1.8 The requirements for product design and development

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product design specifications

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a guide within the development of a product to solve problems

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ergonomics

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Scientific study of people and their working conditions

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33 Terms

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product design specifications

a guide within the development of a product to solve problems

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ergonomics

Scientific study of people and their working conditions

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aesthetics

the features of a product that make it visually pleasing

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environment

a product needs to consider the impact of productiion, use and disposal on the environment

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testing

needs to be considered how the parts will be tested and the measurments that will lead to success

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safety

all relevant safety standards and legislation

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materials

key properties that that are required for different components

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performance

the ability of the design to function needs to be considered

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product cost

all coat restrictions with materials, manufacture and labour costs

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time scale

the deadline for the project

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size and weight

all size and weight restrictions needs to be considered using anthropometric data

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maintenance

how the product will be maintained, with replacement or other methods

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anthropometrics

the use of scientific measurements of the human body in the design and construction of products

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critical assessment

products need to be assessed and improved upon to avoid same mistakes

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product analysis

interacting with a product to see where the issues lie with it

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percieved function

using a product and seeign whethter it meets the needs

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task analysis

break a specific task dwown into its stages to see how a product is suitted to a particular task

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concept modelling

essential within the design process to help make decisions and prove or disprove predictions

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initial concept generation

the initial 2D or 3D sketch modelling can be used to gain feedback from clients prior to investements in physical prototypes

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block modelling

proves theories or mechanisms or shows the ergonomic features of design in physical form

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visual appearance models

demonstrate the aesthetics and appearance of a design

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working prototypes

used to test mechanisms and technical principles

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rapid prototyping

Allows designers to generate parts quickly, directly from 3D models, for mockup and testing.

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accuracy in production

using simple geometric forms increases the ease of manufacture

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shape and form

refers to the 2D and 3D physical appearance of a product. Shape refers to 2D while from refers to 3D

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symmetry and asymmetry

symmetry can help inclusivity in design for peoduct aimed at both left and right handed users

asymmetry can add interest to a design

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proportion

refers to relationship of size between different elements of an object and how this can affect the aesthetics of a product

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anthropomorphism

the design of products to reflect proportions associated with the human body and face

helps provide an emotional connection to a product

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colour and texture

important in aesthetics within the appeal of a product

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symbols and ideograms

designers need to be able to avoid language barriers so standardised symbols are used as well as colour associations

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control interfaces

considerations need to be taken when designing a machines interface in terms of accessibility and the ease of use

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inclusive design

the design of products to be accessible and useable by as many people as possible

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empathic design

The process of simulating conditions experienced by potential users of products, to assist with the development of successful products.