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We also optimized our robot so that one attachment would go on the front of the robot and another on the back.
This mission map shows the missions in order and how we moved from one mission to another. (show mission map)
 The claw pusher has an extra beam on the side (point to longer beam) because when the robot was turning, the items would fall out.
Our third and final attachment is called the claw pusher. (point to claw pusher) It is used to push the masterpiece plus pedestal, 7 audience members, and Anna the museum expert to the museum.Â
Comments are also important because they tell us what part of the code does what.
We also added comments to our Spike codes like what is seen here (point to the picture on the poster). These comments allow us to collaborate with each other on the code more easily.
We added pegs on the jig to mark where to start the robot for different missions
Without jigs, the robot would be in a slightly different spot and it resulted in the mission not achieving what it was supposed to do.