COSC 85 - Lecture 2

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Last updated 6:59 PM on 10/28/25
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44 Terms

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OSI Model or Open Systems Interconnection

Is a conceptual framework used to describe the functions of a networking system.

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OSI Model or Open Systems Interconnection

Uses layers to give visual description of what is going on with a particular networking system.

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Physical
Data Link
Network
Transport
Session
Presentation
Application

7 Layers of OSI Model:

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International Standards Organization (ISO) in 1947

Dedicate to worldwide agreement on international Standards.

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Open Systems Interconnection Model (OSI)

An ISO standard that covers all aspects of network communication. It was first introduced in the late 1970s

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Application layer

Enables the user to access the network. It provides user interfaces and support for services.

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File Transfer – FTP (File Transfer Protocol)
Web Surfing – HTTP/S (Hypertext Transfer Protocol)
Emails – SMTP (Simple Mail Transfer Protocol)
Virtual Terminals – TELNET

Network Services

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Presentation Layer

Receives data from applications layer. These data are in the form of numbers or characters.

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Presentation layer

Is concerned with the syntax and semantics of the information exchanged between two systems.

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Translation

Converts data to binary format for the machine to understand.

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Data Compression

Reduces the number of bits that are used to represent the original data.

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Encryption

Enhances the security of the data. Secure Sockets Layer (SSL) is used in the encryption and decryption of the data.

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Session layer

Helps in setting up and managing connection enabling sending and receiving of data followed by termination of connections or sessions.

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Synchronization

The session layer allows a process to add checkpoints, or synchronization points, to a stream of data.

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Dialog control

It allows the communication between two processes to take place in either half-duplex or full-duplex mode.

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Authentication

A process of verifying the user. A session is established between server and the computer once the user is authenticated.

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Authorization

A process used by server to determine if the user have the permission to access a file or a site.

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Transport layer

Is responsible for process-to-process delivery of the entire message.

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Segmentation

Data received from session layer is divided into small data units called segments.

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Source and destination port; sequence number

In segmentation, each segments contains both of this

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Flow Control

Transport layer controls the amount of data transmitted to a level that the receiver can process.

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Error Control

If some data units never arrive the destination, transport layer uses Automatic Repeat Request schemes to re-transmit the lost or corrupted data.

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Transmission Control Protocol (TCP)

Connection-Oriented Transmission. Gives feedback, therefore data that is lost can be re-transmitted. Internet surfing, Emails, FTP, etc.

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User Datagram Protocol (UDP)

Connectionless Transmission. No Feedback whether data is really delivered or not. Streaming, Music, Gaming, Voice calls, DNS, etc.

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Network layer

Works for the transmission of received data segment from one computer to another located in different networks.

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Logical Addressing

IP addressing (IPv4 or IPv6) is done in network layer. Every computer in a network has a unique IP Address.

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Routing

A method of moving data packet from source to its destination. It is based on the logical address format of the logical addressing.

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Path determination

A method which choosing the best possible path for data delivery from source to destination.

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Data Link layer

Receives packet from network layer which contains IP addresses of sender and receiver.

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Logical Addressing
Physical Addressing

Two kinds of addressing:

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Logical Addressing

Is done at network layer where sender and receiver’s IP Addresses are assigned to each data packet.

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Physical Addressing

Is done at data link layer where MAC addresses of both devices are assigned to received the data packet.

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Framing

The data link layer divides the stream of bits received from the network layer into manageable data units called frames.

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Flow Control

The data link layer imposes a flow control mechanism to avoid overwhelming the receiver.

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Error Control

Adding mechanism to detect and retransmit damaged or lost frames.

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Access Control

Data link protocols are necessary to determine which device has control over the link at any given time.

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Physical Layer

Converts the binaries into signals (either electrical, radio or optical)

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Physical Characteristics of interfaces and medium

Physical layer defines the interface between the device and the transmission medium. It also defines the type of transmission medium.

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Representation of bits

Physical layer data consists of a stream of bits with no interpretation. To be transmitted, bits must be encoded into signals, electrical or optical.

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Data Rate

The physical layer defines the duration of a bit, which is how long it lasts.

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Synchronization of bits

The sender and the receiver clocks must be synchronized.

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Line configuration

Concerned with the connection of devices to the media.

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Physical Topology

It defines how devices are connected to make a network.

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Transmission mode

It defines the direction of transmission between two devices.