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first fit bin packing algorithm

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40 Terms

1

first fit bin packing algorithm

put items into the first bin they will fit in

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2

first fit decreasing bin packing algorithm

sort the list into descending order, then perform the first fit algorithm

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3

full-bin bin packing algorithm

  • use inspection to find combinations of items that will fill bins

  • use the first fit algorithm on the items that do not form combinations

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4

if the order is f(n) for n items, and its duration is t, then the duration for m items is ___

(f(m)/f(n)) x t

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5

walk

a route from one vertex to the next

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6

path

a walk where no vertex is revisited

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7

cycle

a path that starts and ends at the same vertex

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8

hamiltonian cycle

a cycle that visits every vertex

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9

trail

a walk where no edge is revisited

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10

eularian circuit

a trail where every edge is visited, that starts and ends at the same vertex

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11

connected graph

a graph with path between any two vertices

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12

simple graph

a graph with maximum one edge between vertices and no loops

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13

complete graph

a graph with every vertex connected to every vertex

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14

isomorphic graphs

graphs with the same information shown differently

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15

planar graph

a graph which can be drawn with no crossing edges

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16

steps for the planarity algorithm

  • find a hamiltonian cycle, draw this as a regular shape

  • draw in the remaining edges inside the cycle

  • select any internal edge and label it as I

  • inspect the unlabelled edges that intersect with this one

    • if any of the O edges intersect, the graph is non-planar

    • if none of the edges intersect, label them all O

  • select the next edge from any of the unlabelled edges

  • if all the edges are labelled the graph is planar

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17

euler’s handshaking lemma

  • sum of vertices’ degrees = edges x 2

  • so you can never have an odd number of odd vertices

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18

steps to find a MST using kruskal’s algortihm

  • order all edges by weight in ascending order

  • select the edge with the smallest weight, ‘accept‘ it if…

    • it does not form a cycle with the selected vertices

    • it connects a new vertex to the tree

  • MST is found once all vertices are connected to tree

  • show which edges are accepted and rejected

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19

steps to find MST using prim’s algortihm

  • from the ‘start‘ vertex…

  • select the edge with the smallest weight that connects a new vertex to the MST

  • the selected edge must not create a cycle in the MST

  • MST is found once all vertices are connected to tree

  • show the order the edges are accepted

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20

eulerian graph

all vertices have an even degree

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21

shortest route to travel along all edges and return to start for an eulerian graph

the total weight of network

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22

semi-eulerian graph

exactly two vertices have an even degree

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23

shortest route to travel along all edges and return to start for a semi-eulerian graph

total weight of network + shortest distance between the odd vertices

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24

how to handle route inspection problems where you can start/end anywhere

  • select odd vertices to start/end the route

  • this turns…

    • semi-eulerian into eulerian

    • 4 odd vertices to 2 odd vertices

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25

classical travelling salesman problem

each vertex must be visited exactly once

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26

practical travelling salesman problem

each vertex must be visited at least once

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27

how to find the upper bound for TSP using MST

  • find MST

  • initial upper bound is MST weight x 2

  • reduce the initial upper bound by adding shortcuts

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28

how to find the upper bound for TSP using Nearest neighbor algo

  • from start vertex

  • select the edge with the smallest weight that connects the current vertex to a new vertex

  • continue until all vertices are connected

  • add the weight that returns to start vertex

  • sum edges to find upper bound

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29

how to find the lower bound for TSP using a residual minimum spanning tree? (RMST)

  • remove a vertex and its edges

  • find RMST using prims

  • reconnect removed vertex with its 2 shortest edges

  • lower bound = weight of RMST + 2 shortest edges

  • a higher lower bound is closer to the optimal solution

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30

how to use graphical method to find a linear programming solution

  • feasible region is unshaded area

    • see which vertex maximises/minimises the objective function

    • test each vertex using substitution

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31

steps to perform one stage simplex

  • select the pivot column (the one with the most negative value in the objective row)

  • calculate a θ for each row where θ = value/pivot column

  • select the pivot row (the row with the smallest positive θ)

  • make the pivot 1 by dividing the pivot row by the pivot column cell

  • replace the basic variable in the pivot row with variable from the pivot column

  • using row operations make other values in pivot column 0

  • check for negatives in objective row

    • if all values are non-negative, the optimal solution found

    • if not, repeat the process above

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32

how to use simplex for minimising

negate the objective function then continue usinhg maximising approach

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33

how to do two stage simplex

  • required for >= inequlaties

  • rewrite with surplus and artificial variables

  • find new objective function to minimise I

  • where I = (a1 + a2 + …)

stage 1

  • solve using simplex

  • if sum not = 0 no feasible sol

  • if sum = 0 move to stage 2

stage 2

  • [use basic feasible form from stage 1 as starting point for 2nd simplex]

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34

how to do big-M method

  • rewrite constrants using surplus and artificial variables

  • modify objective function by subtracting M(a1 + …) from it

  • perform simplex function

  • ai start as basic variablesm by sum of artificial variables must be 0 for feasible solution

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35

how to perform a forward pass to find early event times

  • start at source node

  • select the largest event time at each node

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36

how to perform a backwards pass to find late event times

  • start at sink node

  • select the smallest event time at each node

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37

how to find a critical path

  • early time = late time at each node

  • latest finish - earliest start - duration = 0 m

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38

float

latest finish - earliest start - duration

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