What does an iterative design process involve?
Meaning repetitive. A cycle of prototyping, testing, and evaluation to achieve the best result.
What makes a successful product?
Understanding the needs and wants of the customer.
Examples of investigating issues in order to design well.
(Primary investigating techniques)
Market research
interviews and focus groups
human factors (empathetic research)
product analysis and evaluation (disassembly of existing products)
ergonomic and anthropometric data.
What is the difference between primary and secondary research?
Primary research is information gathered through self-conducted research methods, while secondary research is information gathered from previously conducted studies
What does anthropometrics mean?
Study of the size and proportions of the human body, along with their capabilities.
What does correct application of anthropometric data result in?
Environments and products that are ergonomic. Which can accommodate the majority of users, enhancing:
Comfort
Safety
Usability
What can happen if ergonomics are incorrect?
Products can be uncomfortable/painful to use, and difficult to operate.
What does research allow the designer to do?
Develop designs and models, research should be ongoing.
The stages which lead to a successful prototype
Creating a step-by-step, detailed plan of the prototype manufacture E.g tools and equipment required.
Carry out 3D / hand machine prototyping methods. QA equipment like jigs to be used.
Test and evaluate the prototype with the suitable involvement of the customers.
Carry out iterative (repetitive) improvements, where required to optimise the design
Ways of prototyping
CAD/CAM or by hand.
Disadvantages of CAD/CAM?
Requires experience/training to operate
can take a long time to produce.
What are the benefits of prototypes?
They provide crucial information that informs further development.
Characteristics of Arts and Crafts (approx. 1850-1915)
Context: A reaction to the loss of traditional manufacturing skills, and the overuse of ornamentation (perhaps from the Industrial Revolution.
Inspired by natural forms and the beauty of timber.
Features: The beauty of materials eg. grain texture and figures to be displayed (oak).
The use of patterns, natural forms of tiles, wallpaper and textiles.
Handmade crafted products.
Arts and Crafts Designers
William Morris (the picture)
Charles Rennie Mackintosh
Gustav Stickley.
What was the latter part of Arts and Crafts known as?
Art Nouveau
Which used more natural forms such as flowers leaves and tendrils
Characteristics of Art Deco (approx. 1925)
Context: The end of WW1, aspirational consumers and the growth of mass production. The discovery of Tutankhamun’s Tomb (1922). The Paris Exhibition (1925)
Features: Ziggurat, stepped decorations. Sunburst motive.
Decorative, elegant and functional.
Geometrically symmetrical shapes.
Bold colours: black, gold or chrome
Art Deco designers
Walter Dorwin Teague (In the picture)
Clarice Cliff
Eileen Gray
Rene Lalique
Characteristics of Modernism (approx. 1919-1933)
Context: Post WW1 Idealism. Industrial methods and materials.
Influences: Bauhaus, a German art school (1919) eventually closed due to pressure from the Nazis. Embraced mass production, to create everyday products for everyday people.
Features: Simple non-decorative forms
Form follows function. (aesthetics are dictated by the way a product works)
Geometrically pure forms.
Used modern materials: tubular steel, glass, plywood,, concrete, etc.
Neutral colour pallet.
Modernism Designers
Marcel Breuer:
B33 Chair
Wassily Lounge Chair (In the definition picture)
They reinforce the idea of functionality, an ornament-free, “machine aesthetic,” approach. His designs were inspired by Alvar Aalto (In the picture) and other designers with similar bent plywood furniture.
Example of form following function.
The Solomon R Guggenheim Museum (1959) designed by Frank Lloyd Wright.
Characteristics of Post-modernism (approx.1981 to end 20th century)
Context: Milan-based collective of designers who were rebelling against the functionality of modernism.
Features: Anthropomorphic and Zoomorphic features.
Playful, bold, decorative and emotive designs.
Abstract designs, juxtaposition of geometric forms
Form over function.
Postmodernist designers.
Massimo Iosa Ghini (In the picture)
Paola Navone
Michele De Lucchi
Example of function following form.
London's MI6 building.
Designed by Sir Terry Farrell.
What is the purpose of a designer?
It is to: Problem solving
Improve existing products
Respond to consumer lifestyle changes, etc.
Philippe Starck (1949)
Designer Info: - French designer
Focuses on Post-modernism (Less is Bore)
Designer for Alessi
Playful Designs
Modern Materials
Experimental
Example of work: Juicy Salif Lemon Squeezer (function follows from Modernism) an example of the need for designs to be thought-provoking, sparking a conversation.
