1 - Multimedia Data Representation

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18 Terms

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pixel

combination of 3 colored lights - small points of colored light arranged in a grid

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black

the absence of light

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white

full intensity of each color

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computing on representations

when digital informaiton is changed through computation

examples: red eye removal, photo corrections, color changes, artistic effects

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levels graph

graph that represents values of pixels

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brightness

how close to white the pixels are

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contrast

the size of difference between the darkest and lightest portions of the image

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Nyquist rule

a sampling rate must be at least twice as fast as the highest frequency

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bit depth

number of bits used to represent each sample

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image

long sequence of RGB pixels

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audio compression

removing sounds that are too high/too low to hear

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luminance

humans are quite sensitive to small changes in brightness

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chrominance

people are not sensitive to small differences in color

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lossy

MP3 uses a variety of methods to create a small data files (human ears cannot detect log frequency sounds stereographically so MP3 may record low frequency sound in mono and play the same sound to both speakers)

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lossless

recreation of the compressed file recreates the original without loss of any data (.zip file format)

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fax machine

simple computer that scans a black and white page into about 1000 × 2000 pixels, which are sent using a modem to another fax machine, which prints the pixels out on a page

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latency

time it takes for information to be created or delivered

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bandwidth

amount of data that can be transmitted per unit of time