1/156
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
selective attention
the focusing of conscious awareness on a particular stimulus
the cocktail-party effect
ability to focus one's attention on a particular stimulus while filtering out a range of other stimuli
inattentional blindness
failing to see visible objects when our attention is directed elsewhere
change blindness
failing to notice changes in the environment
What changes how we perceive things?
Expectations, context, motivation, and emotion
perceptual set
a mental predisposition to perceive one thing and not another
Gestalt Psychology
a psychological approach that emphasizes that we often perceive the whole rather than the sum of the parts
Proximity
group objects that are close together as being part of same group.
Similarity
objects similar in appearance are perceived as being part of same group
Continuity
objects that form a continuous form are more likely to be perceived as belonging in the same group
Connectedness
elements tend to be grouped together if they are connected by other elements and viewed as a single unit.
Closure
like top-down processing, we fill gaps if we can recognize it
Figure-ground
the organization of the visual field into objects (the figures) that stand out from their surroundings (the ground).
Depth Perception
the ability to see objects in three dimensions although the images that strike the retina are two-dimensional; allows us to judge distance
What were visual cliff experiments used for?
depth perception experiments
Monocular cue
a depth cue, such as interposition or linear perspective, available to either eye alone
Binocular cue
a depth cue that requires the use of both eyes
Retinal disparity
a binocular cue for perceiving depth by comparing images from the retinas in the two eyes, the brain computes distance—the greater the disparity (difference) between the two images, the closer the object.
Stroboscopic Effect
A rapid series of slightly varying images perceived as a moving image (flip book, old movies)
Phi Phenomenon
an illusion of movement created when two or more adjacent lights blink on and off in quick succession
Auto kinetic Effect
a perceptual phenomenon in which a stationary point of light appears to move in a dark environment due to small eye movements
Perceptual Constancy
the ability to perceive objects as unchanging even as illumination and retinal images change.
Cognition
all the mental activities associated with thinking, knowing, remembering, and communicating
Forming Concepts
a mental grouping of similar objects, events, ideas, or people
Forming Schemas
a concept or framework that organizes and interprets information
Forming Prototypes
a mental image or best example of a category which provides a quick and easy method for sorting items into categories and can help organize unfamiliar items by finding an appropriate category
Assimilation
interpreting our new experiences in terms of our existing schemas
Accommodation
adapting our current understandings (schemas) to incorporate new information
Algorithm
a methodical, logical rule or procedure that guarantees solving a particular problem.
Heuristic
a simple thinking strategy that often allows us to make judgments and solve problems efficiently; usually speedier but also more error-prone.
Intuition
an effortless, immediate, automatic feeling or thought, as contrasted with explicit, conscious reasoning (to make decisions)
Representative Heuristic
estimating the likelihood of events in terms of how well they seem to represent, or match, particular prototypes; may lead us to ignore other relevant information
avaliability heuristic
estimating the likelihood of events based on their availability in memory; if instances come readily to mind (perhaps because of their vividness), we presume such events are common
What are the hurdles to problem-solving?
Mental set, priming, framing, gambler's fallacy, and sunk-cost fallacy.
Mental Set
a tendency to approach a problem in one particular way, often a way that has been successful in the past
Priming
a phenomenon in which exposure to a word or concept (called a prime) later makes it easier to recall related information, even when there is no conscious memory of the word or concept
Framing
the way an issue is posed; how an issue is framed can significantly affect decisions and judgments.
Gambler's Fallacy
The mistaken belief that, if a particular outcome has occurred several times in a row in a random event, the probability of that outcome happening again in the next trail is now lower
Sunk-cost fallacy
The tendency for people to continue investing time, money, or effort into something even when it is no longer beneficial, simply because they have already invested significantly in it, essentially feeling obligated to see it through despite negative outcomes.
Confirmation Bias
a tendency to search for information that supports our preconceptions and to ignore or distort contradictory evidence
Overconfidence
the tendency to be more confident than correct—to overestimate the accuracy of our beliefs and judgments.
Fixation
the inability to see a problem from a new perspective, by employing a different mental set
Functional Fixedness
The inability to recognize novel uses for an item and only see it for its most common purpose.
Belief Perserverance
clinging to one's initial conceptions after the basis on which they were formed has been discredited
Executive Functioning
a set of cognitive processes that enable individuals to plan, organize, strategize, focus attention, regulate emotions, and manage time effectively.
What are the components of creativity?
Expertise, imagination, a venturesome personality, intrinsic motivation, and a creative environment.
