Systems Development Life Cycle (SDLC)

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Flashcards covering key concepts, definitions, and methodologies related to the Systems Development Life Cycle (SDLC).

Last updated 4:24 PM on 4/5/26
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23 Terms

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Systems Development Life Cycle (SDLC)

A methodology to give IT Project Managers tools for effective deployment of systems that meet strategic and business goals.

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Systems Analyst

A professional who investigates, analyzes, designs, develops, installs, evaluates, and maintains a company’s information systems.

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Feasibility Analysis

An assessment of the practicality and potential success of a proposed project.

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Requirements Analysis

The process of defining user expectations for a new software being created or modified.

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Software Design

The phase of the development process that defines the architecture, components, interfaces, and other characteristics of a system.

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Software Coding

The process of translating software design into a computer programming language.

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Testing and Debugging

The phase in which software is evaluated for errors and issues are resolved.

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Installation

The process of placing and configuring the software within a user environment.

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Maintenance

The ongoing updates and repairs needed to keep software operational after initial deployment.

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SWOT Analysis

A strategic planning tool used to identify Strengths, Weaknesses, Opportunities, and Threats in a project.

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Project Initiation

The phase where systems projects are identified and proposed based on business needs and project feasibility.

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Functional Requirements

Specifications that describe what a system should do or features it should have.

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Non-Functional Requirements

Attributes that define the quality and performance characteristics of a system.

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Prototyping

A method of developing a working model of a system to gather user feedback and verify requirements.

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User Interface (UI)

The means through which a user interacts with a computer system, encompassing hardware, software, and visual elements.

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Usability

The ease with which users can navigate and interact with a system.

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Flowchart

A graphical representation of a process or algorithm, showing steps in sequential order.

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Agile Methodology

An iterative approach to software development that emphasizes flexibility, customer feedback, and rapid delivery.

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Waterfall Model

A linear project management approach where each phase must be completed before the next one begins.

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Risk Management

The process of identifying, assessing, and controlling risks to minimize their impact on a project.

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Change Management

A systematic approach to dealing with change, focusing on the transition of individuals and organizations to new processes.

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User Acceptance Testing (UAT)

A phase of software testing where end-users test the software to ensure it meets their requirements and is ready for deployment.

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Version Control

A system that records changes to files or sets of files over time so that specific versions can be recalled later.

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