HLTH2013 Motor Control, Development and Learning — Lecture 5: Motor Control Theories

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Vocabulary flashcards covering key concepts from the lecture on motor control theories, including GMP, schema, open/closed-loop control, dynamical systems, constraints, attractors, and perception-action coupling.

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27 Terms

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Generalized Motor Program (GMP)

A memory-based motor control concept that defines a class of similar movements and allows variation via parameters; stored in memory.

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Schema theory

Rules for modifying GMP parameters through practice and experience to adapt to different task demands.

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Invariant features

Aspects of a GMP that remain constant across variations: sequence, relative time, and relative force.

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Parameters (GMP)

Modifiable aspects of GMP: overall duration, force, direction, and which limbs are used.

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Degrees of Freedom (df)

Number of independent variables (joints, muscles, segments) to control in a movement.

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Bernstein

's degrees of freedom problem

Idea that learners initially fix (freeze) df and gradually release them as skill improves.

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Open-loop control

Movement executed with pre-programmed commands, with little to no feedback during execution.

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Closed-loop control

Movement that uses feedback during execution to detect and correct errors.

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Perception-action coupling

Link between environmental information and the action taken; perception guides action.

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Constraint-led approach

Learning shaped by interacting constraints from the organism, task, and environment.

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Constraints (Newell)

Boundaries shaping movement: organismic (internal), environmental, and task constraints.

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Organismic constraints

Internal characteristics of the performer that influence movement (e.g., strength, motivation, perception).

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Environmental constraints

External factors like gravity, temperature, wind, surface, light that influence movement.

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Task constraints

Rules and goals of the task and the equipment used that influence movement.

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Attractors

Preferred, stable movement patterns toward which the system tends; can shift with changing constraints.

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Control parameters

Variables (e.g., direction, speed, perceptual information) that move the system to a new attractor state.

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Dynamical Systems Theory

Movement emerges from the interaction of person, task, and environment; no single central motor program.

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Self-organization

Pattern formation that arises from constraint interactions rather than a top-down plan.

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Coordination

Patterning of body/limb motions that are smooth and match the environment; marker of skill.

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Serial order

Movement elements are produced in a reliable, specific sequence.

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Movement variability (Uniqueness)

Movements are not identical; variability exists but performance remains effective.

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Motor equivalence

Ability to achieve the same outcome with different movements or effectors.

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Modifiability

Movement can be altered during performance to suit environmental demands.

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Perceptual information

Critical invariant environmental information used to plan and adjust movement.

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Pinder et al. (2009) example

Study showing timing differences in cricket strokes when facing a bowler versus a bowling machine due to perception-action coupling.

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Combination of open- and closed-loop control

Motor behavior uses both open- and closed-loop processes; context determines emphasis.

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Practice implications

Early learning is typically closed-loop; with practice, movements shift toward more open-loop control.