visual perception principles (Gestalt, depth cues, and visual constancies)

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27 Terms

1
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what is perceptual constancy

tendency to maintain stable perception of stimulus even when properties on retina change

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types of perceptual constancies

size constancy, shape constancy

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size constancy

object perceived to have same size even as image moves closer/further from us

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size constancy eg

2 ppl swimming one may look smaller but is actually just further away

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shape constancy

object perceived to maintain shape despite changing perspective - scenery

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shape constancy eg

clock moving at diff angles is perceived as same shape even if the shape differs with perspective

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what are the Gestalt principles

figure ground organisation, closure, similarity, proximity

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figure ground organisation

perceive stimuli with focus on object - figure- against background - ground-

figure and ground seperated by imaginary contour

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figure ground eg

2 men’s face (black) and vase (yellow) in one image

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closure

when image perceived as whole when it’s incomplete

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closure eg

zebra with white paper, soccer ball

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similarity

tends to put similar items in single group

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similarity eg

similar size, shape, colour

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proximity

tend to put parts of pattern close together in group

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depth perception types

binocular, monocular

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what is depth perception

ability to accurately judge 3D space and distance using enviro cues

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depth perception retina

image produced on retina only 2D rely on cues for 3D

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binocular

both eyes used to determine distance

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cues used in binocular

reintal disparity, convergence - eye measures distance moved

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monocular

one eye judges distance and depth

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cues used for monocular

accomodation, pictorial depth cues

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types of pictorial depth cues

linear perspective, interposition, texture gradient, relative size, height in visual field

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linear perspective

parallel lines appear to meet at some point in distance - vanishing point - lines seem to merge

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interposition

one object partially covers another - creates app that object covered is further away

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texture gradient

gradual change in app - coarse to fine

coarse = closer - more distinct

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relative size

gives ability to measure how far away object is by judging how big/small it is in relation to other object

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height in visual field

objects closer to horizon appear to be further away - all objects same size