ERA 3 - CHARACTERISTICS

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11 Terms

1
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Era 3 - Large-scale ‘Analogue’ Multitrack recordings (1969 - 1995)

  • Covers 3 decades of recording techniques (70s, 80s and 90s)

  • Overlaps with digital in the 80s but only concerned with analogue recording.

  • Considered Golden age of recording (with development techniques

  • Musicians do not need to record at the same time

  • Same musician can record all parts (Stevie Wonder)

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Capture

  • Noise

  • Overdubbing (established studio technique)

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Capture - Noise

  • Less noise - Noise reduction technology and tape machines improved (Dolby Noise reduction)

  • Distortion (Tape Saturation) caused by high gains (recording ‘hot’) - Recording with high gains to improve Signal-to-noise ratio was still common

  • Surface noise (scratching and crackle) from the disc

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Capture - Overdubbing (established studio technique)

  • 8 and 16 track recorders became available in the late 60s and soon 24 track recorders were the standard.

  • More space for overdubs and multiple mics

  • Multiple mic techniques meant better separation of parts. (Drums could be mic’ed up separately meaning more definition with kick drum especially). - Much more clarity
    More space for overdubs meant it was less important if the musician made a mistake - easy to redo takes

  • Elaborate arrangements and big production with more instruments were now possible

  • Less need for bouncing down so quality is retained

  • Synchronisation also improved and so bands could create songs with 48-tracks

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Instrumentation

  • Solid body Electric Guitar

  • Minimoog - Portable analogue synth

  • Electric Pianos - Rhodes, Wurlitzer and Clavinet

  • Experimentation with world music and orchestral instruments

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Instrumentation - Solid Body Electric Guitars

  • Remains at the forefront of multiple genres with ever increasing virtuosity and techniques

  • Signature models are available as brands are linked to high-profile guitarists

  • Large guitar rigs for arena concerts for Stadium Rock (e.g. Marshall stacks) -

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Mix

  • EQ

  • Dynamic Processing

  • FX

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Mix - EQ

  • Full frequency range due to high-quality tape recorders (15ips and 2inch tape) and mics

  • Processing available on mixing consoles to shape individual tracks

  • High quality outboard gear and parametric EQ available for full control of frequency range

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Mix - Dynamic Processing

  • Use of high-quality processors like the LA-2A and UREI1176 to control levels and reduce the dynamic range (increase perceived loudness)

  • Overall punchier sound.

  • Compressors were often used in the recording stage to control levels and became part of the character of the sound but also compressed in the ‘mix’ stage

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Mix - FX

REVERB

  • Outboard reverb units including the industry standard Lexicon 224 digital’ reverb unit in the late 70s.

  • Plate, spring and echo chambers were still extensively used in big budget studios.

DELAY

  • Outboard delay units such as the Roland Space Echo became a cheaper alternative to creating the effect rather than using multiple tape recorders

  • Used Time-Based Delay

Modulation FX

  • Tremolo

  • Chorus

  • Flanger

  • Phaser

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ERA 3 MAIN THEMES

  • MORE TRACKS = MORE CONTROL

  • Remastering

  • Limitation of technology

  • Dealing with noise

  • Close Mic techniques

  • Synth settings and parameters

  • FX processing

  • Stereo Field

  • Balance