6. Animal Behavior

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19 Terms

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a. Adaptive evolution and behavior

  • proximate (immediate) causes of behavior vs ultimate (fitness, natural selection) causes of behavior

  • evolutionary stable strategies: a strategy can’t be out competed by another strategy 

    • ex: prey has to be fast to escape predators 

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b. Categories of animal behavior

  1. social behaviors: communication, competition, cooperation 

  2. reproductive behaviors: mating, courtship, taking care of young 

  3. defensive behaviors: avoiding predators

  4. foraging behaviors: locating, consuming, and digesting food

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Foraging decisions in heterogenous environments

  • where to forage?

  • what types of food to forage?

  • how long to forage?

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Currency of foraging theory

  1. Fitness: number of offsprings

  2. energy gain rate: calories or amount of food per unit time

more energy = more offspring

want max fitness

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Definition of optimal foraging theory

animals should make foraging decisions based on costs and benefits of feeding in particular environmental situations 

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How animals respond to variation in food over space and time

1. Central place foraging

2. Risk-sensitive foraging

3. Optimal diet composition

4. Diet mixing

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1. Central place foraging

  • food is brought to a central place (ex: nest);

  • once starting foraging in an area, the number of prey caught caught decelerates over time 

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2. Risk-sensitive foraging

foraging behavior that’s influenced by presence  of predators

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a. Ecology of fear

  • fear of predation changes prey behavior and morphology over generations;

  • need to have just right amount of fear to be able to survive, have higher fitness, and produce more offspring

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3. Optimal diet composition

animals consume many different food items 

a. max ratio of energy gain to handling time

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a. Maximize ratio of energy gain to handling time

prey animals vary in size

  • benefit of large prey= more energy

  • cost of large prey= higher handling time amount of time that a predator takes to consume prey)

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4. Diet mixing

  • different foods have different nutrients

  • a single food is not optimal for all nutrients

  • foragers often need to eat a mix of different foods

  • limiting nutrients

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Marginal value theorem

when an animal must spend time to forage b/w multiple different patches, the theorem states:

  • a forager should leave a patch when the rate of energy gain from that patch becomes equal to the average rate of energy across all of the patches in the environment

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Marginal value theorem Assumptions

  • foragers don’t need to worry about risks (predators)

  • everything that the forager eats is the same (no variation in energy from the food, all prey items are equally easy to get)

  • all foods are equally nutritious 

  • the rate of energy acquired from a patch decreases over time

  • if patches have different amounts of resources, then “good” and “bad” patches are distributed randomly (and homogeneously) thru out the landscape

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Giving up time

the amount of time spent in the patch before the forager decides to leave and move onto a new patch

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giving up density

the food density in a patch when the animal moves onto a new patch

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Interpretation of energy gain over time plots

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Patch separation distance (travel time)

if patches are further apart= stay longer because want to take advantage of patch before going long distance

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Patch quality

  1. higher patch quality= longer forager should stay because want to take advantage of patch before going long distance

  2. low quality= leave sooner