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Flashcards covering curvilinear motion, projectile motion, and related kinematic concepts.
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Curvilinear Motion
Motion that occurs when a particle moves along a curved path, often in 2 or 3 dimensions.
Position Vector (r)
Used to determine the position of a particle, s(t), in curvilinear motion. Both its magnitude and direction are time-dependent.
Displacement (Δr)
The change in a particle's position during a time interval dt, represented as a vector: Δr = r' - r.
Average Velocity (v_avg)
During the time Δt, the average velocity of the particle can be determined as: v_avg = Δr/Δt
Instantaneous Acceleration (a)
The time-derivative of velocity, representing the rate of change in velocity of a particle: a = lim (Δt→0) Δv/Δt = dv/dt = d²r/dt²
Projectile
Any body that is given an initial velocity and then follows a path determined by the effects of gravitational acceleration and air resistance.
Trajectory
The path followed by a projectile.
Horizontal Motion of a Projectile
A uniform motion that is not affected by the vertical motion.
Vertical Motion of a Projectile
Affected by gravity (g), and its acceleration is constant.
Constant Acceleration Equations (Rectilinear)
v = v₀ + act, s = s₀ + v₀t + (1/2)act², v² = v₀² + 2a_c(s - s₀)