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Displacement (constant velocity)
v = Δx / Δt
Normal Force on Flat Surface
N = m g
Total Mechanical Energy
E = KE + PE
Power (force and velocity form)
P = F v cos(θ)
Percent Power per Bulb
% = (Pbulb / Ptotal) × 100%
Electric Power (I and R form)
P = I² R
Electric Power (V and R form)
P = V² / R
Mass Units
kg
Power Units
Watts (W)
Work Units
Joules (J)
Horizontal Velocity Component
vₓ = vᵢ cos(θ)
Vertical Velocity Component
v_y = vᵢ sin(θ)
Horizontal Displacement (projectile)
x = vᵢ cos(θ) × t
Vertical Displacement (projectile)
y = vᵢ sin(θ) × t - ½ g t²
Time to Apex (projectile)
t_apex = vᵢ sin(θ) / g
Total Flight Time (symmetric projectile)
t_total = 2 vᵢ sin(θ) / g
Maximum Height (projectile)
h_max = (vᵢ² sin²(θ)) / (2g)
Range (projectile)
R = (vᵢ² sin(2θ)) / g