Cost approx. £50
Space below for a container
Aluminium Casting
James Dyson (1947)
Designer Info: British serial inventor
Made thousands of prototypes
Technology innovator
Values iterative (repetitive) design processes with modern and contemporary designs.
Example of work: DC01 Vacuum Cleaner
Introduced a bagless dual cyclone cleaning system
Colour scheme-aided use
Injection Moulded ABS
Uses integral fittings
Margaret Calvert (1936)
Designer Info: Born in South Africa, graphic designer, who replaced fashion signs with text.
Updated road signage
Example of work: “Men at work” road sign
Stylised pictogram ( a graphical symbol that conveys meaning through visual resemblance to a physical object)
Standardised sign system
Arguably Modernist
Simple and easily accessible style
Dieter Rams (1932)
Designer Info: German Influential industrial designer.
Post-Second World War context
Developed 10 Principles of Good Design
Influenced Apple’s Jonathan Ive
Believed in simple, honest, functional design.
Example of work: Braun SK4 (Radio Record Player) Turntable
Simple user interface
Sleek and minimal design, very modern.
Form follows function (Modernist)
Dieter Rams and Post-Second World War Germany
His works reflect his reaction to the needs of post-Second World War Germany, eg. the need for efficient, functional and affordable solutions.
In a similar way to the influence of the WW1 on the Bauhaus. eg. Its philosophy and approach to design were deeply influenced by the challenges and aspirations of the time.
10 Principles of Good Design
Good design:
is innovative.
makes a product useful.
is aesthetic.
makes a product understandable.
is unobtrusive.
is honest.
is long-lasting.
is thorough down to the last detail.
is environmentally friendly.
is as little design as possible.
Charles and Ray Eames (1907-78)(1912-88)
Designer Info: American husband and wife.
Industrial and graphic designers, who worked in architecture.
Plywood modern furniture
Experimented with a wide range of materials
Example of work: Lounge Chair 670
Combination of: Industrial Production and Hand Craftsmanship
Utilised steel, fibreglass and shaped plywood.
Curvaceous furniture with a modernistic aesthetic.
Colours aimed for a “warm look”
Significance of the Eames splint
Provided US Navy with plywood leg splints and estimated that 15,000 were made.
Marianne Brandt (1893-83)
Designer Info: German designer. Former Bauhaus student.
Head of their metal workshop department by 1928
Form follows function (Modernist)
Commercially successful products
Developed a range of geometrically pure kitchenware
Example of work: Tea Infuser MT49
Typical Bauhaus design: simple, geometric form
Offset lid is functional in preventing drips
Marc Newson (1963)
Designer Info: Australian Designer
Designs “catwalk pieces”
Prioritised Form (Arguably a modernist approach.)
Uses rounded forms.
Designs inspired by origami paper folding
Collaborated with Jonathan Ive on the Apple Watch
Example of work: Lockheed Lounge
Aircraft-style rivet construction
Styled as a “blob” of mercury
Statement rather than functional
“More comfortable than a bus stop”
1 sold for £2.5 million (2015)
What three factors limit designs?
Time, money and quality.
Influence of WW1 (1914-1918) on design
The need for mass production grew. Many traditional designs were modernised. Designs that were made out of wood were then manufactured out of steel tubing.
Need for functional products with little embellishment.
Major Influence: Bauhaus (Modernism, form follows function) designer Marcel Breuer, large-scale wartime adoption of metal tubing as a replacement for wood. Materials were restricted e.g. canvas, copper wire, leather and wood.
Machines could be easily set up to mass-produce tubular steel furniture.
Entire chairs and table frames could be manufactured without the requirement of any traditional handcrafting skills.
Influence of WW2 (1939-1945) on design
Bombing raids and the need to concentrate on the production of arms manufacture, which resulted in a severe shortage of many goods: raw materials.
Rationing of food and resources was introduced, this was to ensure the fair distribution of essentials.
The rationing of furniture led to the creation of the Utility Furniture Advisory Committee (1942).
Their aim was to:
Create simple but functional furniture from the limited resources.
Fulfil basic furniture requirements
Prioritise newly wed couples/ homeless people due to bombing.
Influence of Contemporary times
Post-war Britain had continued rationing until 1954. People were starting to seek more exciting, decorative and "streamlined" with designers such as Porsche and Loewy, Minor, playing prominent roles in car designing.
Example of Contemporary design: Morris Minor
The role of the Council of Industrial Design (COID)
Utility products remained the norm for a long time after WW2 but a new approach was needed.
The Council of Industrial Design (1944) was set up due to fears of the UK falling behind globally.
