AP Psych Unit 3 | Learning by Reinforcement & Punishment

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Last updated 6:22 PM on 1/30/26
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22 Terms

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operant conditioning

a type of learning in which behavior is strengthened or weakened by consequences

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the law of effect

behaviors followed by favorable outcomes are more likely to be repeated, while behaviors followed by unfavorable outcomes are less likely to be repeated

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reinforcement

any consequence that increases the likelihood of a behavior occurring again in the future

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primary reinforcers

things we naturally like, such as food or water

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secondary reinforcers

things we learn to like because they’re connected to primary reinforcers or other things we like

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reinforcement discrimination

the ability to distinguish between different stimuli and respond appropriately based on the presence or absence of reinforcement

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reinforcement generalization

the tendency to respond similarly to different stimuli that are associated with the same reinforcement

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positive reinforcement

presenting a desirable stimulus after a behavior to increase the likelihood of that behavior happening again in the future

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negative reinforcement

removing an aversive stimulus after a behavior to increase the likelihood of that behavior happening again in the future

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punishment

any consequence that decreases the likelihood of a behavior occurring again in the future

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positive punishment

adding an aversive stimulus after a behavior to decrease the likelihood of that behavior happening again in the future

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negative punishment

removing a desirable stimulus after a behavior to decrease the likelihood of that behavior happening again in the future

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shaping

gradually reinforcing behaviors that are closer and closer to the desired behavior, leading to the development of a complex behavior or skill

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instinctive drift

animals may go back to their natural instincts instead of learning new behaviors through training (operant conditioning)

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superstitious behavior

accidental reinforcement of behaviors, leading to the belief that those behaviors cause a desired outcome, even when they are not

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reinforcement schedules

patterns determining when and how often reinforcement is given for a behavior, influencing the rate and persistence of that behavior

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continuous reinforcement

reinforcing a behavior every time it occurs

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partial reinforcement

reinforcing a behavior only some of the time it occurs

  • leads to slower extinction but less consistent response

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fixed interval (FI)

reinforcement is delivered after a fixed amount of time has passed since the last reinforcement

  • leads to a predictable pattern of behavior

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variable interval (VI)

reinforcement is delivered after varying amounts of time have passed since the last reinforcement

  • leads to a steady but moderate rate of response

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fixed ratio (FR)

reinforcement is delivered after a fixed number of responses

  • leads to a high rate of response with short pauses after each reinforcement

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variable ratio (VR)

reinforcement is delivered after an unpredictable number of responses

  • leads to a high and steady rate of response with minimal pauses