1/9
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced |
|---|
No study sessions yet.
What is the role-play element of video games?
Role-playing is an important and essential aspect of gaming, and it is not just limited to RPGs. It allows the player to embody the role of a fictional character, team, group, or profession. Different games have varying degrees of role-playing element depending on the genre, and game design.
Some examples are
* Healer
* Farmer
* Knight
* Soldier, Law Enforcement, Cops, Sheriffs
* Cowboy
* Chef
* Athletes : Boxer, Footballer, Tennis player
* Driver/Courier
* Hero/Villain
True/False: Visuals & Graphics in a game are the same. Justify your position.
False, because while people tend to say they are the same thing graphics are more about the game's technical appearance and look, such as shaders and lighting. Visuals are related more to the design aspect of a game such as the artstyle, the UI, the animations and visual effects, and what the player will mainly see and have the most focus on.
Who released the first ARCADE video game?
Atari released the first arcade video game in 1972.
What is Aesthetics within a game?
Aesthetics can vaguely be described as the feel of the game. It can be quite difficult to pin down an exact thing to call the aesthetics, and is more a combination of several different aspects of the game, and how they combine and synergize together to provide an experience to the player.
Which of the following video games was considered the first true video game created for the sake of entertainment?
The game was Tennis for Two, released in 1958.
What is Gameplay, and what is Level Design in games?
Gameplay in a game is the main aspect of the game which involves the actions that a player can take, the world and the different levels in the game, the story, the main goal of the game, as well as the features of the game.
Level Design involves both the creation of the individual elements within a specific environment or map, as well as the progression across the various levels and maps of the game in such a way as to ensure smooth progression across learning the mechanics, story and enjoyment of the game
True/False: There is a relationship between the Challenge element and the Strategy element in games
True
The game element that involves a collection of actions, optimal or otherwise, taken by the player to overcome a challenge is…
Strategy
What are some game elements as discussed in class that are more commonly implemented in video games but much more difficult to implement in real-world games?
Role-playing, Visuals & Graphics, Storytelling & Narrative, Aesthetics
Games reward their players in a variety of ways. List five(5) different ways in which games commonly reward their players for completing challenges
Games can reward their players by giving loot (weapons, potions, etc.), by giving exp or growth-related rewards (levels, power-ups, etc.), by giving them skins or cosmetic items (capes, character skins, weapon skins, etc.), by giving them a rare pet or a rare mount (dragons, tiger, a super cool car), or by giving them a title or a badge.