Gross and Fine Motor Skills Infancy-School-Age

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16 Terms

1
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Gross 2-4 mos

When prone, lifts head and chest and bears weight on forearms

With support able to sit erect with good head control

Can turn from side to back

2
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Fine 2-4 mos

Holds rattle for short periods

Looks at and plays with fingers

Able to bring objects from hand to mouth

3
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Gross 4-6 mos

Turns from abdomen to back at 5 months and then back to abdomen at 6 months

Can support much of own weight when pulled to stand

No head lag when pulled to sit

4
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Fine 4-6 mos

Grasps objects at will and can drop them to pick up another object

Pulls feet to mouth to explore

Can hold a baby bottle

5
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Gross 6-8 mos

Sits alone without support

Bears full weight on feet and can hold on to furniture

Can move from a sitting to kneeling position

6
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Fine 6-8 mos

Bangs objects together

Pulls a string to obtain an object

Transfers objects from hand to hand

7
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Gross 8-10 mos

Crawls or pulls entire body along floor using arms

Pulls self to standing or sitting

Creeps on hands and knees

8
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Fine 8-10 mos

Picks up small objects

Uses pincer grasp well

Shows hand preference

9
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Gross 10-12 mos

Stands alone

Walks holding onto furniture

Sits down from a standing position

10
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Fine 10-12 mos

Can place objects into containers

Able to hold a crayon or pencil and make a mark on paper

11
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Gross Toddler

running, jumping, standing on one foot for several seconds, and kicking a ball.

12
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Fine Toddler

scribbling spontaneously to drawing circles and crosses accurately. By 3 years the child draws simple stick people and is usually able to stack a tower of small blocks. Children now hold crayons with their fingers rather than with their fists and can imitate vertical and horizontal strokes

13
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Gross Preschool

Run, walk up steps, hop, skip on alternate feet, skate, swim, jump rope

14
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Fine Preschool

Copy crosses and squares, triangles and diamonds.

15
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Gross School Age

gross-motor skills of running, jumping, balancing, throwing, and catching during play

16
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Fine School Age

gain control over fingers and wrists,

Painting, drawing, playing computer games, and modeling