Dos and Don'ts of UX and UI Design

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A set of 25 vocabulary flashcards summarizing key concepts, dos, and don'ts in UX and UI design.

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26 Terms

1
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User Research

The process of understanding your target audience to inform design decisions.

2
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Usability

The ease with which users can navigate and interact with a product or service.

3
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Navigation

The way users move through a digital product to access information.

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Accessibility

Designing products that can be used by people with various disabilities.

5
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User Flows

The paths users take to complete tasks within a product.

6
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Data-Driven Design

Using data and testing to inform design choices instead of assumptions.

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Responsive Design

An approach to web design that ensures a website functions well on various devices and screen sizes.

8
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Visual Hierarchy

The arrangement of elements in a way that clearly signifies their importance and guides the viewer's eye.

9
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Whitespace

The empty space around elements in a design that helps reduce clutter and improve readability.

10
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Interactive Elements

Components in the design that users can interact with, such as buttons and links.

11
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Readability

The ease with which text can be read and understood, determined by factors like contrast and font size.

12
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Hover States

Effects that occur when a user places their cursor over a clickable element.

13
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Color Communication

The use of color to convey information or functionality in design.

14
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Contrast

The degree of difference between two colors, crucial for readability and visibility.

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Clutter

Excessive or unnecessary elements in a design that can confuse users.

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Trendy Design

Design choices based on current trends rather than functional usability.

17
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Consistent Design

Maintaining the same colors, fonts, and styles across a product for cohesion.

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Button Styles

The visual appearance of buttons, which should be clear and understandable.

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Touch States

Visual feedback provided to users when they touch a button or link, especially on mobile devices.

20
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Information Overload

Presenting users with too much information at once, leading to confusion.

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Color Reliance

Relying solely on color to convey messages, which can alienate users with color blindness.

22
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Low Contrast

Using colors with insufficient difference in luminance, making text difficult to read.

23
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Assumptions in Design

Making decisions without data or user feedback, which can lead to ineffective design solutions.

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Deep Navigation

Hiding important information within multiple layers of menus or links.

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Button Clarity

Ensuring that buttons are easily identifiable and their actions are clear.

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Too Many Choices

A scenario where users are overwhelmed by options, leading to decision paralysis.