Digital Media 1 Exam Review

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151 Terms

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Traditional Media

Communication that was well established before the internet age; books, newspapers, magazines, etc.

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Social Media

Created and controlled by a community of users that interact using the internet; examples include blogs, Facebook, twitter, etc

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Digital Media

The use of creative design and computer technology to combine forms of media to reach the audience in various ways

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Pre-Production

Defining the parameters of the project and making preliminary decisions about conveying the intended message to the audience

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Production

The active process of using industry standard software and hardware to create an original piece of digital media

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Post Production

Modifying the project to accomplish the intended purpose; optimizing the output file to meet client's specific needs

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Commercial Use of DM

Inteded to persuade the audience to use or buy a product; examples include commercials, advertisements and other marketing products

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Entertainment Use of DM

Intended to captivate an audience and keep them engaged; examples include digital art, movies, video games, music, etc

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News/Informational Use of Dm

Informs the audience about recent events and/or provides information about a topic; examples include news casts, online periodicals, etc.

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Public Service Announcement Use of DM

Conveys an important message to the public (No specific audience) often instigates the public to take action or further educate themselves

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Educational Use of DM

Uses digital media to interactively teach content or demonstrate a process examples include online tutorials, descriptive animations, etc

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Electrical Hazards

When electrical connections used by digital media equipment are not handled properly, it could result in electric shock burn, or other injury

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Tripping Hazards

when pieces of digital media equipment and their connecting cables are not managed properly, it could result in blocked walkway or tipping hazard

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Ergonomics

Designing the workplace to best fit the worker, reducing strain n the body and enhancing comfort during digital media ceation

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Cyberbullying

When a person is threatened, harassed, humiliated, tormented, or otherwise targeted using the internet, mobile phones, or other digital technology

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Identity Theft

When personal information (SSN, credit card number, passwords, etc) is stolen and used to gain access to financial or personal accounts

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Virus/malware

Programs that are specifically designed to damage a computer when installed; can access personal information, corrupt files, and even erase the hard drive completely

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Spam

Unwanted Emails (usually sent in a large volume) that advertise products or promote services that were not requested by the recipient

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Online Hoax

A false claim that is spread through electronic means (email, social media, blogs, etc), examples include chain letters, untrue accusations, etc

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Internet Addiction

A compulsive disorder that causes an unhealthy obsession with the internet, and other digital resources

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Intellectual Property

Original creations of the mind that can be protected by law; literary and artistic works, designs, symbols, images, names, etc

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Copyright

The Exclusive legal right to reproduce, publish, sell or distribute the expression of an intellectual property (literature, design, audio, video, etc)

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Trademark

A mark (logo, symbol, word, phrase, etc) legally registered or established by a company to represent a service or product; cannot be used without the permission for the owner

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Plagiarism

Taking someone else's work or ideas and passing them off as your own

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Libel

A published (written or printed) false statement that is damaging to a persons reputation or success

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Slander

An oral (spoken) false statement that is damaging o a person's reputation or success

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Hue

The name given to a color

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Saturation

The amount of hue used in a color

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Brightness

How light or dark a color appears; adding black or white changes a colors brightness

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Diagonal Lines

Add interest to a design

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Curved Lines

Give a relaxed feel to a design

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Lines

Give direction, create movement, thick lines show importance, thin lines show quick movement

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Shapes

Form objects, can be used to identify objects (circle, square, triangle)

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Texture

Create illusion of a surface appearance, adds depth and dimension to a design

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Proportion

Size relationship between design components.

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Formal Balance/symmetric balance

Design is exactly equal on both sides

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Informal Balance/Asymmetrical balance

Both sides of the design are not equal, but are still balanced

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Rhythm

Creating the feeling of movement in a design, generated through the repetition of lines, colors, shapes, and textures

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Emphasis

Center of interest in a design, component of the design that is noticed first

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Unity/Harmony

When all components of a design look as if they belong together

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Digital Graphics

Any image or design created or edited by a computer

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Bitmap Graphics/Raster Graphics

Use square pixels arranged in a grid that have assigned colors, lose clarity when viewed up close

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Vector Graphics

Use mathematical formulas to define lines, points, curves, and other attributes, don't lose clarity when zoomed in, and are best type of graphic for large scale printing

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Resolution

Determined by (PPI) Pixels Per Inch, describes clarity of Bitmap/Raster Graphics

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RGB Color Mode

Red, Green, Blue, optimized for viewing on a screen

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CYMK Color Mode

Cyan, Yellow, Magenta, Black, optimized for printing purposes

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1-Bit Color Depth

Black and White only colors displayed

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24-Bit Color Depth

True Color (16.7 Million Colors)

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Paint Program

Digital Graphic program that creates bitmap graphics

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Draw Program

Digital graphic program that creates vector graphics

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Selection

Surrounding specific parts of a graphics to make individual adjustments

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Layering

Separating components of a design individually or into groups in order to make specific adjustments

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Opacity

Determined how little or much you can see through a design component; transparency

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Filters

Preset effects used to quickly adjust a graphic's appearance.

