AutoCAD 2024: Measurement, Modification, and Drawing Commands Overview (copy)

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Last updated 5:20 PM on 4/6/26
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390 Terms

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MEASURE (Command)

Creates point objects or blocks at measured intervals along the length or perimeter of an object.

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Orientation of Points/Blocks

The orientation is determined by the XY plane of the UCS.

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PTYPE

Use PTYPE to set the style and size of all point objects in a drawing.

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Previous Selection

The points or blocks are placed in the Previous selection.

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Node Object Snap

You can use the Node object snap to draw an object by snapping to the point objects.

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Object to Measure

Select the reference object along which you want to add the point objects or blocks.

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Length of Segment

Places point objects at the specified interval along the selected object, starting at the endpoint closest to the point you used to select the object.

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Measurement of Closed Polylines

Starts at their initial vertex (the first one drawn).

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Measurement of Circles

Starts at the angle from the center set as the current snap rotation angle.

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PDMODE System Variable

The illustration shows how MEASURE marks 0.5-unit distances along a polyline, with the PDMODE system variable set to 35.

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Block

Places blocks at a specified interval along the selected object.

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Align Block with Object - Yes

The block is rotated about its insertion point so that its horizontal lines are aligned with, and drawn tangent to, the object being measured.

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Align Block with Object - No

The block is always inserted with a 0 rotation angle.

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DIVIDE (Command)

Creates evenly spaced point objects or blocks along the length or perimeter of an object.

<p>Creates evenly spaced point objects or blocks along the length or perimeter of an object.</p>
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Select Object to Divide

Specifies a single geometric object such as a line, polyline, arc, circle, ellipse, or spline.

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Number of Segments

Places point objects at equal intervals along the selected objects. The number of point objects created is one less than the number of segments that you specify.

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Align Blocks - Yes

Aligns the blocks according to the curvature of the selected object.

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Align Blocks - No

Aligns the blocks according to the current orientation of the user coordinate system.

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DIST (Command)

Measures the distance and angle between two points.

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Access Method for DIST

'DIST for transparent use.

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3D Distances in Model Space

In general, the DIST command reports 3D distances in model space and 2D distances on a layout in paper space.

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Elevation Assumption

DIST assumes the current elevation for the first or second point if you omit the Z coordinate value.

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Specify First and Second Point

Specifies two points between which you want to get the distance and angle.

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Multiple Points

Specifies several points, recording a running total of the distance.

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SCALE (Command)

Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling.

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Base point (SCALE)

Acts as the center of the scaling operation and remains stationary.

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Scale factor

Multiplies the dimensions of the selected objects by the specified scale.

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Copy (SCALE)

Creates a copy of the selected objects for scaling.

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Reference (SCALE)

Scales the selected objects based on a reference length and a specified new length.

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ROTATE (Command)

Rotates objects around a base point.

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Rotation Angle

Determines how far an object rotates around the base point.

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Copy (ROTATE)

Creates a copy of the selected objects for rotation.

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Reference (ROTATE)

Rotates objects from a specified angle to a new, absolute angle.

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MOVE (Command)

Moves objects a specified distance in a specified direction.

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Base point (MOVE)

Specifies the start point for the move.

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Second point (MOVE)

Specifies a vector that indicates how far, and in what direction, the selected objects are moved.

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Using a Specific Coordinate

Type the pound sign (#) followed by the X-value, a comma, then the Y-value, for example #4.0,6.75.

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Using a Relative Coordinate

Specifies the distance and direction from the previous coordinate.

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Displacement

Specifies a relative distance and direction.

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EXTEND (Command)

Extends objects to meet the edges of other objects.

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Quick Mode (EXTEND)

One of the two modes that you can use to extend objects.

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Standard Mode (EXTEND)

The second mode that you can use to extend objects.

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Quick mode

Options that allow for fast selection and extension of objects.

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Cutting edges

Uses additional selected objects to define the boundary edges for extending an object.

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Fence

Selects all objects that cross the selection fence, which is defined by two or more points.

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Crossing

Selects objects within and crossing a rectangular area defined by two points.

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Mode

Sets the default extend mode to either Quick or Standard.

