Game Theory ECON

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29 Terms

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Simultaneous Move Game

A game where players choose strategies at the same time using a payoff matrix

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Sequential Move Game

A game where players move at different times using a game tree

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Dominant Strategy

A strategy that gives a player the highest payoff regardless of the other player's choice

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Dominant Strategy Equilibrium

An outcome where all players choose their dominant strategy

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Nash Equilibrium

A strategy profile where each player's choice is the best response to the other's choice

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Relationship Between Dominant Strategy and Nash Equilibrium

Every dominant strategy equilibrium is a Nash equilibrium, but not every Nash equilibrium involves dominant strategies

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Payoff Matrix

A table showing outcomes for each strategy combination in a simultaneous game

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Best Response

The strategy that maximizes a player's payoff given the other player's action

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Prisoner's Dilemma

A Nash equilibrium where players end up worse off than a cooperative outcome

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Conditions for a Prisoner's Dilemma

Mutual cooperation is better, but mutual defection is the Nash equilibrium

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Oligopoly Quantity Game Example Outcome

Both firms choose high quantity in Nash equilibrium

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Split-or-Steal Game Insight

"Steal" is a dominant strategy for both players, leading to a low-payoff equilibrium

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Games With No Nash Equilibrium

Games like rock-paper-scissors and penalty kicks

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Games With Multiple Nash Equilibria

Coordination games such as choosing left or right in driving

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Repeated Game

A simultaneous game played many times, allowing cooperation and punishment strategies

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Entry Game

A sequential game where a potential entrant chooses to enter and the incumbent chooses to fight or accommodate

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Backward Induction

Solving a sequential game by analyzing decisions from the last move backward

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Subgame Perfect Nash Equilibrium

A Nash equilibrium that is credible in every subgame, found through backward induction

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First-Mover Advantage

When the player who moves first can secure a better outcome by committing early

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Second-Mover Advantage

When reacting to the other player's move creates an advantage

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Tariff Trade War Game Insight

Backward induction predicts both countries escalate tariffs due to incentives in each stage

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Price-Matching Policy Effect

Removes incentives for competitors to undercut prices and shifts the game equilibrium

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Price-Matching Sequential Result

Alpha chooses high, Beta chooses high, because low prices cannot gain an advantage under matching

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Driving Coordination Game Insight

Two Nash equilibria exist: both choosing left or both choosing right

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High Effort vs Low Effort Game Insight

Can form a prisoner's dilemma when mutual high effort is better but not stable

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Repeated Oligopoly Game Insight

Repetition can sustain low-quantity collusion even though one-shot Nash is high quantity

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Game Tree

A branching diagram showing sequential decisions and payoffs

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Simultaneous Game Assumption

Players know the strategies and payoffs available to everyone

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Sequential Game Assumption

Players know the full structure of the tree and all payoffs