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what is perceptual constancy
tendency to maintain stable perception of stimulus even when properties on retina change
types of perceptual constancies
size constancy, shape constancy
size constancy
object perceived to have same size even as image moves closer/further from us
size constancy eg
2 ppl swimming one may look smaller but is actually just further away
shape constancy
object perceived to maintain shape despite changing perspective - scenery
shape constancy eg
clock moving at diff angles is perceived as same shape even if the shape differs with perspective
what are the Gestalt principles
figure ground organisation, closure, similarity, proximity
figure ground organisation
perceive stimuli with focus on object - figure- against background - ground-
figure and ground seperated by imaginary contour
figure ground eg
2 men’s face (black) and vase (yellow) in one image
closure
when image perceived as whole when it’s incomplete
closure eg
zebra with white paper, soccer ball
similarity
tends to put similar items in single group
similarity eg
similar size, shape, colour
proximity
tend to put parts of pattern close together in group
depth perception types
binocular, monocular
what is depth perception
ability to accurately judge 3D space and distance using enviro cues
depth perception retina
image produced on retina only 2D rely on cues for 3D
binocular
both eyes used to determine distance
cues used in binocular
reintal disparity, convergence - eye measures distance moved
monocular
one eye judges distance and depth
cues used for monocular
accomodation, pictorial depth cues
types of pictorial depth cues
linear perspective, interposition, texture gradient, relative size, height in visual field
linear perspective
parallel lines appear to meet at some point in distance - vanishing point - lines seem to merge
interposition
one object partially covers another - creates app that object covered is further away
texture gradient
gradual change in app - coarse to fine
coarse = closer - more distinct
relative size
gives ability to measure how far away object is by judging how big/small it is in relation to other object
height in visual field
objects closer to horizon appear to be further away - all objects same size