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Project

Specifies the projection method used when extending objects.

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None

Specifies no projection; only objects that intersect with the boundary edge in 3D space are extended.

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UCS

Specifies projection onto the XY plane of the current user coordinate system.

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View

Specifies projection along the current view direction.

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Edge

Extends the object to another object's implied edge or to an object that intersects it in 3D space.

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Extend

Extends the boundary object along its natural path to intersect another object or its implied edge in 3D space.

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No Extend

Specifies that the object is to extend only to a boundary object that actually intersects it in 3D space.

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Undo

Reverses the most recent changes made by the EXTEND command.

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CHANGE (Command)

Changes the properties of existing objects.

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Specify Objects

Prompts the user to select objects to change.

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Change Point or Values

Changes the selected objects based on the type of objects selected.

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Lines

Moves the endpoints of selected lines closest to the change point to the new point.

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Circles

Changes the radius of the selected circle.

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Circle Radius

Changes the circle radius. If you selected more than one circle, the prompt is repeated for the next circle.

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Text

Changes text location and other properties.

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Specify New Text Insertion Point

Relocates the text.

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Attribute Definitions

Changes the text and text properties of an attribute that is not part of a block.

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Blocks

Changes the location or rotation of a block.

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Properties

Modifies properties of existing objects.

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Plotstyle Option

The Plotstyle option is displayed only when you are using named plot styles.

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Color

Changes the color of the selected objects.

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True Color

Specifies a true color to be used for the selected object. The integer values range from 0 to 255 separated by commas.

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Color Book

Specifies a color from a loaded color book to be used for the selected object.

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Elev

Changes the Z-axis elevation of 2D objects.

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Layer

Changes the layer of the selected objects.

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Ltype

Changes the linetype of the selected objects.

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Ltscale

Changes the linetype scale factor of the selected objects.

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Lweight

Changes the lineweight of the selected objects. Lineweight values are predefined values.

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Thickness

Changes the Z-direction thickness of 2D objects.

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Transparency

Changes the transparency level of selected objects.

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Material

Changes the material of the selected objects if a material is attached.

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Annotative

Changes the annotative property of the selected objects.

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Chamfer (Command)

Bevels or chamfers the edges of two 2D objects or the adjacent faces of a 3D solid.

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Bevel or Chamfer

An angled line that meets the endpoints of two straight 2D objects or a sloped transition between two surfaces or adjacent faces on a 3D solid.

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Create 2D Chamfer

A bevel or chamfer can be defined by selecting two objects of the same or different object types: lines, polylines, rays, and xlines.

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First Line

Select the first of two objects or the first line segment of a 2D polyline to define the chamfer.

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Second Line or Shift-Select to Apply Corner

Select the second object or line segment of a 2D polyline to define the chamfer.

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Adjacent Line Segments

If the selected objects are straight line segments of a 2D polyline, the line segments can be adjacent to each other or separated by one other segment.

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Chamfer

A bevel added to the edge of an object.

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Hatch Associativity

The relationship that allows a hatch to update when its boundary changes.

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Polyline

Inserts a chamfer line at each vertex of a 2D polyline where two straight line segments meet.

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Trim

Controls whether the selected objects are trimmed to meet the endpoints of the chamfer line.

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Distance

Sets the chamfer distances from the intersecting points of the first and second objects.

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Angle

Sets the chamfer distance from the intersecting point of the selected objects and the XY angle from the first object or line segment.

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Method

Controls how the chamfer line is calculated from the intersecting point of the selected objects or line segments.

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Multiple

Allows for the beveling of more than one set of objects.

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Create 3D Chamfer

A chamfer can be added along the edge of a 3D solid or surface.

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Surface Selection Option

Indicates which adjacent surface is the base surface for chamfering.

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Chamfer Distance

Sets the chamfer distances for the base and other adjacent surfaces.

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Expression

Controls the chamfer distance with a mathematical expression.

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Loop

Enables sequential tangent edge selection mode.

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Fillet (Command)

Rounds or fillets the edges of two 2D objects or the adjacent faces of a 3D solid.

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Round or Fillet

An arc that is created tangent between two 2D objects.

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