2 major exhibitions displayed British Talent:
Britain Can Make It (1946)
Festival of Britain (1951)
Gave way to the Design Council
The Design Council Impacts
The role of the Council of Industrial Design (COID) gave way
Gave way to the Design Council:
Acted as a governing advisory body relating to design
Focused on product service, experience and design.
Increasing developments:
Increased the influence of companies for eg. Ikea (‘s Lövet Table)
Changed from the “fit to purpose” once in a lifetime, Arts and Crafts influence.
To a more enjoyable, fashion and decorative.
The influence of fashion and mass production
Many new polymers were being developed, creating exciting possibilities for designers.
The 1940s saw:
PVC
PET
ABS
HIPS
LDPE
Nylon
Lycra
commonly used.
The demand for mass-produced products was driven by the teenage rock'n'roll/pop culture.
The influence of fashion and decorative design
The 1950s saw ever-changing styles and fashion. Products rapidly changed, responding to user needs and wants.
Shorter lead times and greater competition resulted in products becoming cheaper and readily available.
Manufacturers convinced consumers to "buy in" to a lifestyle by placing furniture for aesthetic reasons.
Today's fashion and design
New technology drives fashion and sales.
Social media is used to target potential consumers.
Celebrity endorsements and product placement:
Encourage consumers to embark on a brand/lifestyle association path.
Perfect Example: Coke’s “Share a Coke” Integrated Marketing
Emphasis on personalisation and consumer engagement.
Encouraged people to share their personalised bottles on social media using the hashtag #ShareaCoke. Igniting a wildfire of user-generated content. By inviting people to share their personalized bottle moments on social media, Coca-Cola didn't just sell a product; it created a social phenomenon
The development of electricity.
1799- Volta invents an early form of battery
1821- Faraday invents electric motor
1879- Edison invents the first incandescent bulb that lasts more than 40 hours
1947- the first transistor was invented by Bell Telephone Laboratories
The significance of Transistors
The 1940s technological development of transistors (semi-conductors), example of products:
Portable (miniture) radios
A reduction in the size of other electronics.
(More efficient and reliable as well as very small.)
Essentially solid-state versions of old thermionic valves.
The use of Microelectronics in the develop. for new electronic products
Smaller more powerful products
Highly portable due to lower power circuitry and better batteries.
Music Players
Multi-functionality due to greater processing power.
The impact of other technological developments. for electronic products eg. Electronic Players
MP3 compressed digital audio
The capacity to store more songs
Being able to stream music
Removed the requirement to store files on devices
Miniature hard drive
Increased storage capability
Lithium batteries
Rechargeable power and a longer battery life
Capacitive touchscreen
Improvements to user control and display interface
The Internet of Things (IoT)
The growing networking of multiple microelectronic devices using wi-fi and the internet.
For example:
Smart fridges, using cameras and RFID (frequency identifications) which can tell which products have been taken out of the fridge/ used.
Automation in production
Automatic JIT manufacturing systems implemented.
Modern and smart materials
Materials/elements that have recently been discovered.
Smart materials react to an external stimulus by changing their properties.
External Stimulus:
Pressure
Heat
Electricity
New materials used in modern design and manufacture
Kevlar, Nomex used in PPE Nitinol used in medical stints
Nanomaterials
Materials that are structured at the nanometer scale, which often results in new material properties that differ from the bulk properties
The discovery of Graphene (nanomaterial)
Discovered in 2004 200x tougher compared to steel transparent yet impermeable Used in Biomedicine, flexible technology.
Precious Metal Clay
Microscopic particles of metals: gold and silver; bound together in a pliable medium, which can be easily hand-shaped before firing at 700°
Used for: Jewellery items
New methods of manufacture
Robots (physical machines that replace human workers),
cobots (physical machines that work with human workers)
AI (the ability of a computer or a robot controlled by a computer to do tasks that are usually done by humans because they require human intelligence and discernment.)
Fibre Injection Moulding
Parts produced are strong, stiff, and lightweight, facilitating sustainability by reusing carbon-fibre waste.
Advancements in CAD/CAM
Standardised file formats
Connects with a wide range of software
FEA and CFD
Cloud-based CAD/CAD software packages
Software accessibility from any computer device, which improves designers’ productivity and independence as well as facilitates the growth of mass customisation
Moral and ethical implications
Certain mobile technology we carry around is capable of listening to and recording our conversation.
Cultural Acceptability
It is essential for companies to avoid creating offensive products for their domestic and global markets if potential customers are: offended/alienated = financial costs and wider disadvantages to the business.
