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Extrinsic (Augmented) Feedback
augments feedback occurring intrinsically
includes any feedback which comes from external source
can be positive or negative
can come before, during, or after the trial
used when introducing a task or new learning
patients can become reliant on feedback
best option for those with sensory deficits
need language comprehension/attention
enhances performance (not learning)
Intrinsic Feedback
information about feel of the movement from self
from internal sensory sources (vision, somatosensory, proprioception, kinesthesia, etc.)
skill judged against desired performance
modifications occur intra and inter trial without need for feedback from therapist
initial performance might suffer
must know intended movement
improves generalizability of movement
enhances selection of strategies for success
transfer to novel situations is high
enhances learning (permanent changes)
error recognition
Frequency of Feedback
constant feedback
fading feedback
intermittent feedback
Constant Feedback
continuous feedback, most every repetition, little to no time without feedback
best for immediate, fast, temporary skill acquisition
Fading Feedback
beginning with constant feedback then giving less and less over time
allows the learner to own more of the task
shift toward intrinsic feedback
Intermittent Feedback
feedback that is not given every repetition but instead occasionally provided and not necessarily on regular intervals
better than giving feedback after every attempt for long-term retention
Timing of Feedback
concurrent feedback
terminal feedback
summary feedback
Concurrent Feedback
continuous delivery of information regarding task performance given during the session
increases dependency on feedback and impairs learning
good for fast skill acquisition but not learning
Terminal Feedback
the delivery of information at the conclusion of each repetition of a task
with visual aids enhances balance
enhances learning and transfer of task better than concurrent
Summary Feedback
occurs after the patient has performed a set of repetitions of block of practice
enhances learning and transfer of task better than concurrent
Type of Feedback
knowledge of performance
knowledge of results
Knowledge of Performance
information provided to the patient regarding achievement or failure of achieving specific key elements of the task
can be verbal (“a little more weight on the left side”)
video replay is an option
good for skills with specific steps embedded in them (i.e. STS)
Knowledge of Results
information provided to the patient regarding the performance outcome
tells them if they achieved the goal (“yes”, “no”, “almost”)
aligns with intrinsic feedback for improved learning
closes the loop for the learner as to whether or not they met the goal
can be motivating
Focus of Feedback
internal focus
external focus
Internal Focus
providing cues to the patient about what parts of the body need to be moved to achieve the task
“place the heel down first when the foot hits the ground”
causes a reduction in automaticity and hinders learning and retention
External Focus
providing cues for the patient that are only related to the environment and movement related to things outside of the body
“take the longest step possible each time”
can improve balance and posture and should be used after initial introduction of skills
Feedback for the beginning of level of a task
concurrent
constant
knowledge of performance
internal focus
extrinsic
Feedback for the goal performance of a task
summary
terminal
intermittent
knowledge of results
external focus
intrinsic
Schedule of Practice
massed practice
distributed (spaced) practice
Massed Practice
work sessions occur with little to no rest periods
fatigue can be a limiting issue and not recommended for those with fatigue issues
less effective for motor performance
better for rapid skill acquisition
Distributed Practice
the amount of rest from execution of a particular skill/task is equal to or greater than the work time for that same skill/task
increasing time between practice sessions (but not too much) increases performance on final testing
better for long term retention
Constant/Blocked Practice
same task repeated over and over, the same way (same attributes)
good for first time doing task or first time since injury/surgery
good for those not able to select strategies for situation due to cognitive/memory deficit
preferred way if task is always done one way (i.e. balance beam)
better choice if safety is a major factor
Variable Practice
same task performed with varying conditions
STS with UE, STS no UE, STS from chair, STS from low couch
enhances transfer (generalizability), especially in novel situations
after initial introduction, shift toward this strategy in practice to secure retention over time
Random Practice
different tasks performed in succession
STS, stairs, bed mobility, floor transfer
simulates how we do tasks in life
offers contextual interference (good for transfer of tasks)
after initial introduction, shift toward this strategy in practice to secure retention over time
Continuous Skills
i.e. walking
improve with distributed practice schedules
Discrete Skills
i.e. STS
improve with massed practice schedule
Closed Environment
limited to no distractions
challenges to sensory systems
safe and predictable
low cognitive load
Open Environment
real and unpredictable
includes variations in sensory challenges
participant must alter strategies
high cognitive load
Practice at the beginning level of a task
constant
massed
closed environment
Practice at the goal performance of a task
variable
distributed
random
open environment
What does OPTIMAL theory of motor learning stand for?
O: optimizing
P: performance
T: through
I: intrinsic
M: motivation
A: (and) attention
L: (for) learning
Optimal Theory of Motor Learning
complementary (not alternative) theory of motor learning that aims to add to Schmidt’s Schema Theory and Dynamic Systems Theory
provides additional considerations for the following in regard to motor learning:
role of external focus of attention on the intended movement effect
variables that influence a learner’s autonomy
conditions that enhance expectancies for future performance
motivation and attentional influences matter
What are the 3 parts of Optimal Theory of Motor Learning
enhanced expectations (set the bar high)
autonomy (let them pick)
external focus (think outside the body)
How to enhance expectations for Optimal Theory of Motor Learning
more positive feedback after “good” trials enhances motivation, learning, confidence, and self-efficacy
more concepts of ability to facilitate a growth mindset and decrease threat of task (“walking after an ACL injury takes time, let’s see where you are” … “great start!”)
more social comparative feedback (“you are doing better than most people at this stage of recovery”)
more self-modeling (use video of patient doing it well)
adjust perceived task difficulty (more language promoting success “active people like you typically do it well!” and more of making the goal of the task more achievable “near the hole” versus “in the hole”)
How to enhance autonomy for Optimal Theory of Motor Learning
more control over practice conditions (“let me know if you want my help”, “if you think a demonstration might help, tell me”, “how many reps do you think you can do?”
more instructional language that facilitates owning it so they can see their role in their success (“see if you can…”, “do you think you can…”)
provide more choices within the care plan and incidental choices that make it appear that they have a choice in things but things that do not actually matter as much (“would you like to start with squats, lunges, or step-ups?”, “pick a treatment table, I’ll meet you there”)
How to enhance external focus of attention for Optimal Theory of Motor Learning
focus directed toward the environment and elements outside of the body
use of a BP cuff for neutral stability control in dynamic supine core execise
use laser and a target “do you think you can keep the laser targeted on that line/spot?”