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stress & conflict
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Overstressed & Stressful Jobs
27% canadians have extreme stress daily, 2/3 work more that 45hrs
stressful jobs: enlisted military personnel, firefighter, pilot, police
ranked on: phys demands, environmental conditions, immediate risk of anothers life, risk of severe injury/death, in public eye
Stress
stressor: event/condition viewed as threatening, challenging, overwhelming
appraisal: deciding if somethings viewed as stressor or not
stress reaction: em/phys response to stressor
stress: percieve/respond to stressors apprised as threatening/challenging
Stress: Good vs. Bad
depends if short vs. long lived
short/percieved as challenges: pos effects
long: harmful (psychological disorders)
Personality & Stress
3 key traits affecting perception of stress
locus of control: externals most likely to feel anxious facing potential stressors (dont feel control of own fate)
type a behaviour: aggressive, ambitious, need control over enviornment → sense of time urgency, hostility eaisly aroused
neg affectivity: view world (+self/others) negatively → esp stressed w heavy workload
3 Main Stressor Types
catastrophes: unpredictable lrg scale events (ex. earthquake)
sig life changes: any life transition (pos/neg)
chronic daily hassles: traffic, aggravating housemates, too many things to do, prejudice
Stressors in Organization: Employees
job insecurity/change
role ambiguity (lack of direction)
interpersonal conflict (personality conflict, issues w group)
work family conflict
sexual harassment
bullying
Stressors in Organization: Operative Employees
= non professional/managerial roles in org
poor phys conditions (heat/cold, accidents, dangerous)
poor job design (too simple/not challenging enough)
Stressors in Organization: Executives & Managers
heavy continuing workload/role overload (too many tasks in too little time, interfere w family/etc.)
heavy responsibility (consequences of decisions)
Stressors in Organization: Boundary Roles
postions where org mems interact w mems of diff orgs/public
role conflict (incompatable expectations)
emotional labour (display behaviours that you dont feel)
Burnout
= syndrome of em exhaustion, cynicisim, reduced self efficacy
result of boundary roles
Selyes General Adaption Syndrome
= encounter sudden trauma/stressor → body increases threat/resistance
phase 1: alarm reaction (mobilize resources)
phase 2: resistance (cope w stressor)
phase 3: exhaustion (reserves depleted)
3 Types of Stress Symptoms
physiological (sickness/poor health)
psychological (tension, anxiety, irritable, boredom)
behavioural (less productive, absence/turnover, changes in eating, smoking/drinking, sleep issues)
Individuals Differ in Stress
perception (react to perception of reality instead of reality itself)
job experience (more = less likely experience stress)
social support (ease neg effects of high strain jobs)
personality (ex. neurotic people more likely to find stressors in work environment / also workaholics)
Conflict
= clash b/w individuals/groups cuz of diff opinions, thinking, perceptions
not always bad → help w creativity/innovation
common w group identification/intergroup bias (identify w your “in” group) & interdependence (need interaction b/w parties to cordinate interests + parties have some power over eachother)
Conflict: Differences in Power, Status & Culture (+ Ambiguity & Scarce Resources)
power: dependence only 1 way → antagonism can devlop
status: lower status dependent on higher status (sometimes lower gives orders to higher)
culture: 2 diff cultures devlop in org → clash of beliefs/values
ambiguity: formal/informal rules governing interaction break down, hard to praise/blame for good/bad outcomes
scarce resources: turns disguised → overt conflict
Functional vs. Dysfunctional Conflict
F: constructive/healthy dispute b/w people/groups (need to be interested in listening to eo/finding solution)
D: dispute/disagreement w neg affects on people/teams (dont listen to eo)
3 Main Types of Conflict
task (over direction, content, goals of work assignment) → low levels = creativity, healthy competition, critical thinking
relationship (personality conflict b/w people) → most harmful
process (over how to carry out work)
(elevated task + low level relationship + process → constructive conflict)
Constructive Conflict & Conflict Stimulation
CC: conflict where benefits outweigh costs
CS: increase conflict to motivate change, use when
friendly rut → peaceful relations prioritized over org goals
parties that should interact, dont to avoid overt conflict
conflict suppressed by denying differences
Events in Conflict
winning more important than devloping good solution to problem
parties conceal info from eo/pass distorted info
sides become more cohesive (talk of conciliation = punished)
contact w other party discouraged (except if: formal/restrictions)
opp part neg sterotyped = image of own position boosted
more aggressive people, skilled at conflict → leaders
Types of Conflict Management Styles
(assertive vs. cooperative)
avoidant (↓ A/C, ignore → issue not important, lack info, powerful/hostile opponent)
accomidating (cooperate wo asserting own interests → your wrong, issue more important to other party, build good will)
collaborating (max A/C → others have info needed to make good decision, buy in needed to effectively implement, build/repair relationships)
compromising (intermediate A/C → goal to settle differences fairly, maintain relationships, agree on middle ground)
competing (max A + min C → have lots of power, sure of facts, win/lose situation, dont interact w party in future)
Negotiation
= b/w 2/more interdependent parties w percieved conflict b/w their needs/desires → believe negotiated outcome superior to what achieved unilaterally
Distributive vs. Integrative Negotiation
D: win-lose → fixed amount of assets divided b/w parties (1 wins)
I: win-win → assume negotiators achieve goals wo necessarily leaving others worse off
Distributive Negotiaition Tactics
threats/promises: punishment if no concession to your position/pledge concessions lead to future rewards (T works better if 1 side has more power)
firmness vs. concessions: stick to target position, offering few concessions → wait for other side to give in
persuasion: assert tech meritis of sides postion + other asserts fairness of target postion (both on same side)
Integrative Negotiation
copious info exchange: helps find integrative settlement (need trust)
frame differences as opportunities: differences as basis for integrative agreements (contain info signaling parties true intent)
cutting costs: cut costs other party associates w an agreement
increase resources
introuduce subordinate goals: attractive outcomes only achieved by collab