PS222 Perception F25 Exam 2

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Last updated 5:21 PM on 10/18/25
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91 Terms

1
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retinal ganglion cells RGC

  • organize into into light-dark boundaries

  • deemphasize uniformity

  • emphasize boundaries

  • behaviorally relevant units

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receptive field size

determined by how many photoreceptors (?) converge at at retinal ganglion cell

  • dendritic trees show single RGC gets signal from many bipolar cells

  • NOT UNIFORM across retina

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parasol RGCs

more convergence

→ lots of branches

→ signals from rods PERIPHERY

→ projects to M layers in LGN

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small RGCs 

less convergence 

→ info from cones

→ M/L waves 

→ projects to P layers in LGN

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small bistratisfied RGCs

moderate convergence

→ info from cones

→ S waves

→ projects to K layers in LGN

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fovea

  • high acuity/sharpness

  • small RFs

  • see more details

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periphery

  • high sensitivity

  • larger RFs

  • likely to detect faint stimuli

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retinotopic mapping

next to each other in the retina/LGN (upside down, left-right reversed) means next to each other in the real world

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right visual field

nasal right, temporal left

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left visual field 

temp right, nasal left 

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ipsilateral fibers

temporal side, stays on the same side

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contralateral fibers

nasal side, crossover

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optic tracts 

past crossover (optic chiasm), rep the same part of the visual field 

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left side of the visual field →

right side of the brain

  • axons from temporal leave eye and stay on same side of brain

aka TEMPORAL = SAME SIDE

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superior colliculus (10% axons)

  • deep in brain

  • phylogenetically older so found in species we not closely related to

  • where > what

  • important for eye movement planning i.e tracking

  • multisensory with RFs in many sensory areas (i.e moving and making sound)

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lateral geniculate nucleus LGN (90% axons)

  • RGC axons terminate in diff layers of lateral geniculate nucleus LGN 

  • integrate info from 2 eyes, further organize

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magnocellular layers

layers 1, 2

  • parasol RGC

  • periphery

  • rods

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parvocellular layers

layers 3, 4, 5, 6

  • small RGC

  • fovea

  • cones

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koniocelllular layers

between layers 3, 4, 5, 6

the pink between the brown layers

  • small bistratisfied RGC

  • fovea 

  • cones

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M-cells

strong opponency - LGN emphasizes light-dark boundaries

  • detects fast change, motion, flicker

  • bigger RFs

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P-cells & K-cells

  • color component cells

  • smaller RFs

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V1 cells’ receptive fields organized

retinotopic and columnar (orientation and hypercolumns)

  • hypercolumns consist of orientation columns and ocular dominance columns

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change in orientation of stimuli

changes activity from baseline

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tuning curve

the peak signifies the preferred orientation of the neuron’s RF

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what does v1 cells need to become orientation-selective?

needs to be constructed from other neurons

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simple cells 

well-defined organization of on/off regions 

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cats vs primates

(hubert) cats: mainly simple cells in V1

(later studies) primates: mainly complex cells in V1

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complex cells

respond to a stimulus anywhere in the RF

  • no clearly defined on-off regions

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responds to orientation

both simple and complex cells

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binocular cells

respond to input from both eyes

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color-sensitive cells

respond to edges of a particular color

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input from LGN

  • light dark boundaries across visual field

  • integrated information from both eyes

  • retinotopically organized

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cells in V1 organized so that…

  • any orientation can be detected anywhere in the visual field 

  • info from both eyes can be integrated 

  • info is still retinotopically organzied 

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orientation columns (V1 organization)

neurons tuned to the same orientation

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ocular dominance columns (V1 organization)

get signals from both eyes (one or the other and then combines)

  • binocular vision 

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hypercolumns

orientation & ocular dominance columns

  • occurs all over V1

  • allows us to detect orientation at any depth

  • columns: diff orientations

  • takes input from both eyes

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cortical magnification (V1 organization) 

objects not always represented accurately/the same 

  • fixation point in visual field turns out to be larger in the retinotopic map in V1

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incoming visual information organization LGN → V1

LGN:

  • light dark boundaries

  • color, motion, direction, speed

  • information from the two eyes 

V1

  • edges of particular orientation, length and width

  • color 

  • motion direction and speed

  • depth 

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dorsal pathway

“where/how”

  • MT: motion

  • parietal cortex: perceiving space and motion + coordination visual-motor interactions 

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ventral pathway

“what”

  • V4: form & color (curvature)

  • inferotemporal cortex: object recognition

  • LOC lateral ocipital cortex

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double dissociation

legion impairs skill A but leaves skill B intact; each skill has diff functions

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legion in parietal cortex

failed landmark task (“where“), succeeded object task (“what”)

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legion in inferotemporal cortex

failed object task (“what”), succeeded landmark task (“where”)

