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this is used in declaring the beginning and the end of the flowchart. It is labeled with the “Start” or “End”.
Terminator (Oblong/Oval)
this is used if the flowchart needs input from the user or output from a process.
Input/Output (Parallelogram)
this is used to process data, normally composed of mathematical symbols.
Process (rectangle)
If the procedure leads to a comparison, which involves logical or relational operators and questions that are answerable by “Yes” or “No”.
Decision (Diamond)
Is a connecting flowchart with the same page
On-page connector (Circle)
Is a connecting flowchart on another page
Off-page connector (pentagon)
declares the flow of the process
Arrows
is a problem-solving process.
Programming
The process of solving programming problems includes identifying the problem then writing instructions for the computer, which is called a?
source code
Problem-solving process in programming: first one
identify the problem
second step
analyze and identify a possible solution
The solution will be written in an ____ to itemize the step-by-step instructions.
algorithm
The process where instructions or source codes are entered through a programming language is called
coding
Once the coding is complete, the instructions will be translated by a
compiler
A ____ is a collection of resources or routines used by computer programs.
Library
If the compiling is successful, the ___, which combines one or more libraries or object files to produce an executable file.
linker
it will then by process the code for ___ to produce the desired output
execution
step-by-step procedure to solve problems
algorithm
a description of an algorithm using a natural language, which makes reading of the program easier.
pseudocode
a diagram representing the logical sequence in which a combination of steps or operations is to be performed
Flowchart
houses the major menu items like File, Edit, View, and others. It also houses the search bar, and it is where the name of the application and the name of the program are written.
Menu and title bar
has the most common action shortcuts and navigation utility used for interacting with Visual Studio
toolbar
has a set of tools or controls such as buttons, labels, texts, and the like
Toolbox
is where the design of the program’s interface is done
design/form window
is a panel that shows the files of your project
solution explorer
is mainly used to observe build progression during project compilation. It is important to keep an eye on this panel while building, as several useful information such as warnings, function deprecations, or compile errors will show up in this area.
properties window
is where programmers write the code!
Text editor
displays the string parameter followed by a new line. Including the using system directive at the beginning of the program also allows you to use input and output operations.
The statement Console.WriteLine (“Hello World!”) uses the WriteLine method.
character or small integer
char
use this data type for currency values
decimal
floating point number
double
integer
int
A ____ is a window which users can interact with in a system program.
console
The ____ is a method that can print all basic types (string, numeric, and primitive types) ____ and ____ are basically the same except for ____, the cursor goes to the next line after displaying the output
Console.Write/Writeline
and Console.Writeline
______ means combining two strings and returns as a result of a new string. C# uses the ‘+’ operator to _____ two strings.
string concatenation
concatenation can be done alternately with a variable. It can be composed on an output text followed by a variable then another output text.
mixed string concatenation
the _____ is a method that can read all the basic types: string, numeric, and primitive.
Console.Read/Readline ()
a ___ is an expression with a fixed value that cannot be changed runtime, unlike a variable whose value can be changed during runtime based on the user’s input.
constant
____ are used s particular values within the source code of a program.
Literals
____ in C# can be categorized as value types, reference types, and pointer type.
Data types