Creativity
The ability to produce ideas that are both novel and valuable
Memory
the persistence of learning over time through the storage and retrieval of information
What are the 3 stages of memory?
encoding, storage, retrieval
Encoding Stage
the first stage of memory during which events and other stimuli are noticed - getting information into the memory system
Storage Stage
the stage of memory processing when we integrate incoming information with existing data and store it until needed - retaining information over time
Retrieval Stage
the third stage in memory development in which consumers access desired information - getting information out of the memory storage.
Explicit/Declarative Memory
memory of facts and experiences that one can consciously know and "declare"
Semantic Memory
General knowledge - explicit
Episodic Memory
Memories of life events - explicit
Implicit/Nondeclarative Memories
retention of learned skills or classically conditioned associations independent of conscious recollection
Procedural Memory
the gradual acquisition of skills as a result of practice, or "knowing how" to do things - implicit
Prospective Memory
remembering to do things in the future
Where are implicit memories processed?
cerebellum and basal ganglia
Where are explicit memories processed?
hippocampus and frontal lobes
Long-term Potentiation
an increase in a synapse's firing potential after brief, rapid stimulation. Believed to be a neural basis for learning and memory. (Practice makes perfect!)
Working Memory
a newer understanding of short-term memory that focuses on conscious, active processing of incoming auditory and visual-spatial information, and of information retrieved from long-term memory
Central Executive System
controls the deployment of attention, switching the focus of attention and dividing attention as needed
Phonological Loop
the part of working memory that holds and processes verbal and auditory information
Visuospatial Sketchpad
A component of working memory where we create mental images to remember visual information
Long-Term Memory
the relatively permanent and limitless storehouse of the memory system. Includes knowledge, skills, and experiences.
Short-Term Memory
activated memory that holds a few items briefly, such as the seven digits of a phone number while dialing, before the information is stored or forgotten
How long does short-term memory last?
10-30 Seconds.
Sensory Memory
the immediate, very brief recording of sensory information in the memory system: iconic = visual, echoic = auditory
Rehearsal
the conscious repetition of information, either to maintain it in consciousness or to encode it for storage
Parallel Processing
the processing of many aspects of a problem simultaneously; the brain's natural mode of information processing for many functions, including vision
Iconic Memory
a momentary sensory memory of visual stimuli; a photographic or picture-image memory lasting no more than a few tenths of a second
Echoic Memory
a momentary sensory memory of auditory stimuli; if attention is elsewhere, sounds and words can still be recalled within 3 or 4 seconds
Effortful Processing
encoding that requires attention and conscious effort
Automatic Processing
unconscious encoding of incidental information, such as space, time, and frequency, and of well-learned information, such as word meanings
Shallow Processing
encoding on a basic level based on the structure or appearance of words
Deep Processing
encoding semantically, based on the meaning of the words; tends to yield the best retention
What is an example of shallow processing?
Typing "there" instead of "their," focusing on a words sound.
What are the 3 levels of processing?
structural, phonemic, semantic
Mnemonic Devices
techniques for using associations to memorize and retrieve information
Chunking
organizing items into familiar, manageable units; often occurs automatically
Spacing Effect
the tendency for distributed study or practice to yield better long-term retention than is achieved through massed study or practice
Self-Referent Encoding
Connecting how or whether information is personally relevant thus making it more likely to be remembered.
Serial Position Effect
our tendency to recall best the last and first items in a list
Recency Effect
tendency to remember words at the end of a list especially well
Primary Effect
tendency to recall the first terms of list
How fast is information lost without rehearsal?
15-30 Seconds
George Miller
made famous the phrase: "the magical number 7, plus or minus 2" when describing human memory
Maintenance Rehearsal
Repetition of information for the immediate and temporary recall of information
Elaborative Rehearsal
a method of transferring information from STM into LTM by making that information meaningful in some way
Autobiographical Memory
the memory for events and facts related to one's personal life story
Amnesia
loss of memory
Anterograde Amnesia
an inability to form new memories
Retograde Amnesia
an inability to retrieve information from one's past
Traumatic Amnesia
loss of memory due a to surgery, physical condition or a severe blow to the head - accident.
Hysterical/Fugue Amnesia
linked to severe psychological trauma - usually temporary.
Childhood/Infantile Amnesia
The inability to remember events and experiences that occurred during the first two or three years of life.
Recall
retrieving information that is not currently in your conscious awareness but that was learned at an earlier time. - fill in the blank tests
Recognition
identifying items previously learned. - multiple choice tests
Retrieval Cues
stimuli that aid the recall or recognition of information stored in memory