lecture 5: guidelines for effective positive reinforcement

0.0(0)
studied byStudied by 0 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/10

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

11 Terms

1
New cards

selecting bhvr to be increased

specific bhvr, if possible select one that will come under reinforcement of natural consequences, gather baseline data

2
New cards

selecting the reinforcer

complete reinforcer survey, select reinforcers that are readily available, can be presented immediately, can be used over and over, does not require a lot of time to consume

3
New cards

applying positive reinforcement

tell individual about plan before starting, reinforce immediately, describe desired bhvr to the individual while reinforcer is given, use lots of praise and contact, to avoid satiation mix it up

4
New cards

weaning from program

if bhvr has been occurring at desirable rate, slowly eliminate tangible reinforcers and maintain with social reinforcement

look for reinforcers in natural environment that might maintain bhvr once it has been increased

to ensure bhvr is being reinforced occasionally, plan periodic assessments of bhvr after program has finished

5
New cards

backup reinforcers

a reinforcer that a conditioned reinforcer can be exhanged for, they give conditioned reinforcers (e.g., tokens, money, points) their power

6
New cards

conditioned reinforcer vs backup reinforcer

conditioned reinforcer = learned through being paired with other reinforcer (e.g., you learn that money gets you thing you like), back up reinforcer (e.g., what you use the money on)

7
New cards

tokens

conditioned reinforcers that can be accumulated and exchanged for backup reinforcers

8
New cards

token system

bhvr modification program in which individuals can earn token for specific bhvrs and trade tokens in for backup reinforcers

9
New cards

token economy

token system implemented within a group

10
New cards

simple conditioned reinforcer

paired with a single backup reinforcer

11
New cards

generalized conditioned reinforcer

paired with more then one kind of backup reinforcer