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Simultaneous Move Game
A game where players choose strategies at the same time using a payoff matrix
Sequential Move Game
A game where players move at different times using a game tree
Dominant Strategy
A strategy that gives a player the highest payoff regardless of the other player's choice
Dominant Strategy Equilibrium
An outcome where all players choose their dominant strategy
Nash Equilibrium
A strategy profile where each player's choice is the best response to the other's choice
Relationship Between Dominant Strategy and Nash Equilibrium
Every dominant strategy equilibrium is a Nash equilibrium, but not every Nash equilibrium involves dominant strategies
Payoff Matrix
A table showing outcomes for each strategy combination in a simultaneous game
Best Response
The strategy that maximizes a player's payoff given the other player's action
Prisoner's Dilemma
A Nash equilibrium where players end up worse off than a cooperative outcome
Conditions for a Prisoner's Dilemma
Mutual cooperation is better, but mutual defection is the Nash equilibrium
Oligopoly Quantity Game Example Outcome
Both firms choose high quantity in Nash equilibrium
Split-or-Steal Game Insight
"Steal" is a dominant strategy for both players, leading to a low-payoff equilibrium
Games With No Nash Equilibrium
Games like rock-paper-scissors and penalty kicks
Games With Multiple Nash Equilibria
Coordination games such as choosing left or right in driving
Repeated Game
A simultaneous game played many times, allowing cooperation and punishment strategies
Entry Game
A sequential game where a potential entrant chooses to enter and the incumbent chooses to fight or accommodate
Backward Induction
Solving a sequential game by analyzing decisions from the last move backward
Subgame Perfect Nash Equilibrium
A Nash equilibrium that is credible in every subgame, found through backward induction
First-Mover Advantage
When the player who moves first can secure a better outcome by committing early
Second-Mover Advantage
When reacting to the other player's move creates an advantage
Tariff Trade War Game Insight
Backward induction predicts both countries escalate tariffs due to incentives in each stage
Price-Matching Policy Effect
Removes incentives for competitors to undercut prices and shifts the game equilibrium
Price-Matching Sequential Result
Alpha chooses high, Beta chooses high, because low prices cannot gain an advantage under matching
Driving Coordination Game Insight
Two Nash equilibria exist: both choosing left or both choosing right
High Effort vs Low Effort Game Insight
Can form a prisoner's dilemma when mutual high effort is better but not stable
Repeated Oligopoly Game Insight
Repetition can sustain low-quantity collusion even though one-shot Nash is high quantity
Game Tree
A branching diagram showing sequential decisions and payoffs
Simultaneous Game Assumption
Players know the strategies and payoffs available to everyone
Sequential Game Assumption
Players know the full structure of the tree and all payoffs