Designers must consider:
Perceptions of customers
Stereotypes in design which can be damaging to mental health and progress
Cultural Significance: the colour of products.
Violent video games
use of animal fur for garments
Religious beliefs, traditions and customs.
Sustainable and ethical production
Damage caused by metal ore extraction
Minas Gerais (Brazil) iron ore mile
Killed at least 65 people, 279 missing
Examples: FSC schemes, ensuring sustainable timber use
Conducting pre-project sustainability reviews
Locally sourcing materials, reducing product miles
Implementing International Labour Organisation’s (ILO)
Addressing child labour, slavery
Initiating fair and safe working practices
Companies becoming more aware of Corporate Social Responsibilities
Lego Group:
Targeting 100% renewable energy capacity
Targeting the use of solely sustainable raw materials by 2030
Working with WWF on methods of reducing emissions
Disney:
Encourages workers to volunteer for charity
Provides significant support to natural disasters eg. earthquakes
Plants trees in rainforest, using film revenue
Sustainable design
The 6 R's of sustainability:
Reduce Refuse Recycle Reuse Repurpose Rethink
Fairtrade
Seeks to address the exploitation of farmers/ craft workers in developing countries.
Organisations such as schools/local authorities seek this mark status to promote:
Sustainable development
Increased demand for accredited food and craft
Benefits for producers
Active citizenship
Example: Pushpanjali, in India
Traidcraft, sells ethically sourced products
Inclusive design
Defined by the BSI. Designing for the widest possible audience, enhancing usability and accessibility for everyone. E.g., pedestrian crossing with audible bleep, bright colours and motor underneath.
Designing for disabled people (Inclusive Design)
The Disability Discrimination Act (DDA), has made an impact on many areas such as public transport and accessibility.
Designers need to accommodate a wide range of people without stigmatising them.
e.g. - Updated standards of wider doors for wheelchairs in new houses
Bright-yellow handrails on a Nottingham tram
Pedestrian crossing with raised pavements, sensory feedback
Specialist shops that sell products that can facilitate the use of other products: door handle adaptors.
Stages of Product Life Cycle (PLC)
Introduction - products need to be introduced at the right time to have an impact.
Growth - If the product has been successfully introduced, then sales and profits should increase.
Maturity - If the product continues to be successful, then it will reach peak sales.
Decline (and replacement) - As the product is less successful, sales decline and the market eventually shrinks. Before a product is replaced, a new product is already in the growth stage.
Social Problems (Poverty Health and Well Being)
Designers can help society by developing products which aim to raise awareness of social issues.
Designers’ responses example:
Lack of batteries in parts of Africa.
Trevor Bayliss: wind-up radio requiring no batteries.
Repairing skull injuries
NHS: 3D printed polymer implants
Danger and the expenses of kerosene for lamps in Kenya
GravityLight Foundation: “GravityLight” LED lighting
Social Problems (Migration)
Conflict, poverty and victimisation often result in humanitarian organisations providing basic infrastructure for communities and migrants all over the world.
Designers’ responses example:
Housing
Ikea Foundation: Flat-pack better shelter housing
Product Life Cycle (PLC)
Before a product is launched: Designers and manufacturers spend lots of resources on research and development (R&D) It can take a long time for products to break even, many often don't.
PLC:
Introduction – when the product is introduced. Target early adopters and influential market leaders. For example, firms may offer free product reviews to influential bloggers in the market to gain brand recognition.
Growth – advertising and word of mouth help the product to increase sales. As sales grow, more firms are willing to stock the product = grow even further.
Maturity – When the product reaches peak market penetration.
Decline – the product gets eclipsed by new products
Extension: An updated, improved version is released to maintain sales. Eg. smartphones like: Apple and Samsung
Planned Obsolescence
The design/manufacture of products requiring replacement regularly because:
Unavailability of spare parts/software incompatibility
Building in obsolescence, designers must consider the expected product life length. Changing trends can cause obsolescence.
To enable new products to be successful, old products must be replaced.
What is the design process?
A systematic problem-solving strategy, with criteria and constraints.
To develop many possible solutions to solve or satisfy human needs or wants and narrow down the possible solutions to one final choice.
Defining problems in the design process.
What is the problem?
Who has the problem?
Why is it important solve this problem?
Investigating and analysing problems.
Start by asking what you need to find out and then how you will gather this data. Different types of research can be conducted and different data gathered e.g., primary/secondary data, quantitative/qualitative data.
Analysing information/ideas
To analyse the data you have collected, ask these questions: Are existing products flawless? Can they be improved, how? Who are the potential end users? What is the current market like, and is there a gap? What will the price be?