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Grids and Rulers

Measuring tools used to assist in the scaling, arranging, and spacing of design components

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Gradient

A gradual change of color within a design componennt

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.JPEG (Graphic Format)

Most common graphic file format

Full Color Graphic

Small File Size

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.GIF (Graphic Format)

Indexed Color Format (256 Colors)

Supports simple transparency Layer

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.PNG (Graphic Format)

Supports advanced transparency

Average File Size

Interlaced, optimizing for internet use

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.TIFF (Graphic Format)

Variety of color formats

Best for desktop publishing or print work

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.TGA (Graphic Format)

Most commonly used by digital scanners

Full Color Format

Large File Size

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.PSD (Graphic Format)

Used by Adobe Photoshop

Allows future editing

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Frame Based Animation

Flip Book, series of individual frames that create the illusion of animation

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Vector Animation

Use computer generated formulas to make animation; utilizes tweens between keyframes; small file size with smoother movement and clearer images

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2d Animation

Has a flat look in appearance; (Family Guy, Simpsons)

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3D Animation

Has more depth and realistic appearance

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Frame

Still Image that creates animation when viewed in succession

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Keyframe

Specified place in the animation where change occurs

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Motion Tween

Used to make an object smoothly transition from a defined starting position to a defined ending position

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Shape Tween

Used to make an object gradually morph or change shape

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Symbol

An object stored in the library of a project that can be quickly accessed and used repeatedly throughout the animation

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F.P.S (Frames Per Second)

Unit of Playback speed of an animation

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Alpha

Transparency value of object in animation; normally used to make an object gradually fade in or fade out

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Anchor Point

Rotation axis of an animated spinning object

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Scene

A division of frames used to separate different parts of an animation to make editing and playback easier to organize

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.GIF (Animation)

Supports frame based animation

Simplest way to display short animation clips

Only animation format that cannot play audio

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.SWF (Animation)

Animation format for use of the INTERNET

Supports frame based and vector animation

Allows user interactivity

Small File Size

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.MOV (Animation)

Converts animation to video file

Can be imported/edited by video editing software

Used for television broadcasting

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.FLV (Animation)

Uses Adobe Flash Player

Embedded video on internet

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.FLA (Animation)

Native Project used by Adobe Flash

Preserves project layers, scenes, and library for future editing

Can be opened/edited by Flash

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Samplling

Reproduces a sound wave by recording many fragments of it

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Monaural Channel

All sources of audio play out of one single channel

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Sterophonic (stereo)

Audio sources can be separated into two different channels (left and right)

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Surround Sound

Multiple audio channels; usually 5-7 separate channels

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Track

Separate layers of audio used to record sources individually

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V.U Meter (Volume Units Meter)

A visual representation of the audio volume level; used to ensure all audio clips recorded are at the same level and not too loud

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Master Level

Used to control the overall output volume of an audio recording

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Audio Panning

When audio is recorded through separate channels (left or right)

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Over-Modulation

Sound interference that occurs during recording when audio levels are too high and causes the signal to distort or lose clarity

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Clip

A section of recorded sound used to create an audio production

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Trim/Splice

Starting and stopping audio clips at a defined point in the recording

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Fade Up (IN) and Fade Down (Out)

Gradually increasing or decreasing the volume of an audio clip

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Crossfade

A gradual volume transition from one audio clip to another

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Adjusting Track Levels

Increasing or decreasing the volume of individual tracks to ensure all tracks are audible and blend well together

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Loop

used to make a particular section of audio repeat

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Audio Effects

Adjustments to audio clips used to change the original sound in order to reach the desired outcome

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Background Audio

Music and/or sounds used together with a voiceover (usually at a lower volume) to add interest and depth to an audio production

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Voiceover

A voice recording used to convey a message to the audience

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.MP3

Most popular audio file format

Standard for downloading and storing music files

Commonly used for streaming over the Internet

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.WAV

Standard file format for PCs

Native Sound format within the Windows Environment