Marketing Test 3

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38 Terms

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Problem Recognition

It is the result of a discrepancy between a desired state and an actual state that activates the decision process.

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Actual state

The way an individual perceives their feelings and situation at the present time.

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Desired state `

The way an individual wants to feel or be at the present time.

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Factors that influence Problem Recognition

The magnitude of the discrepancy between the desired state and the actual state, and the relative importance of the problem.

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Active Problem

A problem the consumer is aware of or will become aware of in the normal course of events.

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Marketing strategies for Active Problems

Marketers need to convince consumers that their brand is the superior solution.

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Inactive Problem

A problem of which the consumer is not aware.

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Marketing strategies for Inactive Problems

Marketers must convince consumers that they have the problem and that their brand is a superior solution.

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Approaches to activating Problem Recognition

Influencing the actual state, influencing the desired state, and increasing the importance and magnitude of the discrepancy.

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Difference between Internal and External Search in the consumer decision process

Internal search involves searching long-term memory for solutions, while external search involves seeking relevant external information.

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Evaluative Criteria

The various dimensions, features, or benefits a consumer looks for in response to a specific problem.

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Conjunctive Decision Rule

A decision-making process where consumers choose by brand based on meeting all cutoffs

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Disjunctive Decision Rule

A decision-making process where consumers set their decision based on whether an attribute is higher than minimal cut-off.

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Elimination-by-Aspects Decision Rule

A decision-making process where specific attribute cut-offs imposed

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Lexicographic Decision Rule

A decision-making process where decision is based off the best brand for most important attribute

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Classical Conditioning

Learning that occurs through repetitive pairing and association of two stimuli.

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Operant Conditioning

Learning that occurs as individuals learn to perform behaviors that produce positive outcomes and avoid those that yield negative outcomes.

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Iconic Rote Learning

Learning that involves the association between two or more concepts in the absence of conditioning.

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Product

Anything that can be offered in a market for attention, acquisition, use, or consumption that might satisfy a need or want.

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The main purposes of Branding

Product identification, repeat sales, and new-product sales.

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The difference between Manufacturers' Brands and Private Brands

Manufacturers' brands are owned by the manufacturer, while private brands are owned by a wholesaler or retailer.

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Greenwashing

When a product or company attempts to give the impression of environmental friendliness, regardless of its actual environmental impact.

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Packaging

Packaging serves to protect the product, provide information, and promote the product through labeling.

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The two forms of labeling

Persuasive labeling, which focuses on promotional themes, and informational labeling, which helps consumers make proper product selections.

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Brand Equity

The value of a company or brand name, influenced by awareness, perceived quality, and brand loyalty.

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Brand Identity

Essential for developing brand loyalty and distinguishing products in the market.

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The Major Stages in New Product Development

The systematic process that includes idea generation, screening, concept development, and market testing.

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Services

A form of product that consists of activities, benefits, or satisfactions and that is essentially intangible and does not result in the ownership of anything.

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Brand Equity

The value of a company or brand name.

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Global brand

A brand that obtains at least one-third of its earnings from outside its home country, is recognizable outside its home base of customers, and has publicly available marketing and financial data  

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Brand Loyalty

Consistent preference for one brand over all others, brand identity is essentially to developing brand loyalty

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Manufacturer’s brand

The name of a manufacturer

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Private brand

A brand brand name owned by a wholesaler or retailer. Consumers more accepting of private brands; Low overhead and no marketing costs yield higher profit margins

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Persuasive labeling

A type of package labeling designed to help consumers make proper product selections and lower their cognitive dissonance after the purchase.

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Positive Reinforcement

Something pleasant is added in order to increase behaviour

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Negative Reinforcement

Something unpleasant is taken away in order to increase behaviour

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Positive Punishment

Something unpleasant is added in order to decrease behaviour

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Negative Punishment

Something pleasant is taken away in order to decrease behaviour

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