Organizational Behvaiour (Unit 11)

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stress & conflict

Last updated 5:08 AM on 4/4/26
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24 Terms

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Overstressed & Stressful Jobs

  • 27% canadians have extreme stress daily, 2/3 work more that 45hrs

  • stressful jobs: enlisted military personnel, firefighter, pilot, police

ranked on: phys demands, environmental conditions, immediate risk of anothers life, risk of severe injury/death, in public eye

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Stress

  1. stressor: event/condition viewed as threatening, challenging, overwhelming

  1. appraisal: deciding if somethings viewed as stressor or not

  2. stress reaction: em/phys response to stressor

  3. stress: percieve/respond to stressors apprised as threatening/challenging

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Stress: Good vs. Bad

  • depends if short vs. long lived

  • short/percieved as challenges: pos effects

  • long: harmful (psychological disorders)

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Personality & Stress

3 key traits affecting perception of stress

  1. locus of control: externals most likely to feel anxious facing potential stressors (dont feel control of own fate)

  2. type a behaviour: aggressive, ambitious, need control over enviornment → sense of time urgency, hostility eaisly aroused

  3. neg affectivity: view world (+self/others) negatively → esp stressed w heavy workload

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3 Main Stressor Types

  • catastrophes: unpredictable lrg scale events (ex. earthquake)

  • sig life changes: any life transition (pos/neg)

  • chronic daily hassles: traffic, aggravating housemates, too many things to do, prejudice

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Stressors in Organization: Employees

  • job insecurity/change

  • role ambiguity (lack of direction)

  • interpersonal conflict (personality conflict, issues w group)

  • work family conflict

  • sexual harassment

  • bullying

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Stressors in Organization: Operative Employees

= non professional/managerial roles in org

  • poor phys conditions (heat/cold, accidents, dangerous)

  • poor job design (too simple/not challenging enough)

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Stressors in Organization: Executives & Managers

  • heavy continuing workload/role overload (too many tasks in too little time, interfere w family/etc.)

  • heavy responsibility (consequences of decisions)

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Stressors in Organization: Boundary Roles

postions where org mems interact w mems of diff orgs/public

  • role conflict (incompatable expectations)

  • emotional labour (display behaviours that you dont feel)

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Burnout

= syndrome of em exhaustion, cynicisim, reduced self efficacy

  • result of boundary roles

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Selyes General Adaption Syndrome

= encounter sudden trauma/stressor → body increases threat/resistance

  • phase 1: alarm reaction (mobilize resources)

  • phase 2: resistance (cope w stressor)

  • phase 3: exhaustion (reserves depleted)

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3 Types of Stress Symptoms

  • physiological (sickness/poor health)

  • psychological (tension, anxiety, irritable, boredom)

  • behavioural (less productive, absence/turnover, changes in eating, smoking/drinking, sleep issues)

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Individuals Differ in Stress

  • perception (react to perception of reality instead of reality itself)

  • job experience (more = less likely experience stress)

  • social support (ease neg effects of high strain jobs)

  • personality (ex. neurotic people more likely to find stressors in work environment / also workaholics)

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Conflict

= clash b/w individuals/groups cuz of diff opinions, thinking, perceptions

  • not always bad → help w creativity/innovation

  • common w group identification/intergroup bias (identify w your “in” group) & interdependence (need interaction b/w parties to cordinate interests + parties have some power over eachother)

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Conflict: Differences in Power, Status & Culture (+ Ambiguity & Scarce Resources)

  • power: dependence only 1 way → antagonism can devlop

  • status: lower status dependent on higher status (sometimes lower gives orders to higher)

  • culture: 2 diff cultures devlop in org → clash of beliefs/values

  • ambiguity: formal/informal rules governing interaction break down, hard to praise/blame for good/bad outcomes

  • scarce resources: turns disguised → overt conflict

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Functional vs. Dysfunctional Conflict

F: constructive/healthy dispute b/w people/groups (need to be interested in listening to eo/finding solution)

D: dispute/disagreement w neg affects on people/teams (dont listen to eo)

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3 Main Types of Conflict

  • task (over direction, content, goals of work assignment) → low levels = creativity, healthy competition, critical thinking

  • relationship (personality conflict b/w people) → most harmful

  • process (over how to carry out work)

(elevated task + low level relationship + process → constructive conflict)

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Constructive Conflict & Conflict Stimulation

CC: conflict where benefits outweigh costs

CS: increase conflict to motivate change, use when

  • friendly rut → peaceful relations prioritized over org goals

  • parties that should interact, dont to avoid overt conflict

  • conflict suppressed by denying differences

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Events in Conflict

  • winning more important than devloping good solution to problem

  • parties conceal info from eo/pass distorted info

  • sides become more cohesive (talk of conciliation = punished)

  • contact w other party discouraged (except if: formal/restrictions)

  • opp part neg sterotyped = image of own position boosted

  • more aggressive people, skilled at conflict → leaders

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Types of Conflict Management Styles

(assertive vs. cooperative)

  • avoidant (↓ A/C, ignore → issue not important, lack info, powerful/hostile opponent)

  • accomidating (cooperate wo asserting own interests → your wrong, issue more important to other party, build good will)

  • collaborating (max A/C → others have info needed to make good decision, buy in needed to effectively implement, build/repair relationships)

  • compromising (intermediate A/C → goal to settle differences fairly, maintain relationships, agree on middle ground)

  • competing (max A + min C → have lots of power, sure of facts, win/lose situation, dont interact w party in future)

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Negotiation

= b/w 2/more interdependent parties w percieved conflict b/w their needs/desires → believe negotiated outcome superior to what achieved unilaterally

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Distributive vs. Integrative Negotiation

D: win-lose → fixed amount of assets divided b/w parties (1 wins)

I: win-win → assume negotiators achieve goals wo necessarily leaving others worse off

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Distributive Negotiaition Tactics

  • threats/promises: punishment if no concession to your position/pledge concessions lead to future rewards (T works better if 1 side has more power)

  • firmness vs. concessions: stick to target position, offering few concessions → wait for other side to give in

  • persuasion: assert tech meritis of sides postion + other asserts fairness of target postion (both on same side)

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Integrative Negotiation

  • copious info exchange: helps find integrative settlement (need trust)

  • frame differences as opportunities: differences as basis for integrative agreements (contain info signaling parties true intent)

  • cutting costs: cut costs other party associates w an agreement

  • increase resources

  • introuduce subordinate goals: attractive outcomes only achieved by collab

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