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What is attention?
“It is the taking possession by the mind, in clear and vivid form, of one out of what seem several simultaneously possible objects or trains of thoughts.
Murderer example
“The ability to allocate mental resources to certain tasks”
Different types of attention:
Selective
Divided
A penny for your thoughts
When was the last time you used a penny?
Ages 5-20
3 pennies/day x 365 days/year x 15 years
= 16,380
Penny example on slides
Less than half of people were able to identify the correct penny
Top-down vs bottom up attention
Stroop effect involved a conflict between top-down and bottom-up process
*Reading colors example on slides
Top-down attention
Top-down attention is goal-directed and voluntary
Driven by the brain’s internal goals, intentions, and expectations
Demands a lot of attention
Bottom-up attention
Bottom-up attention is stimulus-driven and involuntary
Occurs when attention is automatically captured by salient and unexpected stimuli in the environment
Demands little to no attention
Selective Attention
The ability to select certain stimuli in the environment to process, while ignoring distracting information
Cocktail party effect
phenomenon where people are able to focus their attention on a specific conversation or stimulus, even in noisy environment, like at a party
Dichotic listening studies
Refers to the situation when two messages are presented simultaneously to an individuals, with one message in each ear
Subjects will likely be asked to repeat back or “shadow” one of the messages as they hear it
*image on slides, playing 2 different sounds in one
Results of dichotic listening studies
Participants had to problem recalling the message in the ear that they were asked to pay attention to
What could be heard in the unattended ear?
They could tell:
If a voice was present
If the voice changes from man to woman (or vice versa)
If the voice becomes a tone
What was not heard in the unattended ear?
They could not tell:
The content of the message
Speech vs nonsense backward speech
Models of selective attention
-
Broadbent’s Filter Model (1958)
*image on sensory storage on slides
Input → left ear + right ear → filter, filters out information from one ear during dichotic listening → perceptual and/or meaning analysis → short term memory (awareness) → response
Late selection model (1963)
Input → left ear + right ear → perceptual and/or meaning analysis → filter, filters out information from one ear during dichotic listening → short term memory (awareness) → response
Subliminal perception
Refers to visual and auditory information presented at a speed and/or intensity that is below the conscious threshold of perception
*graph on slides
There is a threshold of stimulus intensity, and whether the stimulus is above or below this threshold determines whether you recognize it or
Multimode Model (1990)
Suggests that the stage at which selection occurs can vary depending on the task at hand, allowing selection to take place either early or late
The filter is “moveable” and can occur at various stages of precising, depending on the observer’s needs
Divided attention
Refers to the ability to distribute your attention across multiple tasks or stimuli at once
Unless a task is fully automated, researchers suggest that “multi-tasking” doesn’t really exists; you are just rapidly switching your attention back and forth between tasks
Kahneman’s capacity theory (1973)
Proposed that our attention operates like a pool of mental resources that we can distribute across various tasks. This pool of resources is limited, and once it’s depleted, our performance on tasks deteriorates
When doing hard task, all of your attention is fully dedicated to it
Temporal constraints
*graph on slides
When we have to allocate our attention to something, we don’t have the resources to give attention to something else
Spatial constraints
-
Speed accuracy trade-off
How many targets can be accurately tracked?
As the number of targets increases, speed decreases
Number of objects tracked in control group? (tetris)
*graph on slides
The number of circles led to a decrease in their recall
Number of objects tracked after 30h of action video game training
The number of circles correct was increased after action video game training
Sustained attention
Refers to the ability to “mobilize and maintain selectivity and concentration”
Children under ~4.5 years often struggle with tasks requiring sustained attention: they might not complete the task or omit responses
Older preschoolers (5-5.5 years) are faster and more consistent in responding, showing that sustained attention improves with age
Why?
Sustained attention in Preschoolers
Preschoolers were tested with three different measures of attention
Puppet show (unstructured)
As age increased, focus attention increased
Reaction time task (structured)
Attention also increased with age
Free play (unstructured)
Attention increases with age
Inhibitory control and sustained attention
Inhibitory control: ability to suppress impulses and off-task behaviors
Essential for staying focused on uninteresting or boring tasks
Prefrontal cortex (PFC)
Governs inhibitory control, self-regulation, planning, attention
Matures slowly, not fully developed until adulthood
Testing Inhibitory Control
*Playground games like Simon says
Brooks et al 2003
In the same condition, kids would sort cards that are similar to one another
Example: matching two cards of a plane
In the silly condition, they would match cards that are very different from one another
Example: matching a dog card to a plane card
Results
3-year-olds
Can perform both games with simple, monochrome stimuli (~77% ACC)
Struggle with more complex stimuli (color sock and cups), especially the “silly” game
Tend to repeat the “same” response, showing difficult inhibiting prepotent responses
Neurotransmitters
Dopamine - antipsychotic medication exerts influence by diminishing dopaminergic activity in the brain, especially the subcortical portions
Tardive dyskinesia and akathisia may result from exposure to medication use to treat schizophrenia
In extreme cases, treatment for Parkinson’s disease with medication that increases dopamine availability will result in symptoms that mimic schizophrenia
Psychological Intervention
Cognitive Behavioral Therapy for psychosis (CBTp) - helps manage persistent positive symptoms, delusions, hallucinations, and distress; also improves overall symptoms and quality of life
Family interventions / family psychoeducation - educates families, reduces expressed emotion, and lowers relapse rates; includes support and communication training
Social skills training - interpersonal and daily living skills
Cognitive remediation - targets cognitive deficits (e.g., memory, attention, executive function) through structured exercises