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Reflection & mirrors
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How light is reflected
Light rays travel in straight lines from a source. When a light ray hits an object, it can be reflected— this is how we see objects.
Materials that reflect light well
Objects that have shiny and smooth surfaces
Materials that do not reflect light well
Objects that have rough and dull surfaces
Law of Reflection
The angle of reflection (θr) is the same as the angle of incidence (θi). θr = θi
Regular/specular reflections
Light strikes a smooth surface.
Incident light rays strike the surface in a parallel orientation and are reflected in the same orientation.
Diffused reflections
Light strikes a rough surface.
Light is reflected in many directions while still following the law of reflection
Plane mirrors
Flat reflective surfaces that create images of objects by reflecting light according to the law of reflection.
Produce laterally inverted images.
The image appearing at the back of the mirror is a virtual image.
Curved mirrors
Either convex (outward) or concave (inward)
Parallel rays
A ray that travels parallel to the optic axis and is reflected through the focal point.
Chief ray/radical ray
A ray that travels through the center of the sphere and is reflected back along. the path it came.
Focal ray
A ray that travels through the focal point and is mirrored parallel to the optic axis.