unpleasant that increases likelihood of the action happening again
positive reinforcement
addition of a pleasurable consequence that increases the likelihood of the action happening again
negative punishment
removal of something pleasant that decreases the likelihood of the action happening again
positive punishment
addition of something unpleasant that decreases the likelihood of the action happening again
law of effect
if an action is followed by a pleasurable consequence it will tend to be repeated
if an action is followed by an unpleasant consequence it will tend to not be repeated
primary reinforcement
fulfill a basic need
ex. food
secondary reinforcement
are associated with a primary reinforcer
ex. money can buy food
shaping
small steps toward some ultimate goal are reinforced until the goal itself is reached
instinctive drift
superstitious behavior
mistakenly associating an action with an outcome
accidental reinforcement
learned helplessness
someone experiences repeated negative outcomes, so they stop trying
continuous reinforcement
provide a reward every time the behavior is accomplished
partial reinforcement
rewards are only given for the targeted behavior sometimes
fixed interval
reward comes after a set period of time, regardless of how often the behavior occurs
ex. a worker gets paid every two weeks
variable interval
reward comes after unpredictable time intervals
ex. checking for a text message
fixed ratio
reward is given after a set number of responses
ex. a coffee shop gives you a free drink for every ten drinks you purchase
variable ratio
the number of responses needed for a reward changes
ex. slot machines