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perceptual matching

doesnt need to put into anything, just match the orientation by rotating it

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posting

put the envelope in the mailbox; identify where the slot is

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LOC lateral occipitial cortex (ventral)

responds to whole form

  • larger RF

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IT inferotemporal cortex (ventral)

specific objects

  • cells highly selective 

  • sensitive to small changes affecting object categorization

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object agnosia (IT, ventral)

lesions cause impaired recognition

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fusiform face area FFA

inside the inferotemporal cortex

  • brain activates when you look at faces

  • responds to visual expertise too — expert perception area

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prosopagnosia / face blindness

lesions to FFA result in impairment of face recognition

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face processing

upright faces processed holistically

inverted faces processed by parts 

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MT middle temporal cortex (dorsal)

motion, prefer moving stimuli, particularly direction and speed

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IPS intraparietal sulcus (dorsal)

visually-guided motion

  1. LIP: eye movement

  2. MIP: reaching & grasping

  3. PRR: parietal reach region (primates only)

  4. AIP: active during manipulation of objects (i..e fingers)

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problems faced by visual system

  1. image clutter: necessary byproduct of living in a 3D world

  2. object familiarity: need to recall what we dont know

  3. object variety

  4. variable views: not always the same vantage point

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object recognition steps

represent objects

  1. detect different levels of detail

  2. perceptual organization

recognize objects

  1. match perception to long term memory (cognition)

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perceptual organization (object recog)

  • find form aka edges and curvature

  • foreground vs background

  • fill in missing parts (what you cant see)

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object recognition 

pattern of neural activity driven by physical stimuli in the world 

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spatial scale

range of levels of details in an image (course → fine)

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course details

LOW spatial frequency

  • # of changes in contrast is low

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fine details

HIGH spatial frequency

  • # of changes in contrast is high

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just high spatial frequency

sharp, difficult to recognize object and hard to segment

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just low spatial frequency

blurry

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contrast

helps see different spatial frequencies

  • middle frequency — most sensitive

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contrast sensitivity function

  • above the curve → gray

  • at the curve/below aka absolute threshold→ still just barely detect light + dark

  • varies across species 

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perceptual interpolation

make conclusions based on what we see

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neural basis of edge and curvature representation (percep. org.)

V1 cells (orientation) and V4 cells (curvature) 

  • sent to LOC and IT

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neural basis of figure-ground assignment (percep. org.)

V2 receptive field

  • right darker bg, left lighter bg

  • light oriented edge

  • responds more when figure is on the left

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neural basis of perceptual interpolation (percep. org.)

still works for partially occluded objects 

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top-down influences of recognition

knowledge & expectations matter

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neuronal peer pressure

listen to neuron buddies getting signals from similar or adjacent areas on the retina

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newton’s insight

pure lights → can’t be broken into composite colors

white lights → mixture of pure lights (7)

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color (on color solid)

hue, saturation, brightness

  • no discrete boundaries between colors 

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hue

distinguishes different color categories

→ AROUND the wheel

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saturation

dominance of hue in the color

→ INSIDE-OUTSIDE of the surface of the wheel

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brightness

perceived light emitted

77
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complementary colors

colors that

  • are on opposite of each other on the color solid

  • when added together, appear white or gray (natural light?)

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blue green red BGR (beggar)

  • short medium long (wavelengths)

  • 400 - 700 

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2 physical properties of perceived color

  1. reflectance properties of surface (absorb vs reflect)

  2. spectral quality of illuminant 

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reflectance properties of objects

white paper — reflects the most

black paper — absorbs all uniformly

81
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spectral quality of illuminant

how much light/what wavelengths are refleced ALSO depends on the light source

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how to detect physical stimuli?

photoreceptors

  • rods, cones (small medium and large)

  • blue-green and orange-red have same receptor response

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univariance principle

need more than 1 cone to distinguish colors, diff wavelength intensity combinations can elicit the same response

  • NEED AT LEAST 2 CONE TYPES TO DISCRIMINATE COLOR

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trichromats

(i.e. humans) the types of cones you have dictate the colors you can detect and discriminate 

  • blue peak: 430 nm

  • green peak: 530 nm

  • red peak: 560 nm

all diff color together 450 nm light?

85
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cone types variation

the more cone types, the better your color discrimination 

  • colorblind: 1 cone type

  • mammals less cone types, insects more cone types

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2 representational stages of color perception

  1. trichromatic color representation

  2. color opponent representation 

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color opponency

visual sys treats certain colors as opponent pairs → we see afterimages; depends on how RGC hooks up to cones

  • red-green

  • blue-yellow

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cone fatigue

tired from continuous response

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cone bleaching

stops responding to light it likes to respond to

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color constancy

an object’s perceived color remains constant despite changes in light falling on that object

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compensation

visual sys turns down neural responses to wavelengths that are disproportionately abundant