Physics - 8 Forces in Balance

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Displacement

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40 Terms

1

Displacement

Distance without change of direction

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2

Vector quantity

has a magnitude and a direction

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3

Scalar quantity

has magnitude only

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4

How can a vector quantity be represented?

Using an arrow

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5

Is a force vector or scalar?

vector

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6

What can a force do? [3]

  • change the shape of an object

  • change its state of rest

  • change its motion

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7

What are contact forces?

forces that have an effect only on objects that they touch

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8

What are non-contact forces?

pushes and pulls that result without the direct touching of objects acting at a distance

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9

Contact forces [5]

  • applied force

  • spring force

  • drag force

  • frictional force

  • normal force

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10

Non-contact forces [3]

  • magnetic force

  • electric force

  • gravitational force

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11

Newton's Third Law of Motion

For every action there is an equal and opposite reaction

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12

Driving force

the force that is pushing or pulling something.

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13

Friction

A force that opposes motion between two surfaces that are in contact

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14

Resultant force

The resultant of a system of force is the vector sum of all forces.

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15

Newton's First Law of Motion

if the forces acting on an object are balanced, the resultant force on the object is zero

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16

Zero resultant force at rest

remains at rest

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17

Zero resultant force in motion

remains at the same speed and direction

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18

If the forces on an object are unbalanced...

...the motion of the object depends on the size and direction of the resultant force

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19

If an object is acted on by two unequal forces acting in opposite directions, the resultant force is: [2]

  • equal to the difference between the two forces

  • in the direction of the larger force

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20

Centre of mass

the point at which the mass of an object can be thought to be concentrated

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21

Suspended equilibrium

A state after when an object is released and comes to rest with its centre of mass below the point of suspension.

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22

Freely suspended

If a suspended object returns to its equilibrium position after the turning force is taken away

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23

Where is the centre of mass for a symmetrical object?

the intersection of the axis of symmetry

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24

How to find the centre of mass?

  1. Make a small hole in the object and hang it up so that it is free to swing without obstruction.

  2. Hang a plumb line (a piece of string with a weight hanging from it) from the same suspension point. This lets you mark the vertical line directly below the suspension point.

  3. Drill another hole at a different location within the object.

  4. Again hang a plumb line to determine the vertical and mark it on.

  5. The point at which the two marked lines cross is the centre of mass.

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25

Examples of force multipliers [4]

  • crowbars

  • gears

  • bottle opener

  • pair of scissors

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26

How do gears work?

their teeth interlock so that turning one causes another to turn in the opposite direction

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27

Axle

a shaft on which a wheel rotates

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28

Low gear gives...

...low speed and high turning effect

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29

High gear gives...

...high speed and low turning effect

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30

In low gear:

a small gear turns a large gear, so that it travels at low speed but with a high turning effect

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31

In high gear:

a large gear turns a small gear, so that it travels at high speed but with a low turning effect

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32

Moment

the turning effect of a force

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33

Load

the weight of the object

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34

Effort

the force applied to a simple machine

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35

Force multiplier

A lever where the load is bigger than the effort.

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36

Formula for moment

moment, M = force, F x distance from pivot, d

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37

When a seesaw is balanced... [2]

  • anticlockwise moment = clockwise moment

  • W1d1 = W2d2

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38

Principle of moments

The sum of the clockwise moments is equal to the sum of the anticlockwise moments.

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39

Measuring the weight of a beam [3]

  • balance it off-centre using a known weight

  • W1d1 = W0d0

  • d0 = distance from pivot to centre of mass of beam

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40

All the forces acting on an object that don’t pass through a fixed point…

…can turn an object about that point

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