2D final exam

0.0(0)
studied byStudied by 0 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/19

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

20 Terms

1
New cards

Stop Motion Animation

This is a method of photographing or illustrating successive drawings, models, or even puppets, to create an illusion of movement in a sequence.

2
New cards

Traditional Animation

This type of animation is also called Cel animation.

3
New cards

Peg Bar

This tool is used in animation to keep Cels or Drawings in place.

4
New cards

Rotoscoping

This type of animation involves tracing over live-action motion picture footage frame by frame.

5
New cards

Anime

This is a type of animation that originates from Japan.

6
New cards

Stop Motion Animation

This type of animation encompasses claymation, pixilation, object-motion, and many more, and the base mechanics are similar to the traditional style of flipbooks, but instead of drawings, they use physical objects in each frame.

7
New cards

Motion Graphics

This is a digital type of animation which creates the illusion of movement, usually for ads, title sequences for films, but ultimately exists to communicate something to the viewer.

8
New cards

Zoetrope

In 1834, William George Horner created a motion picture projector like the Phenakistoscope called:

9
New cards

Praxinoscope

French Inventor, Pierre Desvignes, created his own version, but named it after the Greek word for "things that turn" or most known as?

10
New cards

J. Stuart Blackton

Who is the Father of American Animation?

11
New cards

Fantasmagorie

The FIRST fully animated movie ever made in 1908, created by Emile Cohl.

12
New cards

Steamboat Willie

This was the first animation premiered by Disney, with synchronized sound in 1928.

13
New cards

Timing

This principle involves specific placement of frames on the timeline of your animation

14
New cards

Straight Ahead Action

This principle involves drawing each frame of an action one after another as you go along.

15
New cards

Pose to Pose

In this principle, you draw key poses first before drawing the in-betweens.

16
New cards

Anticipation

This principle deals with the wind up of a character’s motion, kind of like preparation before an action.

17
New cards

Arc

This principle deals with how objects and living beings move in paths.

18
New cards

Exaggeration

This principle deals with presenting a character’s features and actions in an extreme, these movements may be comedic or dramatic. This can include distortion in a character’s facial features, body movements, etc.

19
New cards

Slow In

This principle shows how an object starts from rest, starts moving, and reaches a steady pace of motion.

20
New cards

Slow Out

This principle shows how an object starts slowing down until eventually coming to a full stop.