ENG250-14 Glossary of Drama Terminology and Concepts (Fall 2025)

0.0(0)
studied byStudied by 0 people
GameKnowt Play
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/40

flashcard set

Earn XP

Description and Tags

Vocabulary flashcards covering key drama terms and concepts from the notes.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

41 Terms

1
New cards

Antagonist

The person or force that opposes the protagonist or main character in a play; the term derives from the Greek meaning “opponent” or “rival.”

2
New cards

Catalyst

A character whose function is to introduce change or disruption into a stable situation and to initiate the action of the play; often involved in the inciting incident.

3
New cards

Dialogue

Language spoken by the characters in a play, delivered in the first person to imitate human interaction and convey the playwright’s artistic purpose; differs from narration.

4
New cards

Dramatis Personae

A character list identifying important characters in the play and their relationships, helping the reader or spectator understand onstage actions and interactions.

5
New cards

Flat Characters

Characters who are relatively simple and static, with few traits and little change over the course of the play.

6
New cards

Foil

A character whose qualities highlight those of another character, often through contrast.

7
New cards

Hamartia

A character’s intellectual error or internal flaw that prompts the tragic outcome, often described as the tragic flaw.

8
New cards

Round Characters

Characters depicted with psychological depth and realism, contrasted with flat characters.

9
New cards

Act

Traditional segmentation of a play indicating a change in time, action, or location; acts may contain scenes.

10
New cards

Aside

A theatrical convention where a character speaks to the audience without being heard by the other characters.

11
New cards

Character

A person in a play and the qualities of mind and spirit that constitute that person; traits are revealed through speech, dress, manner, and actions.

12
New cards

Deus-ex-Machina

Latin for “a god emerging from a machine”; a contrived final resolution often introduced by an external force, sometimes seen as arbitrary.

13
New cards

Dramatic Irony

Irony that occurs when the audience knows something a character does not, heightening tension or sympathy.

14
New cards

Exposition

Information presented at the beginning of a play that reveals essential world details, relationships, and earlier events useful for understanding the story.

15
New cards

Falling Action

The period after the crisis where the complications are untangled and the action moves toward its end.

16
New cards

Foreshadowing

Hints of what is to come in the action, often using symbolic imagery or prophecy.

17
New cards

Scene

A segment of a play smaller than an act, defined by a single time and place.

18
New cards

Theme

The play’s central idea or point of view; what the text wants you to think about the events and ideas it portrays.

19
New cards

Genre

A category of drama (e.g., tragedy, comedy, history) that defines its conventions and expectations.

20
New cards

Catharsis

The emotional release or relief a spectator may feel at the end of a tragedy.

21
New cards

Comedy

A form of drama with humorous content and generally happy endings, often satirizing societal norms and values.

22
New cards

Comic Relief

The use of a comic scene or character to interrupt a sequence of tragic moments, typically paralleling the tragic action.

23
New cards

Domestic Tragedy

A tragedy popular in 18th-century England focusing on middle-class or mercantile characters rather than aristocracy.

24
New cards

Farce

A fast-paced comedy with rapid action, misunderstandings, improbable plots, ludicrous characters, and physical humor.

25
New cards

History Play

A play that deals with historical characters, events, and subjects.

26
New cards

Representational Drama

A form in which the action takes place away from the audience, with the ‘fourth wall’ intact and no direct audience interaction.

27
New cards

Tragedy

A dramatic genre defined by the downfall of a heroic protagonist, typically ending in death and lacking a happy ending.

28
New cards

Climax

The moment when the main conflict is resolved and the action reaches its highest dramatic point.

29
New cards

Complication

A new element that changes the direction of the action; discovery is often central to complications.

30
New cards

Conflict

The central problem in the plot, an obstacle hindering a character from getting what they want, usually between opposing aims.

31
New cards

Crisis

The point at which the plot’s complications come to a head and determine the rest of the play’s direction.

32
New cards

Dénouement

The stage where loose ends are tied up or revealed, usually following the climax.

33
New cards

Epilogue

A concluding address to the audience or a closing scene that comments on the preceding events and offers final perspective.

34
New cards

Inciting Incident

The disturbance that initiates the conflict/resolution process and puts the forces of conflict in motion.

35
New cards

Resolution

Events after the climax that move the play toward a new equilibrium; often referred to as the falling action.

36
New cards

Reversal

A moment when a character’s fortunes shift, changing the direction of the story.

37
New cards

Rising Action

The central portion of the plot with crises that build tension toward the climax.

38
New cards

Action

The physical activity or accomplishment of a character’s intentions; actions are performed onstage.

39
New cards

Fourth Wall

The imaginary, invisible barrier between the drama and the audience, separating actors from viewers.

40
New cards

Gesture

A character’s physical movements, including facial expressions, that reveal character.

41
New cards

Stage Direction

Instructions or descriptions in the text of a play that guide action, setting, or movement.