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classical conditioning
type of learning where a nuetral stim produces a response after being paired with a non-nuetral stil
Pavlov variables
US: food
UR: salivating for food
NS: bell before condition
CS: bell
CR: salvation for food (triggered by bell)
second order conditioning
when a CS is paired with a new US and eventually the new US becomes a CS on its own without reintroduction of the original CS
3 phases of classical conditioning
1 - aquisition - paring of US and NS
2 - extinction - happens when the CS is used alone too much without the US the response will be eliminated
3 - spontaneous recovery - sudden reappearance of the CS behavior without further training
young albert experiment
showed classical conditioning in human babies
baby + loud noise = cry
baby + loud noise + rat = cry
baby + rat = cry
baby = traumatized (-jesson)
rescorla-wagner model of classical conditioning
says that classical conditioning has occured when an animal (wag) has set up an expectation
evolutionary advantage of classical conditioning
propensity to learn particular kinds of associations over others which can be helpful if things used to be deadly to ancestors
operant conditioning
type of learning where behavior is modified by consequences, not association
operant vs. classical
operant goes based on voluntary behaviors and how those change based on consequences
classical goes based on natural uncontrololed behaviors and manipulating them to associate with other things
thorndike cat experiment
cats learned to trip a lever to be released from a cage
law of effect: when the lever does something good, its pushed a lot; when it does something bad, it isn’t pushed a lot
BF skinner
father of operant conditioning
reinforce vs punish
reinforcing encourages continuation of a behavior (increase a behavior)
punishment discourages continuation of a behavior (decrease abehavior)
positive vs negative in operant conditioning
positive - adding something
negative - taking something away
pos/neg with reinf/punish
positive reinforcement - giving something to reward good behavior
positive punishment - giving something bad to disourage behaivior (like giving a speeding ticket)
negative reinforcement - taking away something so someone keeps doing something (like lowering cost of insurance for good driving)
negative punishment - taking away something to discourage behavior (like taking away phone for saying bad words)
is punishment or reinforcement better?
reinforcement is more effective because it shows what is good while punishment doesn’t show whats good
immediate vs delayed punishment and reaction
as more time elapses, the reward or punishment becoems less effective
explains why long term goals are hard to follow
interval vs ratio reinforcement
interval is based on time
ratio is based on number of actions or things or events
fixed vs variable schedules of reinforcement
fixed is constant amount of time or responses
variable is a differing amount of time or responses
intermittent reinforcement effect
operant conditions resist exctinction more when they are enforced intermittently rather than continuously
continuous reinfrocement
type of fixed ratio reinfocement schedule where a reward is given after every behavior
rank types of reinforcement schedules
ratio > interval and variable > fixed
1 - variable ratio
2 - fixed ratio
3 - variable interval
4 - fixed interval
variable ratio is the best because it is most resistent to extinction; it is unpredictable so it causes people to do it more
pleasure/reward centers of the brain
nucleus accumbens is activated during a reward, and dopamine is released during a reward
genetic variation in these things may explain individuals differences in responses
superstitious behavior
type of operant learning where behavior was accidentally reinforced
shaping
learning that results from being rewarded at prior steps that were closer and closer to the final result (ex. the dog standing up on the wall)
latent learning
something is learned but not manifested as behavioral changes until the future
tolman rat maze experiment
rats wandered in the maze aimlessley until they learned food was at the end and then they started going through it much faster; demonstrates latenet learning