How to present data
Bar charts, pie charts, histograms, etc.
"Quotes" in bold fonts to highlight key info.
Photographs and other media.
How to gain inspiration for designs.
Mood boards for textures, colours, patterns.
Material samples including swatches, new materials and existing products.
Generating design ideas
Different focus areas, user needs and wants, sustainability, technological innovation.
Collaboration with others.
Illustrating designs
Thumbnail sketches, side views, 2D designs and rough perspective drawings.
Exploded views, marker rendering, 3D CAD images, sectional views.
Producing design specifications
Produced by the outcomes of previous research.
In the commercial world it is a set of requirements agreed by both the client and designer.
The design should therefore aim to meet most, if not all, of the spec points.
The significance of modelling
Modelling is crucial to develop a design in detail.
It can include building mechanisms or electronic systems, material exploration through testing, 3D prints or cardboard mock ups, CAD renderings, etc.
The significance of project planning
Freelance designers and smaller start-up companies frequently do their own project planning.
Mid to large sized companies often employ project managers.
Plans usually indicate the main stages of a project with key dates for hard deadlines and deliverables.
Evaluating Designs
Any designs being developed must be evaluated against the original design spec to ensure compliance.
Client and third-party feedback is crucial.
Testing a product in its environment is necessary and often required by law to ensure it meets safety and legal requirements.
What is a prototype?
An early sample, release or model of a product used to test an idea, gather feedback and improve the final design.
Why is prototyping important?
It helps:
Identify design problems early on
iterate (repeat) more quickly
Compare design solutions
Get meaningful design feedback
Design ideas to stakeholders
Perform user testing early on
Save time & money
what is visual prototyping?
A visual prototype demonstrates the overall shape and size of a design proposal but doesn't normally feature any working parts.
What is proof of concept?
A proof of concept prototype proves the key design functions and resolves the main technical aspects. Not intended to look like the final product and uses "off the shelf components".
Presentation prototypes
Demonstrate key functionality as well as representing how the product would appear.
Often built from bespoke parts.
Materials close to production grade unless it is not economically viable.
What is rapid prototyping?
Used to quickly fabricate a scale model or a physical component using 3D CAD data.
Methods: Stereolithography Fused deposition modelling Laser sintering
What are the disadvantages of prototyping?
Misunderstanding of objectives, Insufficient analysis, excessive development time.
What is Human Centred Design (HCD)?
Based on the philosophy that developing useful products involves learning from the people for which the solution is being created.
What are the Hannover Principles?
A guiding set of considerations for designers when solving problems of sustainability.
Different approaches to design sustainable products:
A circular economy Life Cycle analysis Biomimicry 6 Rs Hannover principles
What is a systems driven design?
Design that uses systems to distil the complexity of systems in design practice. Methods: Systems analysis New material development Manufacturing innovation Finite element analysis analytical hierarchy process computational fluid dynamics
What is critical analysis?
The analysis of the pros and cons of a product in relation to its specification.
How do you critically analyse?
Test multiple products and designs by a third party opinion.
Refer to your design specification.
Create a range of justified possible modifications to better meet the spec.
Commercial costs and faults
Design flaws can result in harmful situations if the product's safety is compromised.
Product recall can be expensive.
Rectifying faults during testing is easy compared to implementing changes during and after manufacture.
Case study: Boeing 787 recall
During the 1950s: was used to travel from eg. the UK to America in a few hours for design collaboration and communication, which would be carried out in face-to-face meetings.
In contemporary society it was not needed, due to the introduction of micro-electronics in products, introduced web conferencing.
Critical performance testing
Sophisticated tests are often required to critically analyse a product's performance in detail.
Anechoic chambers are used to eliminate noise contamination.
Wind tunnels produce an airstream of known velocity past a vehicle or building to investigate flow dynamics.
UKAS (United Kingdom Accreditation Service)
Approves certification bodies and testing facilities
Choosing UKAS-accredited suppliers can limit product failure and control manufacturing costs.
BSI (British Standards Institution)
A non-profit organisation that develops and publishes standards used in the United Kingdom. The mark on the product shows the standard has been met.
Examples of current BSI in the UK:
BS EN 71 Safety of toys: Mechanical and physical properties
Tests include:
Tension testing to see if a toy can be ripped apart easily.
Paint tested for lead.
Small parts choking hazards test.
Customer guarantees
Some companies use rigorous product testing to increase market increase market share and gain a good reputation.
The importance of feedback
Used to improve a product based on reactions.
Used throughout all design stages.